Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-11-25 19:53 UTC · Community Announcements · Richard East
Armed to the Gears has partnered up with 'Frontline Zed' and 'The Wild Age' to form a great new bundle: https://store.steampowered.com/bundle/15542/Indie_Tower_Defense_Bundle/ With a 25% discount if you buy all three, on top of any other discounts! Armed to the Gears is also now available on Nintendo Switch! https://www.youtube.com/watch?v=gvB0TUx_yL4 Get it now on the USA eShop: https://bit.ly/3xnwz01 And the UK eShop: https://bit.ly/3nSxPoS Need support? Visit the official Discord channel: https://discord.gg/AEY7fvnb6D Need a media key? Visit Woovit: https://woovit.com/offer/attg
2021-04-21 16:04 UTC · Community Announcements · Richard East
Steam Trading Cards: Armed to the Gears Trading Cards are now available! As you play through the game, you will automatically earn Trading Cards. {STEAM_CLAN_IMAGE}/32104467/d5c2ffd06e2d16575e57965390f108c6f7cbf370.png By trading with other users to collect the whole set of five cards, you can then unlock unique Armed to the Gears badges, emoticons, and profile backgrounds to enhance and level up your Steam Community profile. {STEAM_CLAN_IMAGE}/32104467/bdfbe1be4b6f4ebf10789d00eabc4732e8a0607e.jpg {STEAM_CLAN_IMAGE}/32104467/84ca64ca5ff2645bb3f532987272216a270ba704.jpg {STEAM_CLAN_IMAGE}/32104
2020-04-23 00:42 UTC · Community Announcements · Raf
Hi Friends! Armed to the Gears was just updated with some more improvements and fixes. 4K compatibility improved (tutorial hints now scale with hud size configuration); Main Menu Welcome screen added with more information, links and options for new players; Some audio glitches should now be less frequent. Thanks and have fun! Found anything weird or wrong with this update? Let me know here in the comments or in the discussion forum!
2020-04-13 15:14 UTC · Community Announcements · Raf
Hi Friends! The patched version was moved from Beta to the Official release. Here's what's new: Waves should now stop at number 50 (endless waves bug fixed); Aspect ratio is now unlocked for super-wide screens; Main-menu access bug has now some increased input detection. If you are still having problems with your mouse or gamepad controller, like buttons not working or your mech moving weirdly, please take a look at this discussion thread: https://steamcommunity.com/app/804870/discussions/0/2261312148319088694/ Thanks!
2020-04-12 13:06 UTC · Community Announcements · Raf
Hi friends! Due to reports of a (apparently kind of rare and difficult to reproduce) bug in the headquarters menu where it was impossible to open the sub-menus, I have made some changes in the code and uploaded to the Beta section for testing. To activate, right-click Armed in the steam library list, select Properties, open the Betas tab and opt for "beta -" in the dropdown list. In defensive mode, waves now should not surpass number 50. This patch also unblocks the aspect ratio and window resizing for players using super-wide monitors. Please let me know if you are still having any problem re
2020-04-08 17:25 UTC · Community Announcements · Raf
Hi friends! I'm happy to announce that Armed to the Gears is finally fully released. I know, it's been a few months since the last update, during that period we were preparing the promotional material for this release, as well as collecting more feedback and bug reports. Armed to the Gears has reached a point where all the extra features that weren't originally planned but we wanted to have anyway, like multiplayer capability, content editors, expansible weapons, maps and customization, and so on, are going to require too much core redesign and code rewriting. For this reason, our intention is
2020-01-08 14:39 UTC · Community Announcements · Raf
Hi friends! Another update was just released. In this update, some more improvements on the defense mode waves, map selector now indicates the achievements won, and the workshop went thru another round of adjustments. Thanks and have fun!
2019-12-16 16:41 UTC · Community Announcements · Raf
Hi friends! In this special update, a new final boss level was added. This map can't be accessed from the headquarters, you must beat the last defense map. It should be quite a challenge to beat the A00 Megafortress Mech! Please note that this is the first test on this feature, some fixes and improvements are coming up, including a steam achievement for beating it. But that's not all there is to this update: F1 now shortcuts to "Update" and the turrets start on F2 to F7; Initial armor and fairings description in the robot workshop are fixed; you can call the next wave on defense maps even if t
2019-12-02 20:24 UTC · Community Announcements · Raf
Hi friends! This update fixes some important issues with the achievements and "next mission" button, but that's not all: Mech workshop interface revamped for easier visualization; Defense maps "Call Wave" is improved; A reactor had some frustrating steps that made it hard to reach, should now be easier; NPCs had some dialog updates; Purchase Ammo and Fuel are now limited to 999; Corrected some typos; Thanks for playing, Have fun!
2019-11-04 20:52 UTC · Community Announcements · Raf
Hi friends! Today we updated the game with system optimizations and a new visual identity to match the Steam promos. {STEAM_CLAN_IMAGE}/32104467/aa64ebd0894135f6136db79cd12463cd027a916d.png This build marks the most recent stable version, but as always, your bug reports in the discussion forums are fundamental. Thanks for playing, have fun!
2019-10-11 21:45 UTC · Community Announcements · Raf
Hi friends! Took quite some tinkering, but I think I have finally figured out the old occasional game crash. It was related to the enemy base structures explosions, that were replaced and - I really hope - fixed for good. Something else probably fixed too is the "Watch Intro" button. It should now load the video in most PCs and be followed by the War history logs, so if you had problems here before, you can try again. Like always, I have some limited testing range locally, so every feedback is very welcome. Try blowing up some enemy bases and let me know here or in the Discussion tab if you ra
2019-09-24 16:49 UTC · Community Announcements · Raf
Hi guys, Armed is updated with some important fixes: Prevent wall climbing when walking towards them; Fuel usage adjusted by difficulty; Game crashing during battles seems to be fixed; General memory and asset cleanup for better performance. Let us know in the comments or forums if you still experience crashes while playing, specially while a reactor is being captured. Thanks!
2019-09-04 13:18 UTC · Community Announcements · Raf
Hi guys, The game is updated with the following fixes: - Items no longer floating after being dropped by enemies; - factories now bypass the map item limit and will always produce items; - AI has been improved in some situations; - Repair stations were conflicting in some maps; - Joystick mode auto-directional when positioning turrets; There is also a crashing bug that I'd like to address, it's a mysterious bug that seems to occur when a reactor is being captured. It's not completely fixed in this update so these crashes may still happen, but I'm looking into it and I hope to have it fixed in
2019-07-31 19:01 UTC · Community Announcements · Raf
Hey guys, the game intro animation is now also uploaded to youtube, in case you wanna take a look, here it is. Hope you like it! https://www.youtube.com/watch?time_continue=58&v=LGvbtfn2nNo
2019-07-26 21:07 UTC · Community Announcements · Raf
After the beta tests and a few critical fixes, the Gamepad support is now published. Still needs some more tweaks, but we're getting there. The War History Logs loop bug should be fixed as well. Have fun!
Full appinfo as delivered by Steam PICS, changenumber 38254968. Also at /api/app/804870/raw.
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