Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:35 UTC.
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2019-08-23 09:59 UTC · Community Announcements · Danny - SOEDESCO
Hey everyone! Last month we announced that Elea would get an updated version on a new AppID. After some delay we are happy to share with you that the updated version is now available! Some extra information regarding this release: For everyone that already owns Elea; you'll get new version for free and will soon be added to your library. This old version will remain available for the people who already own old version. The old store page for this version will be hidden and only the new version will be available for purchase. You can find the new Store Page for Elea right here: https://store.st
2019-07-18 07:45 UTC · Community Announcements · Bas - Soedesco
Hi everyone! Over the last year, Elea has changed quite a lot. We got through Early Access, released on Xbox and next week the PS4 version will launch. With the release of the PS4 version on July 25th, all the improvements Kyodai has made for the console versions will be implemented back into the Steam version. However, this means that current save games are no longer compatible with the new version of the game. To make sure noone loses their old save games, and everyone still gets to play the latest version, we've created a new AppID for Elea, which means there's a new store page and library
2019-07-04 12:49 UTC · Community Announcements · Marten
Hi all! It's been a while since we've posted here, but I come bearing good news! The guys at Kyodai haven't been sitting still, because there's some huge updates coming to Elea. The game will be drastically improved both graphically and gameplay wise. There's new shading features, shorter loading times and optimization for new video cards but also completely new scenes, new gameplay mechanics and over 200 bug fixes and additions. Later this month we'll share the specifics with you about how this'll work and what exactly is coming to the game. In the meantime, we just announced that Elea is com
2018-12-11 14:01 UTC · Community Announcements · Marten
Hey everyone! It's been a while since we posted something here, but I just wanted to share a video review of Elea by NX Gamer, who explains a lot about the game! If you're still on the fence about getting the game, this might make up your mind: https://youtu.be/nRbuyF9KNaU Let me know what you think, have a good one! -Marten
2018-10-12 11:41 UTC · Community Announcements · Marten
Hi everyone! It's Marten here with an update. Trading Cards are now available in Elea - Episode 1, so get collecting! Additionally, Elea was nominated for 'Best Audio' in the Central & Eastern European Game Awards. They will be announced at October 13th on a big gala hosted by Poznan Game Arena and Game Industry conference. Thank you all and have a great weekend! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/6917111/a90f057e64b431a5f503c216ff05879641b42eb1.png
2018-09-24 14:38 UTC · Community Announcements · Marten
Hi everyone! It's Marten here with some fresh patch notes! v1.1 is live now and it's the first update since launch! Here's what we've done: New save checkpoint at the end of the episode - when you die in the chasing scene, you will return directly to the beginning of the said chasing scene. Opportunity to tone down or switch off post processing effects like CA (chromatic aberration) and motion blur UI 4K optimizations for Ultra HD users Faster and longer sprinting - Elea's stamina is greater in the 1.1 build Optimized cursors animations - the animations are faster and less glitchy Slower camer
2018-09-06 07:19 UTC · Community Announcements · Marten
Hello everyone! Today is a great day, because after 4,5 months of Early Access, Elea's v1.0 is now available! First off, I really want to thank you all for participating in the Early Access and helping us improve, shape and make Elea to what it is now. Just to emphasize what you've helped us achieve, here's a list of the most important changes and updates we've done in 10 huge updates over the Early Access period: Gameplay A huge amount of gameplay changes have been implemented based on the community input. Elea can now sprint in the entire 'Recovery' chapter (minus when there's a conversation
2018-08-13 10:30 UTC · Community Announcements · Marten
Hey everyone! Good news today, v1.0 will come out on September 6th for Steam AND Xbox One! Check out the new trailer here: https://youtu.be/fGD997tNQTA The final pricing of the game will be €/$9,99 but until September 3rd the pricing will be €/$4,99! For all of you who tested the game during Early Access, thanks so much! All your feedback has been really valuable, you've made this happen! -Marten
