5.0.2 - Hotfix
Fixed a crash for loading of fractal galaxies, oops!
Galimulator is a galactic empire simulation and sandbox game. See how Empires rise and fall, and how the people in them climb through the ranks to bring prestige to their Dynasty. Then throw in an invasion of self replicating Smatter monsters if you want to spice things up.
| App ID | 808100 |
|---|---|
| App type | Game |
| Developer | Snoddasmannen |
| Publisher | Snoddasmannen |
| Homepage | http://www.galimulator.com |
| Release date | 2018-03-16 11:47 UTC |
| Release state | released |
| Workshop | Visible |
| Store page | store.steampowered.com/app/808100 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | galimulator-windows-64bit.exe | windows | ||
| 1 | galimulator-linux-64bit | linux | ||
| 2 | galimulator-windows-32bit.exe | windows | ||
| 3 | Contents/MacOS/galimulator-macosx | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:12 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 12113468 | 2023-09-05 18:23 UTC | ||
| beta | 11986273 | Public Beta | 2023-08-20 13:48 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228983 | windows | from app 228980 · shared install | ||||
| 228988 | windows | from app 228980 · shared install | ||||
| 808101 | windows · 64 | 171.74 MB | 139.23 MB | 2314339607671645623 | branches: beta | |
| 808102 | linux · 64 | 172.66 MB | 137.31 MB | 6304076599660483252 | branches: beta | |
| 808103 | windows · 32 | 3.10 KB | 2.03 KB | 8650334481768200597 | branches: beta | |
| 808104 | macos · 64 | 110.63 MB | 76.86 MB | 1859450770273172237 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 12113468 | public | 2023-09-05 18:23 UTC | 5 hours ago |
| 11986273 | beta | 2023-08-20 13:48 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed a crash for loading of fractal galaxies, oops!
Well, hello again folks! After a bit of a break (that's life for you) I think we can confidently say that 5.0 is not getting any better - in fact I think it's pretty good! So I'm pushing it to production and declaring that it is fully released! The main change is that the simulation should simply be faster. Notably the UI is decoupled from the simulation logic, meaning that even if your galaxy is so big it's causing your CPU to tank - you should still be able to navigate around in it relatively smoothly (that is to say smoothlyer than before). This is a pretty dang big overhaul of the simulati
Dear community! I am still around, and still doing work on the game! The past year or so has been dedicated to a huge rewrite of the game, transforming it to a nice and cozy mostly single threaded puppy, to an inherently multi-threaded hydra. As you can perhaps imagine, this was a bit of a challenge, and soooo many bugs where found and fixed - this was a grand old time. After quite a lot of time in testing it now seems to be at least as stable as the earlier versions for most people, yay! Thanks a whole heap to the community on the Discord server for helping me out, I couldn't have done it wit
Hellooo galaxy lovers out there, we have workshop support! After a slew of late updates to the beta patch, including some obscure additions like 3 (not so difficult) Steam Achievements, I think it's time to release this puppy to the public - so here you go - 4.10 is officially released! It's blatantly not bug free, so as usual if you find any issues with it - ping me on Discord or by email and I'll take a look. So again the big news is: Workshop support added! You are now able to share maps and ships with the rest of the world. Making them is quite straightforward, check out the beta announcem
Dear Steam! I am just pushing a 4.10 version of Galimulator to open beta testing. The biggest news in this release is Steam Workshop support - this allows you to share your own maps and ships with the rest of the community, and of course download the work of others. You can read more about making maps for Galimulator here: http://blog.galimulator.com/8-modding/4-galimulator-map-making-in-4-9-and-onward http://blog.galimulator.com/8-modding/2-maps And a bit about ships here: http://blog.galimulator.com/8-modding/3-modding-ships-in-galimulator The workshop can be viewed here: https://steamcommun
Hello out there, So finally I'm pretty confident that the 4.9 build that has been hanging out in beta for quite a while is ready for prime time - and so I'm officially releasing it! As usual, if you find any more bugs, ping me here, on email or jump on the discord and let me know. Here's the changelog, just the same as the beta so nothing new for those on the beta track: * Moving stars! Some galaxy types now have stars moving around in them. * Cultures added to the game, pervading the galaxy like empires or religions * Easy to make custom maps using just a single image file - check out http://
Hey everybody, hope you are having a nice spring! I've been coding a bit of Galimulator stuff and after some positive feedback from my alpha testers it's time to do a first public beta release with some new stuff. As with every beta release, there are likely to be many bumps ahead - but I do hope that there will be some brave people out there who give it a go and let me know what you think. Here's some of the most major fixes: * Moving stars! Some galaxy types now have stars moving around in them. * Cultures added to the game, pervading the galaxy like empires or religions * Easy to make custo
