2024-11-15 10:26 UTC · Community Announcements · dogmom1965
A long awaited update of some very minor fixes for Verlet Swing arrives today! Changes below. Added a keyboard shortcut to reset challenges by pressing “CTRL+R” Made save data less susceptible to corruption. Added the originator of the idea for Verlet Swing in the credits. Added missing localization string.
2021-02-12 15:47 UTC · Community Announcements · fatcat622
{STEAM_CLAN_IMAGE}/32613003/ad14d1cc8a7607a38129245a922189a97f878045.png Speedrunner and tech-savvy guy MaDD just posted an AutoSplitter + splits for LiveSplit on Speedrun.com which just made it more fun than ever to get into speedrunning Verlet Swing! Maybe now is the time for someone to finally snatch that Marathon WR from BertyBob? Join our Speed_running channel here
2020-09-17 13:39 UTC · Community Announcements · Seraxia
We're soooooo excited ( and nervous!) for you all to get your hands on Forge and Fight which is NOW LIVE, and we have a 15% launch DISCOUNT going on RIGHT NOW! But what is Forge and Fight? Forge and Fight is a wacky, and fun, weapon-crafting multiplayer action game. Each round, you are given random parts to work with to create as an effective, silly or random weapon as possible, to help you fight your way through each round against other players or bots. Outside of that, for those who have been keeping an eye on the game, we have a whole bunch of new things for you to check out, both in and ou
2019-06-17 11:00 UTC · Community Announcements · Versil
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32613003/fd98bd25da33b6db4d94e63be9c8014b16bdab16.png Another update just came out today, minor but important fixes! Here's what we did: The saws at Level 96 RAGE are no longer disjointed Upgraded engine for greater stability Thanks for playing, if you haven't been able to beat Level 96 yet, this might be your chance!
2019-02-27 09:06 UTC · Community Announcements · Versil
Minor update coming out today, specifics below! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32613003/3472c419437f951016e765a7ae1d92fa12bf54c8.jpg Here are the changes we made: Did some detective work and put a missing meatball back in its place Integrated the Twitch leaderboards into steam to offer better long-term support. Sadly this meant existing times were cleared for that leaderboard. This change does not affect any other leaderboards. Minor stability upgrades Thanks for playing!
2018-12-04 14:39 UTC · Community Announcements · Versil
Due to some weird physics interactions in a few levels and leaderboard inconsistencies we've pushed another patch! Here are the changes we made: Made rogue physics objects consistent for each run The client will now be a bit more persistent in uploading leaderboard scores Cleared level 31 (High Ground) leaderboard as the top scores were unobtainable in the game's current version. Sorry about that! Thanks for playing!
2018-11-15 15:59 UTC · Community Announcements · Versil
Due to popular request we have tweaked the Hardcore Marathon challenge to only include 30 levels instead of the previous 100. Hopefully this will remove some of the grind of completing all achievements of the game without removing any of the difficulty. We also added some missing localization strings, huzzah! Thanks for playing the game, and we're looking forward to celebrate the first Hardcore Marathon winner!
2018-09-19 09:50 UTC · Community Announcements · Versil
We've noticed some issues that we wanted to fix really fast so we've just pushed a hotfix. Stuff we did: - Added maximum framerate cap, default is 120 frames per second but you can adjust it in the settings-menu - Added option to turn on Vertical Sync - Added speedometer due to popular request - Fixed white thumbnails for community levels - Fixed shinyness of objects in community levels - Keybindings are now properly saved when exiting the game - Added epilepsy warning to the splash screen - Removed our favourite athlete from the level editor Thanks for playing and keep swinging on!
2018-09-18 12:05 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Matt Cox)
I’ve had fun swinging around New York this past week, but I’m ready to move on to somewhere more exotic. Pretending to be a super-strong man-spider hybrid with a supernatural sense of danger just feels so… tame. Fortunately I’ve come across Verlet Swing, a grappling hook game where you hurl yourself through a fever dream of floating pizza slices, majestic goldfish and malteasers. The full game is out later today, but there’s a free prototype that’s well worth slinging through. This is a wild departure from Passpartout, developers Flamebait Games’ previ
2018-09-04 19:58 UTC · Community Announcements · Actually A Goat
Hi everyone! We are proud to announce that we will be launching Verlet Swing on September 18th, 2018! Along with this announcement, we have redone our store page and we have cut a new trailer that shows off the final look of the game! Give the trailer a watch and then pop into our discord server and let us know what you think!
2018-07-18 22:33 UTC · Community Announcements · Actually A Goat
Hey everyone! We pushed a small patch today to fix a few things. Here's what we fixed Palm trees now look normal again. Tutankhamun is no longer planning something shady... Excessive spam of restarts doesn't cause huge memory issues any more. Known issues Extremely rapid and excessive spam of restarts can still cause minor memory issues and may even make the game crash. That's it for now, but we do have a discord server so come hang out and meet the team!
2018-07-17 19:33 UTC · Community Announcements · Actually A Goat
Hey everyone! In preparation for our beta competition, we have pushed out our second beta patch today! Here's what we've fixed Memory leak fixes Leaderboards should now be even more stable "PREVIOUS LEVEL" button added to the pause menu! YAY! Level changes Some other quality of life improvements Here are some issues that are still lurking around. If you spam-restart a level, you will probably get a memory leak and eventually crash your computer, we're working on a fix. Some palm trees have escaped the chains of space and time. Tutankhamun seems to be planning something shady... Other stuff, pl
2018-07-13 21:29 UTC · Community Announcements · Actually A Goat
Hey everyone! Today we pushed our first beta patch based off the feedback we've been getting here's what we've changed! We reworked the leaderboards and they should be working properly now! We've done some game optimization and it should be less laggy now! The game's progression is now saving more reliably! We've made various level tweaks. Please get in touch with us if you're still experiencing any issues! Your feedback matters! While we did reset game data, we didn't reset the leaderboards with this patch, so your times are still up for now! For those who don't know, we do have a discord ser
2018-05-04 14:14 UTC · Community Announcements · Versil
Yo! We have pushed an update for the alpha now, it includes the changes listed below. Also, we had to reset all the leaderboards since we made changes to the level progression, now's your chance to get the top time! (Sorry about that...) - Added more levels to World 1 and 2 - Adjusted level progression, the game should now have a smoother difficulty curve - Added world-specific marathon challenges - Added universal build for Mac-users (looking at you Shnouk) - Fixed bubbles launching you to oblivion - Fixed issue with maximum mouse sensitivity being too low - Fixed camera jankiness when starti
2018-04-27 07:38 UTC · Community Announcements · Versil
We've got good news for you! Signups for the Alpha-version of Verlet Swing are now open. Go to our website to sign-up, we'll start sending out keys very soon! Here's the link: http://www.flamebaitgames.com/verlet-swing-alpha/
Full appinfo as delivered by Steam PICS, changenumber 37963904. Also at /api/app/811870/raw.
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