Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
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2025-12-22 13:58 UTC · Community Announcements · Star Bunny
Star Singularity – Major Update Is Live!Hey everyone! This update brings some of the biggest changes to Star Singularity so far. Here are the highlights:What’s New🧭 New Story Missions The main storyline has been greatly expanded with new missions and much richer narrative content.👾 Boss Encounters Added and refined multiple boss battles — more mechanics, more danger, more explosions.🛠️ Gear & Crafting Updates Items have been reworked to be more interesting, with better interactions and improved loot crate drops. ⚠️ Crafting itself still needs more work (and it will get it!) — this update fo
2025-07-31 22:30 UTC · Community Announcements · Star Bunny
Star Singularity Beta Update – A Big Step Forward (But Not Quite 0.9 Yet)Hey everyone,I really pushed hard to get a major update out by the end of this month—crunching like crazy, even bringing on a writer to help finish the story. But the truth is, I didn't make it across the finish line. There are still hundreds of small things to fix and polish—crafting, enemy drops, shop systems—and I don’t want to release an update with missing core systems (Crafting).That said, I am proud of how much progress has been made. The game is evolving faster than ever, and for the first time, the road ahead is
2025-06-05 11:28 UTC · Community Announcements · Star Bunny
We’re excited to share our upcoming update for Star Singularity, launching next month! 🛠️ What's New: 🔥 3 Epic Void Boss Fights – Face powerful new challenges from the heart of the Void. ⚔️ New Weapons & Items – Expand your arsenal with fresh tools of destruction. 🤝 Uniting the Factions – Each major faction will send you on a unique mission to rally the galaxy. ♿ Accessibility Options – Making the game more playable for everyone. 🌌 Galaxy Diversity Boost – More variety in galaxy generation for richer exploration. 📝 Improved Item Descriptions & New Sounds. We're working hard to bring Star
2024-11-28 11:45 UTC · Community Announcements · Star Bunny
We’re thrilled to bring you the latest update for Star Singularity, packed with exciting new features and enhancements to elevate your interstellar adventures! Here's what's new: Steam Deck Support – Take your adventure anywhere with full compatibility! Leveling & Tech Points – Level up, unlock new abilities, and shape your journey. Starport Missions – Embark on thrilling new challenges and storylines. Stability & Quality of Life Improvements – Smoother gameplay, better than ever. We're working tirelessly to bring Star Singularity closer to completion. In our next update, we’re diving into the
2024-07-02 12:31 UTC · Community Announcements · Star Bunny
Dear Players, Unfortunately, life can be very cruel sometimes. This past year has been incredibly difficult, and all that is left now is a huge void. I just wanted to update you that I am resuming work on the game. Your support and patience during these challenging times mean a lot to me. Sincerely, Kobi
2023-06-01 06:28 UTC · Community Announcements · Star Bunny
It is with a heavy heart that I bring to you a personal announcement today. My eldest son, Jonathan, has been recently diagnosed with cerebral ALD. As we navigate through this challenging time, I have decided to dedicate as much time as possible to him. At this moment, the road ahead is uncertain - not only for us as a family, but also for the progress of the game. We kindly ask for your understanding and support during these trying times, and promise to keep you updated on our journey. Thank you Kobi
2023-04-08 16:59 UTC · Community Announcements · Star Bunny
{STEAM_CLAN_IMAGE}/33033407/22fa9f8c6492f3910140514873a7f6b918ac7f4b.jpgGreetings everyone, I am excited to reveal the upcoming update features and our plans for the future. Your feedback is much appreciated! Upcoming update highlights: A substantial increase in enemy encounters, including neutral enemies in certain sectors The introduction of generated missions at neutral stations Missions involving the Starport and Mothership Unlockable crafting blueprints New item slot types that provide stat upgrades, such as engine speed and shield boosters Fleet command capabilities Steam Deck compatibil
2023-01-12 22:44 UTC · Community Announcements · Star Bunny