Hi everybody, The fabled 4.8 update which has been in beta for a while has not made it into the production track - which means that it's coming your way too, yay! Now sadly, this will not be able to load saves from your 4.7 based games :( BUT - the good news is that all galaxies in 4.8 (and onward) should be loadable in all future versions of the game! Unless I go totally crazy and turn it into a Pokemon-themed anime FPS game, you never know. Here's the changelog yet again, you may have seen it before: * Added a couple more ships * Sleeper Service to bring back long gone empires * Retro arcade
Hi everyone! Work on Galimulator continues, believe it or not! I am now publishing a small update to the Galimulator beta - it fixes just one small bug but also does some major changes to how the game is saved. Good news: Saves from the new release should be forward compatible with all future versions ːsteamhappyː ! And this should be true for all future versions, or at least it should be quite possible. Bad news: This build will break your old saves ːsteamsadː ... But! This should be the last time that happens, as mentioned above. Future updates with more meaty stuff is coming up, check out t
Happy New Year everybody! The Galimulator dev team (that's me) has not been totally idle in the past few months - in fact I'm just pushing a new version to beta. Give it a spin if you're brave! Quick changelog: * Added a couple more ships * Sleeper Service to bring back long gone empires * Retro arcade style monsters / empires * Added blacklist to forbid or allow certain ships and artifacts * Tilted empire names option To join the beta track, just right click on Galimulator in your Steam client, and find the "Betas" tab. NOTE: This update breaks backwards compatibility, your old galaxies will
Hi again, the beta release has now been made public, meaning 4.7 is out! If you are already using the beta - nothing new for you! If you are not, then - new stuff! Changelog, copied from the beta updated (but more confidently): UI scaling bug finally fixed, along with many other bugs and UI improvements Shield Generator Ship that projects a field slowing down incoming missiles Ship shader effects (zoom in real good and watch the stars shine on them!) New Pingoism-spreading Olive Branch Dove ship Randomly generated mottos for all empires Gift of Balance (wipes out half of everything and it won'
Hey everyone, beta update time! Well if you're building a galaxy simulator you won't easily run out of things to do, I'll tell you that much. So I have some nice things that the brave here can try out. If you're not worried about the occasional glitch, then activate the beta and give this things a try. Quick changelog: Many bugs fixed and some UI improvements Shield Generator Ship that projects a field slowing down incoming missiles Ship shader effects (zoom in real good and watch the stars shine on them!) New Pingoism-spreading Olive Branch Dove ship Randomly generated mottos for all empires
Hi again, the beta release has now been made public, meaning the 4.6 is out! If you are already using the beta - nothing new for you! If you are not, then - new stuff! Changelog, copied from the beta updated (but more confidently): * Mac support added :O * Countryball mode added * Many new sandbox options (check out Silly stuff) * A few settings (amount of ships built, transcendence level) * A few display modifications (e.g. alliance names on the map, fixed artifact view) NOTE: This update breaks backwards compatibility, your old galaxies will not be loadable after this update.
Hey everyone, it's beta update time! It's time yet again for those brave souls who are not afraid of the occasional bumpy ride, or for those with little patience who always want the best (they won't be reading this text anyway so why do I even mention them). Yes today is your day to jump on the beta track and see if this thing works. Quick changelog: * Mac support added :O If you're a Mac user, give it a try and let me know if it works for you too * Countryball mode added * Many new sandbox options (check out Silly stuff) * A few settings (amount of ships built, transcendence level) * A few di
So it looks like it's been another extended beta period to stabilize things (and wait for no good reason). Today 4.5 will be officially released into stable! I fixed a couple of crashes, may have added some incidental feature (removing special properties from people being one), but the changelog is still mostly the same as the beta: * Support for having multiple galaxies at once (in a grid) * Tutorials fixed * Plague added * Hotkey for toggle all the UI (press F1) * In-game text input (optional) * Ship/monster modding support (blog to be posted soon) * Speed-up of galaxy generation * New monst
Full appinfo as delivered by Steam PICS, changenumber 37899611. Also at /api/app/808100/raw.