2018-08-11 16:58 UTC · Community Announcements · Marten
Hey everyone! It's Marten here! We just published update v0.9 and we added a whole new story intro to the game! Jump in and check it out. Of course there's other things in this patch as well, read the full list here: Added completely new story overview at the beginning of the game Optimization of the level loading system Optimization of the save & load system Update of some meshes and textures New game intro Audio improvements Localization fixes and updates Scripting updates & changes (for example, the player can skip the logos at the beginning of the game, enable the subtitles during the game
2018-08-03 12:45 UTC · Community Announcements · Pflanz
Hey all! We’ve been a bit quiet lately, because we’ve been working hard on preparing the Xbox One version of Elea. But now we have an update to share: another patch is coming up! Patch 0.9 will release on the 10th of August. For this patch, we focused on making the narrative more understandable by adding context to the story at the start of the game, and adding times and locations to different scenes. Besides that, we worked on polishing the audio, visuals, texts, systems and more. Keep an eye on us for more news, because we’ll soon have a release date to share with you! Thanks, Hans
2018-07-03 08:36 UTC · Community Announcements · Marten
Hey all! Today there's another update, it's time for v0.8! Huge audio update - Elea now features full 5.1 surround support (you need a 5.1 surround system to experience this) and better mastering for the sound mix (stereo and 5.1) Audio is streamed instead of cached in the memory all the time. This optimizes memory Fixed a bug where saves made at the beginning of the Broken Mindscape level would dissapear Fixed the bug where the Oculus & Vive app would open when starting the game Now you can run/sprint in every Recovery chapter floors (there's an exception when there's a controlled situation l
2018-06-16 13:34 UTC · Community Announcements · Marten
Hello everyone! Today is the day, patch v0.7 is live! The biggest patch since the Early Access launch. Now, onto the good stuff! You can find the full patch notes right here: Fixed the bug when Oculus app is opening when starting the game Unlocked FPS option now supports 120 fps New auto-save checkpoints are implemented in the Recovery chapter Additional and improved objective hints Completely new how to play help screen is available in the settings menu and at the start of the game Various performance updates in regards to the streaming system in the game New voice over for some characters Be
2018-06-11 15:09 UTC · Community Announcements · Marten
Hi all! Just a quick announcement about your saved files. We've got the next patch ready to go, but due to migrating the game to Unreal Engine 4.19 and Xbox certification, we had to make edits to the save system in the game. In the end, this means that saves made in the current version of the game will not work anymore once the update hits. Don't be afraid, though! We're going to give you an option to finish your game in the old version and also be able to play the game in the new version. Details will be shared once the update drops. For now, see ya! -Marten
2018-06-07 07:48 UTC · Community Announcements · Marten
Hey all! Just a quick update to let you know we've been working on a huge update for the past month! I'm sorry we broke the cycle of regular updates for a while, but we've been focussing on bigger stuff now. We migrated Elea from Unreal Engine 4.18 to 4.19, made preperations for the launch on Xbox One and implemented tons of fixes and new features! Here's a small sneak peak on some things that are going to be in the next patch: Over 100 small bug-fixes and updates Unlocked FPS option now supports 120 fps New auto-save checkpoint is implemented Improved objective hints Completely new how to pla
2018-05-03 15:03 UTC · Community Announcements · Marten
Hello people! Another update is inbound and this time we added more guidance and hints to help you progress through the game! You can read a full list for this version here: Some interaction improvements, for instance interacting with keypads Fixed some hud errors with mouse/keyboard controls Added more hints to help the players progression such as a new picture in picture hint in VR level + added tips in 'recovery' Visual updates in some scenes Over a 20 small fixes and improvements, including (but not limited to) small Gameplay changes and tweaks in some situations and streaming optimization
Full appinfo as delivered by Steam PICS, changenumber 37437721. Also at /api/app/812020/raw.
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