Blackwell Legacy - Volume Adjustment Patch
-Adjusted park music volume.
When 3 NYU students kill themselves, nobody thinks that a sinister force is at work. Nobody but fledgling medium Rosa Blackwell & her new spirit guide Joey Mallone.
| App ID | 80330 |
|---|---|
| App type | Game |
| Developer | Wadjet Eye Games |
| Publisher | Wadjet Eye Games |
| Homepage | http://www.wadjeteyegames.com |
| Release date | 2012-01-13 18:00 UTC |
| Store page | store.steampowered.com/app/80330 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | ./Start.sh | linux | Launch | |
| 1 | ./winsetup | linux | Settings | |
| 2 | Legacy.app/Contents/MacOS/AGS | macos | Launch | |
| 3 | Blackwell Legacy.exe | windows | Launch | |
| 4 | winsetup.exe | windows | Settings | |
| 5 | AGSTool.app/Contents/MacOS/bash.command | macos | Settings |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:08 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25172366 | 2026-09-07 17:57 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 80331 | windows | 246.71 MB | 204.45 MB | 7804091843318112144 | ||
| 80332 | linux | 314.82 MB | 222.95 MB | 6399110496478714258 | ||
| 80333 | macos | 260.46 MB | 209.55 MB | 4099841128975407154 | ||
| 2023580 | linux | 315.54 MB | 220.82 MB | 6099342084562521341 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25172366 | public | 2026-09-07 17:57 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
-Adjusted park music volume.
-Fixed an issue with restart game.
-Achievements now sync between local and remote, so if you lose connection, you don't have to replay a part, just open the achievements UI. -Upgraded to 3.6.1.35 so now that means you can hit F12 to screenshot and it won't skip dialogs like it did before. -32bit setup executable for Windows.
-Added config tool for all OSes.
-Fixed an issue with Rosa walking while you have options on. -Fixed an issue where repeatedly clicking would make Rosa look a bit weird.
-Fixed a few typos (pointed out by Karim in our discord)
I'm running out of titles, and hopefully out of bugs, we won't be patching the game throughout the weekend, so be assured, sorry again, we're trying our best to do these in one go, but they keep sprouting up and I can't let the bugs exist. -Music not properly restarting after commentary issue. -Joey Radio issue
Fixed yet another small amount of issues that have been plaguing the game for a while now! 1) If you looked at something in the inventory during the cutscene with the guard, the cutscene resets itself after you close the closeup view again. 2) Crash bug fix with notebook. 3)When you were in the hospital when the radio is on the music would restart if you went into a closeup. 4) If you clicked "Help" you were still able to hover over locations. 5) When you look/use items in your inventory at the end, they remained on the screen during the dialog. 6) Music restart issue.
Sorry again, we're fixing some stuff, mainly issues with the notebook, still existing softlocks, all thanks to Andi again and Leuncode. -Music issue corrected -Notebook cpu click lag corrected. -Softlock on Nodespace room, fixed.
Sorry, again for patching Blackwell Legacy, Andi, has found few more issues. Namely: -A typo on a notebook entry quip. -Joey not properly placed in Nisanthi's apartment. -A cpu threshold issue with notebook. -An exploit regarding the guard and notebook. -Music resetting when looking at pictures or closeups. -Achievements and help not pausing the game potentially causing softlocks or crashes.
-Fixed two softlocks -Fixed various typos -Fixed a few erroneous labels. Big props to Andi for finding these bugs
-Basically we've added the ability to change from skipping speech automatically and with keypresses to only when you keypress if u press "CTRL+P", that state is global, and persists between your savegames. (It wasn't global before). -Fixed a bunch of issues with Note info UI not showing properly.
Basically we've added the ability to change from skipping speech automatically and with keypresses to only when you keypress if u press "CTRL+P", unfortunately that state is not global, and you will have to set it to a choice on every savegame and every time you start, but alas the technical limitations leaves us only with this.
Thanks to Andi, who diligently reported 8 bugs, we've fixed the following. -One interaction with Kel -A bunch of soft-locks at the ending part of the game -A soft-lock in the main menu. -Le Key bug.
This addresses and betters the behavior of savegame UI.
Full appinfo as delivered by Steam PICS, changenumber 38674139. Also at /api/app/80330/raw.
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