{
"appid": "808100",
"common": {
"name": "Galimulator",
"type": "Game",
"releasestate": "released",
"oslist": "windows,macos,linux",
"osarch": "64",
"logo": "87a60c29683b3fa5e9ae096f373387d100ccc5a6",
"logo_small": "87a60c29683b3fa5e9ae096f373387d100ccc5a6_thumb",
"icon": "6e14192d74198d158fd0e6c0f87c6f45a8c6fd83",
"clienticon": "cf23a51e52ad1bb75a54050c5eb82d19a79c6ab1",
"clienttga": "549eb1ca3e3ecaccec1ddf9089c8862c980c0ab5",
"osextended": "macos64",
"restricted_countries": "DE",
"metacritic_name": "Galimulator",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "90.49008168028004",
"height_pct": "24.542863927808128"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "90.49008168028004",
"height_pct": "24.542863927808128"
}
}
},
"store_asset_mtime": "1572498434",
"associations": {
"0": {
"type": "developer",
"name": "Snoddasmannen"
},
"1": {
"type": "publisher",
"name": "Snoddasmannen"
}
},
"primary_genre": "28",
"genres": {
"0": "28"
},
"category": {
"category_2": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
}
},
"steam_release_date": "1521200818",
"community_visible_stats": "1",
"workshop_visible": "1",
"community_hub_visible": "1",
"gameid": "808100",
"store_tags": {
"0": "599",
"1": "3810",
"2": "9",
"3": "5300",
"4": "1755",
"5": "492",
"6": "4182"
},
"review_score": "8",
"review_percentage": "91"
},
"extended": {
"developer": "Snoddasmannen",
"publisher": "Snoddasmannen",
"homepage": "http://www.galimulator.com"
},
"config": {
"installdir": "Galimulator",
"launch": {
"0": {
"executable": "galimulator-windows-64bit.exe",
"type": "default",
"config": {
"oslist": "windows",
"osarch": "64"
}
},
"1": {
"executable": "galimulator-linux-64bit",
"type": "default",
"config": {
"oslist": "linux",
"osarch": "64"
}
},
"2": {
"executable": "galimulator-windows-32bit.exe",
"type": "default",
"config": {
"oslist": "windows",
"osarch": "32"
}
},
"3": {
"executable": "Contents/MacOS/galimulator-macosx",
"type": "default",
"config": {
"oslist": "macos"
}
}
}
},
"depots": {
"228983": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"228988": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"808101": {
"config": {
"oslist": "windows",
"osarch": "64",
"language": ""
},
"manifests": {
"public": {
"gid": "2314339607671645623",
"size": "180077291",
"download": "145989136"
},
"beta": {
"gid": "6643185710299010651",
"size": "180076776",
"download": "145988144"
}
}
},
"808102": {
"config": {
"oslist": "linux",
"osarch": "64",
"language": ""
},
"manifests": {
"public": {
"gid": "6304076599660483252",
"size": "181047144",
"download": "143977984"
},
"beta": {
"gid": "6753129746257111813",
"size": "181046629",
"download": "143979504"
}
}
},
"808103": {
"config": {
"oslist": "windows",
"osarch": "32",
"language": ""
},
"manifests": {
"public": {
"gid": "8650334481768200597",
"size": "3173",
"download": "2080"
},
"beta": {
"gid": "8650334481768200597",
"size": "3173",
"download": "2080"
}
}
},
"808104": {
"config": {
"oslist": "macos",
"osarch": "64",
"language": ""
},
"manifests": {
"public": {
"gid": "1859450770273172237",
"size": "115998976",
"download": "80593920"
},
"beta": {
"gid": "5368705702107189842",
"size": "115998450",
"download": "80594384"
}
}
},
"hasdepotsindlc": "0",
"workshopdepot": "808100",
"branches": {
"public": {
"buildid": "12113468",
"timeupdated": "1693938218",
"timebuildupdated": "1693921832"
},
"beta": {
"buildid": "11986273",
"description": "Public Beta",
"timeupdated": "1692539295",
"timebuildupdated": "1692539279"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "40000000",
"maxnumfiles": "40"
}
}