Hi all, We are very happy to officially announce 0.7.5 is up on the beta! A lot of requested features have been added and bugs fixed. Achievements are finally here! You can also play with controller, controlling not only the ships but the menus opening the inventory and switching to the different screen with the shoulder buttons. We also added a fun little mini-game based on the survivor trend, it is still very much work in progress but already fun! FYI items like shields stack on top of each other, so if you get an item with lower stats it will be added on top of the other items you already h
2022-10-22 22:52 UTC · Community Announcements · Star Bunny
Hello all, Sorry for the lack of updates... But I am working on the game and will keep working on it until it's done! Just wanted to share with you the features for the next update: Creative mode - you will have access to all the items in the game and more.. Interstellar enemies - enemies that spawn when you move beyond the edge of a solar system. YouTube safe music! Partial controller support - Just for controlling the ship. Achievements! This time for real! A bit more story. Please fell free to tell me what feature to you want the most! Thank you all for the support ː8bitheartː
2021-06-26 06:52 UTC · Community Announcements · SamuelHans
Hi everyone, This is a smaller update which adds a quality of life features that were requested. Auto Equip Auto Equip will equip your ship from items from your inventory and docked ship inventory Auto Equip helps equip new ships quickly from items stored in the mothership New Gameplay Option New option under settings Contains two new options currently, 'Absolute Control' and 'Auto Save' Absolute Control Navigation Feature Enables the absolute control scheme on all ships If enabled, engines will move the ship in the direction according to the screen and not the ship rotation, Note, this requir
2021-05-27 18:32 UTC · Community Announcements · Star Bunny
Hello Everyone, This is a major update to the game, overhauling multiple areas that have needed attention for a while. We'll try to list everything here. As a warning, this patch will invalidate all previous save files. We will try and do something about this in the future (such as stashing all items to be retrieved in a new game), but for now this was unavoidable. Our apologies on this. Storyline & Plot All text for the storyline for the prologue and first system have been redone Plot is more consistent than past iterations More story elements in the mission details and dialogue Tutorial Inte
2021-03-25 23:03 UTC · Community Announcements · Star Bunny
New Void enemies! New Items! New Bugs!
2021-03-01 17:32 UTC · Community Announcements · Star Bunny
Hello all, I plan to update the game on Monday the 8th of March. So what's in the update? The main change is that enemies are now designed to be beatable with skill or counter-play instead of relying more heavily on RNG. We have added/changed few weapons that can be countered by the player: * Artillery is a new weapon, and the blast area can be seen before it hits, so it can be avoided. * Time bomb is a new weapon that can be destroyed before it explodes. * Homing missiles can now be outmaneuvered if you are fast enough. Some of the other items we are adding enable different type of play: * Re
2020-09-22 18:04 UTC · Community Announcements · Star Bunny
Hello all, Just a quick update, I am aware that the game is not balanced (terribly hard and not consistent) The game is procedurally generated (enemies, sector types..) and a change I made to the generation changed a lot of unexpected things. I am actively working to fix it really soon. In the next update I will address some issues that are caused by the procedural generation, enemies will no longer be procedurally generated. I believe this update will make the progression smoother. Thanks for all the support Kobi
2020-07-28 21:04 UTC · Community Announcements · Star Bunny
{STEAM_CLAN_IMAGE}/33033407/9faf0d2ffb6bb683e99a017b9f2a89e9130bd509.jpg You can now add abilities to your shield and generators by using the imbuing station. The abilities are passively triggered and are on cooldown. Some of the abilities are: Avenging Missiles: Ability: Shots 20 homing missiles Tigger: Damage to hull Berserk Ability: Greatly increase energy generation for 20 sec Tigger: On low hitpoints EMP Ability: Stun nearby enemies for 8 sec Tigger: Low energy Lifeline Ability: Restores hitpoints and shield Tigger: On low hitpoints The next major update 0.5 “The Galaxy is Your Sandbox” i
Full appinfo as delivered by Steam PICS, changenumber 38789689. Also at /api/app/808800/raw.
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