2026-08-12 23:21 UTC · Community Announcements · DavidM
Some games crack that number after a week, but hey, I'm also more than delighted after 7 years, because I expected maybe a few thousand sold units overall.The Supraland Origin StoryBefore Supraland I was working on Supraball for a couple of years (2012-2019). Playing it brought me so much joy, but development was not a good time at all. It's so hard to make multiplayer work right as the game is basically non-functional if there are not thousands of people online at the same time and you never know if players are mean to each other (they are all the time!) because competitive games attract toxi
2026-04-08 14:27 UTC · Community Announcements · DavidM
A new region was added to the Supraworld Early Access bringing the overall playtime to 15-30 hours now.Overall ProgressThe next update will be the yellow path. Here is where we roughly think we are right now:Act 3 will be a major act, but not as big as act 2. Act 4 is kinda short and mostly the victory lap, so it's not such a big deal to make. Our processes should speed up more and more, I hope, because the code fundamentals are more advanced now. Let's see how that goes!Supraworld comparedThere is a lot to come, but Supraworld is now by far the biggest Supra game already.How puzzles are madeI
2025-08-15 15:00 UTC · Community Announcements · DavidM
Have fun! Let us know on Discord how you feel and help us improve it!https://discord.gg/DhWbSbfMqx
2025-08-07 21:52 UTC · Community Announcements · DavidM
Supraworld will release next week Friday, 15. August 25.We will however release without any translations for the moment. The engine is not being nice to us on this subject. The localisations will follow whenever it's technically possible.As you know this will be an Early Access release and for now it's the first of 4 acts.I did some counting and here are some comparison numbers of how much to expect:Act 2 consists of 6 parts and will be rolled out step by step in the following months. Here you can see the rough progress:How much it costs you ask? Steam lowers the price for countries with weake
2025-07-19 14:25 UTC · Community Announcements · DavidM
The testing of the Early Access is going really well. We have barely any bugs to speak of and everyone is having a great time. So far it's just Act1 (out of 4) but it seems to be much bigger than we thought. Some people get through it in 10 hours, some need up to 30 hours and there is a lot of optional stuff on top. Just so you have a rough idea.Wishlist Supraworld here:We're planning to release the Supraworld Early Access on 15. August 2025. I have not put that date onto the store page yet, as we are not 100% sure if we can do it, because the localisation work is not done yet. If something go
2025-05-27 01:19 UTC · Community Announcements · DavidM
Have fun with the new trailer! Wishlist Supraworld: https://store.steampowered.com/app/1869290/Supraworld/ If you want to have daily status updates join our Discord: https://discord.gg/DhWbSbfMqx -David
2025-01-05 00:12 UTC · Community Announcements · DavidM
We're 3 years into development and we're finally close to getting the entire first act of Supraworld playable. When that is done, we'll properly test it and go live with it in Early Access. In this progress visualization you can roughly see where it's at: {STEAM_CLAN_IMAGE}/32165181/8120a6e26bc6e3ec3fb2e22fba10122cb7613381.png For the act 1 release we also need the "Finishing" bar about 1/3 filled (that is the testing, making a trailer - which is required - and maybe localisation). To not miss the release of Supraworld, wishlist now: https://store.steampowered.com/app/1869290/Supraworld/ The o
2024-07-16 15:03 UTC · Community Announcements · DavidM
{STEAM_CLAN_IMAGE}/32165181/b7285fe29ade109f831bef9e20a83a5982bfe28b.png Which edition is it gonna be for you? Btw, you already shortened development time by 2500 minutes with your likes the other day. If you keep going, the game was released last year. And don't forget to wishlist: https://store.steampowered.com/app/1869290/Supraworld/
2024-07-14 14:10 UTC · Community Announcements · DavidM
Due to the recent daily deal and summer sale on Steam, Supraland got a lot of new friends. It had the highest player peak since 2020 even. If you haven't yet, please wishlist our upcoming game Supraworld which is in the works since 2021. https://store.steampowered.com/app/1869290/Supraworld/ Then next step for Supraworld is to finish act 1 (out of 4) by the end of august. At first we will test this version privately with a few people and then expand the testing group a bit. When we think act 1 is solid, we want to release it to Early Access. That might be in october. We'll see. We go Early Acc
2024-04-07 17:26 UTC · Community Announcements · DavidM
{STEAM_CLAN_IMAGE}/32165181/bdfd215629f7b27fe3871d55c50e006721c55b89.jpg When Supraworld is done? I dunno! But I made this graphic with a vague estimate so you get an idea where we're at. When the Fundamentals and Act 1 are done we can basically start playtesting up to that point, which would happen in the form of Early Access here on Steam. Liking this post decreases development time by 1 minute. -David
2024-01-03 17:57 UTC · Community Announcements · DavidM
Supraworld Today I have some screenshots for you from inside the level editor. {STEAM_CLAN_IMAGE}/32165181/7f1626be06b95e858f631a38233d173dae9c9d9c.jpg The development of Supraworld is now going for roughly 2 years and we're not as far as I had hoped but the quality is great! Remember, Supraland 1 was already finished after 18 months. But Supraland was kinda rushed, not expecting to sell more than 10000 units. Way over a million players later we now have a team of hardcore Supraland fans working on Supraworld and I couldn't be happier about those guys. There is so much love going into all the
2023-05-17 23:15 UTC · Community Announcements · DavidM
1. We got the storepage up for Supraworld. There are lots of brand new screenshots to give you a glimpse. Please don't forget to hit the Wishlist button to help support the game! https://store.steampowered.com/app/1869290/Supraworld/ 2. Tomorrow (Thursday, 18. May 2023) don't forget to watch the Humble Games Showcase. It could be supra interesting: https://t.co/KoqCLVh73e
2023-04-20 14:15 UTC · Community Announcements · DavidM
I keep getting Supraworld development news requests, but I don't have a lot to share. Basically we're coming along nicely but slowly and I think it will be amazing, much better than the previous games. Everything takes longer than the first game but we're building a very solid foundation for future games as well instead of yolo-coding everything into place, as I did with the first game. The old code was so messy that we could not really use it to build another game with it. I plan to get the Supraworld store page onto Steam in mid May, for wishlist-hype purposes of course. The full release of
2022-10-25 00:49 UTC · Community Announcements · DavidM
We're of course working hard on Supraworld. It's coming together slowly and I love every bit of it but I have nothing new to show at the moment. I am always holding myself back from posting new stuff we made that I would love to show around. But we're of course preparing a big surprise party and don't wanna spoil it! But besides that I have a couple of other design documents. What else is to be expected from us in the future? - I threw the idea of a Supraland remaster into the room with RTX and stuff and asked everyone what else they would improve on the game. But even my own list of things I
2022-08-16 12:41 UTC · Community Announcements · DavidM
Variety of interactions in games The central part of my game design philosophy is variety of interactions. It means: how many different ways are there to interact with the game world? While making Supraland I wasn't that conscious about it, it was more of a subtle feeling that I tried to weave in. It worked well enough because I was working alone. But the more people I work with, the more I'm bringing those game design feelings to the surface and become more aware of them, because when you're discussing why a puzzle does not feel good, I need to justify it with good reasoning. So this is me tr
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