VII
Seven years.The map was never the whole world
Death Crown is a minimalist real time strategy game in a 1bit style, where you will be play Death herself, commanding her legions of death, and punishing humanity's Kingdom for its overconfidence.
| App ID | 814530 |
|---|---|
| App type | Game |
| Developer | 5WORD Team |
| Publisher | 5WORD Team |
| Release date | 2019-08-23 10:05 UTC |
| Release state | released |
| Controller support | full |
| DLC list (appinfo) | 1231850,1312820 |
| Store page | store.steampowered.com/app/814530 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Death Crown.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:18 UTC | $12.99 | $12.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24061079 | 2026-07-05 14:00 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228987 | windows | from app 228980 · shared install | ||||
| 229005 | windows | from app 228980 · shared install | ||||
| 814531 | windows · 64 | 652.47 MB | 143.42 MB | 4015104174553115925 | ||
| 814532 | windows · 32 | 645.20 MB | 143.50 MB | 7431471180526081403 | ||
| 814533 | 652.47 MB | 143.43 MB | 2122610845969499358 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24061079 | public | 2026-07-05 14:00 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Seven years.The map was never the whole world
Hello, Death Warriors! We have unexpectedly released a small update for Death Crown.The main change is that you can now switch between the monochrome and color versions of the game directly in the settings. Please note that this option can only be changed from the main menu. This change also allowed us to significantly reduce the game’s disk size, making Death Crown a little lighter without taking away any of its grim spirit.Alongside that, we fixed a number of small bugs and made a few minor polish improvements to help Death Crown run a little more smoothly.As always, thank you for continuing
Hear me, Death Warriors.The sixth circle of time has passed, and once again the memory of Death Crown rises.On this day, we, the keepers of the crown, bring you a new gift. Not an illusion, not a jest, but a true transformation: the black-and-white world has been stained with color.Since ancient times, whispers of the crowd branded the game: “its lines make eyes bleed.” I never heeded such words, yet a spark of curiosity long burned within me: what would become of the crown if color seeped into its darkness?We unearthed the old scrolls, the sprite sheets that slumbered in the vault of the game
{STEAM_CLAN_IMAGE}/32296087/e163560b8b2f2b9ede6d3102b7c650a4cf7fbdde.png Greetings, Death Warriors! Another year has passed, and our ranks continue to grow, which is something that brings us great joy. For five years now, you've been supporting us, and we strive to return the favor. This game will always hold a special place in our hearts. Death Crown was our first game, one into which we truly poured our souls. We hope you share our sentiments. Although the time of active support for the game is long behind us, we still try to find time each year to bring you some small delights. This year, w
Greetings, commanders of the undead legions! Following the recent sale, we noticed a boost in player activity and uncovered some bugs. We immediately set to work fixing them so they no longer interfere with your gaming. We warmly welcome all new players and thank you for purchasing our game! Boss Worm Bug in the Human Campaign - The fight now proceeds as intended, and the worm no longer dies within 10 seconds of the mission starting. Old Bug with the Disappearing Cursor on the Undead Campaign Map - We really hope we were actually successful in fix it this time. Several Old Animation Bugs - Mis
{STEAM_CLAN_IMAGE}/32296087/e163560b8b2f2b9ede6d3102b7c650a4cf7fbdde.png Hello, valiant Death Warriors! Here we are, marking four incredible years of Death Crown. As time has swiftly passed by, what remains constant is the strength and spirit of this community. I'm genuinely humbled by your dedication to our game. A sincere thank you to each of you. Your journey with Death Crown truly matters to us. Let's touch upon what's been happening: We might not have rolled out significant events or changes this year, but we've been diligently focused on making the game resonate with a broader audience.
Update 1.2.1 In this minor update, we focused on fixing two nasty bugs that some of you have encountered while playing the game. Fix for the missing cursor on the company map: We have fixed some of the missing cursor scenarios. We have also rewritten the saves, which should fix the cursor missing in other cases. Fix for resetting sound settings: We've also fixed an issue that sometimes caused the sound settings to reset at the beginning of the game. Now that you have customized the sound settings to your liking, they will save reliably and you can enjoy the game. Thanks to everyone who helped
Hello, Death Warriors! Over the course of Death Crown's existence, we've made seasonal maps with interesting mechanics several times. The last one was dedicated to our new horror game, the Fridge is Red. The event was coming to an end, we were going to remove the map, but suddenly we decided, why not keep it? And at the same time, we included the other two maps from the previous events as well! Now you can fight the Pumpkin Baron at any time, or try the Tower Defense mode! {STEAM_CLAN_IMAGE}/32296087/4c3b9dd2d39207042dccfbc20ad88bdd855381be.gif We would also like to remind you that we have onl
{STEAM_CLAN_IMAGE}/32296087/ed9021923e334aa616309d85ffe41f1a73701837.gif Hello, Death Warriors! Today is a big day! Death Crown is three years old! Death Crown was our first game and holds a special place in our hearts. We are very pleased that you are with us all this time and support our game and us. I am very proud of our game and its community! Thank you so much, Death Warriors! And now for the news! In honor of such a momentous occasion, we've decided to do something that many have thought about, sometimes even asked about. Of course, it's Death Crown t-shirts! prints if the campaign is s
Hi, Death Warriors! Death Crown will soon be celebrating its three-year anniversary! In honor of that, we'd like to launch a limited edition t-shirt sale with key art of the game. {STEAM_CLAN_IMAGE}/32296087/e203be64a90dd28ed2a6b845c04b79c8b04f4321.png We plan to use the great website https://everpress.com/ for this and the markup will be minimal or none at all. The expected price is $21-$30, depending on the number of people who want it. Would you like a t-shirt? :)
Hello, Death Warriors! Today we'd like to tell you the good news that we've finally added the missing music to the soundtrack! Arch Nemesis, Savage and World Map have already been added to the soundtrack! Enjoy! We've also uploaded the OST to our youtube channel!
Hello, Death Warriors! Today we made another attempt to fix the bug that kept some players from enjoying our cutscenes. We recoded the video, and we really hope that everything will be fine. We also have a little good news for those who haven't yet received achievements for fully improving a tower, barracks or mine. You can now get these achievements in any of the three campaigns.
Hey, Death Warriors! Today we have a very short list of changes for you: We've fixed the color schemes not working correctly in Pixel Perfect mode. We made some of the missions in Domination mode easier. The bot will become less likely to build farms. {STEAM_CLAN_IMAGE}/32296087/ed9021923e334aa616309d85ffe41f1a73701837.gif
Hello, Death Warriors! Thanks to our friend Yilin Yang, we have an updated Chinese translation! Cheers! {STEAM_CLAN_IMAGE}/32296087/5ecb7e3f005c15e49e6c73de395461628e8839b0.gif Have a great game and great victories!
Hello, Death Warriors! Today we would like to present you with an updated set of Domination mode maps. Along with this, we declare the Domination — Season 3 open! New maps are made taking into account all updates and using all available mechanics. The new maps are simpler and more interesting but still challenge your abilities. The difficulty curve has been smoothed out better. In addition to the new maps, the new season includes a new leaderboard and also changes the scoring system slightly. Now the time for which the level is completed gives more points, and points given for the number of de
Full appinfo as delivered by Steam PICS, changenumber 38516263. Also at /api/app/814530/raw.
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