2020-09-01 18:07 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Katharine Castle)
Ray tracing is the big buzz word of 2020 in PC gaming, and more ray tracing games have just been announced during today’s big RTX 3000 reveal. To help you keep track of them all, we’ve created this list of all the confirmed ray tracing games you can play on PC right now, as well which this year’s will get ray tracing support in the future. And because ray tracing tends to go hand in hand with Nvidia’s performance-boosting DLSS tech these days, we’ve also listed all the current and upcoming games that support DLSS, too. (more…)
2020-07-02 16:25 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Katharine Castle)
Ray tracing is the big buzz word of 2020 in PC gaming, so we’ve created this list of all the confirmed ray tracing games you can play on PC right now, as well which this year’s will get ray tracing support in the future. And because ray tracing tends to go hand in hand with Nvidia’s performance-boosting DLSS tech these days, we’ve also listed all the games that support DLSS, too. (more…)
2019-08-19 09:30 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Katharine Castle)
It’s Gamescom this week, which can only mean one thing – more confirmed ray tracing games for Nvidia’s RTX and selected GTX 16-series graphics cards. Indeed, the big one that’s just been announced is Minecraft, which (like Quake II RTX) is getting full, real-time ray tracing support for everything from water reflections to its entire lighting system. That’s not all, though. Dying Light 2 will also be getting real-time ray tracing, while Tencent’s freshly-announced action survival game Synced: Off-Planet will be getting ray-traced reflections and shadow sup
2019-06-11 12:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Katharine Castle)
The number of confirmed ray tracing games for and selected GTX graphics cards has just got a little bit longer. With E3 2019 in full swing, Nvidia have confirmed that both Watch Dogs Legion and the upcoming Call of Duty: Modern Warfare will also be getting full ray tracing support, and in the case of Call of Duty, adaptive shading support as well. That ray tracing games list is still pretty small, admittedly, and the number of games you can find it in right now can almost be counted on a single hand. Indeed, a lot of confirmed RTX games are yet to receive their ray tracing and performance-bo
2019-05-30 11:30 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Katharine Castle)
With the arrival of Nvidia’s new GTX ray tracing driver, the number of graphics cards that can now take advantage of the tech giant’s fancy new lighting tech has grown exponentially. In addition to the four new cards, everyone with a 6GB GTX 1060 and up can now get a taste of that ray tracing magic. Sort of. Alas, the number of confirmed ray tracing games is still pretty small. There have been a couple of new, notable additions to the list in recent months, including Vampire: The Masquerade – Bloodlines 2 and Wolfenstein: Youngblood, but even now the number of games you can
2019-04-28 17:07 UTC · Announcement · Valve
Today's Deal: Save 50% on Fear The Wolves!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Tuesday at 10AM Pacific Time
2019-02-06 17:24 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alice O'Connor)
Formed from the ashes of the S.T.A.L.K.E.R. team at GSC Game World, Vostok Games have built on that past by revisiting irradiated Russian wastelands, first with Survarium and now with Fear The Wolves. After a surprisingly short stretch in early access, the battle royale FPS today hit version 1.0 and launched. Fear The Wolves is a Plunkbut with twists including loot-rich radioactive zones, a neat finale, and AI-controlled wildlife trying to bite you. While I am sceptical because the initial early access version I played seemed far longer than five months from ready, it is launching with a fre
2019-02-06 10:58 UTC · Community Announcements · chaton
https://i.imgur.com/cA4wI2L.gif Greetings, Folks! We’re excited to announce that Fear The Wolves officially leaves early access today. We’ve also released the sixth major patch that introduces massive new additions to the game, such as the artifact system, a new mutant, anomalous lockdown areas, and more. The free week should start around 6PM CET / 5PM GMT / 12PM EST / 9AM PST / 8PM MSK. We’d like to extend a huge thanks to everyone who played Fear The Wolves in Alpha, Beta, and Early Access. Your continuous feedback and support have been the grass roots of our work on six massive patches to i
2019-01-31 16:35 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Katharine Castle)
With the arrival of the RTX 2060, we now have four cards that can take advantage of the GPU giant’s cool new graphics features, such as their reflection-enhancing ray tracing magic and performance-boosting DLSS tech. But not all games can do both things at the same time, and many more still have no confirmed support for ray tracing and DLSS at all. So I thought I’d do the hard work for you and put everything in a nice, big list, detailing every ray tracing and DLSS game confirmed so far. The list is still quite small at the moment, but if you’re thinking about upgrading to
2019-01-30 17:04 UTC · Community Announcements · Netheos
https://i.imgur.com/qDe0Q3y.gif Hey everyone, We're excited to announce that Fear The Wolves will officially release on February 6th! After months of work throughout the early access period, we're thrilled to deliver Fear The Wolves' sixth major update, introducing a wealth of new content: Brand new artifact system A new mutant: the Wolf Matriarch Anomalous lockdown areas Two new artifacts Wolf Matriarch Heart Spore Artifact New point of interest: Stadium Wolve behaviour improvement. They can now break doors. New customization set Server capacity and location improvements Artifacts are new and
2019-01-08 10:30 UTC · Community Announcements · Iyagovos
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33091523/35346c9e6d971fa91d8ca829ea3e888ef12b3d48.jpg Fear The Wolves, our FPS battle royale, continues development in Early Access with the new Unified Update, out today. This huge patch focuses on improving the player experience with faster queues and more intense matches, as well as adding much-requested features such as a new waiting room, vaulting, voice chat, and more. Learn all about it in our latest featurette, releasing alongside the patch today. https://youtu.be/V021A5jQhPs We'll be monitoring very closely your report
2018-10-30 16:24 UTC · Community Announcements · chaton
https://i.imgur.com/x77VMRu.gif Greetings, It’s been a week since the Treasure Map Update. We’re really happy to receive all your support and feedback. The team is hard at work on improving the game, and we’re happy to share with you a hotfix that addresses some of the main concerns players raised after the most recent patch. You can find the details below. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33091523/2eeb61600c7249ab8ab1e399208de2ba4426b2f8.jpg Change log Features Secret stashes now open automatically right after searching The amount of blocked buildings per vil
2018-10-24 10:21 UTC · Community Announcements · chaton
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33091523/2eeb61600c7249ab8ab1e399208de2ba4426b2f8.jpg Dear all, As we announced last week, Fear the Wolves expands today with the release of the massive Treasure Map Update. We’re really happy to share with you the change log for this update which includes multiple new features, including a new weapon and enhancements to existing systems. Added in this patch are a number of new looting rules and mechanisms to keep players discovering new elements of the map. Secret Stashes are now hidden throughout the ruins, containing high-ti
2018-10-18 15:30 UTC · Community Announcements · Netheos
https://i.imgur.com/zY2EKcx.gif Hi everyone, Fear The Wolves Early Access has started a month and half ago and we'd like to give you an update about how we are doing so far and what's coming soon. First we'd like to extend a huge thank you to all of you who have played and posted feedback over social media and the official forums - we read all of it and it is the grassroots of our future updates. We're well aware that the amount of players right now isn't as high as we'd have liked, making it difficult to deliver on the 100-player battle royale experience we had in mind at launch. We've worked
2018-09-24 09:25 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Katharine Castle)
Last week, the first of three shiny new Nvidia Turing cards finally pitched up on shop shelves – the RTX 2080. You can head over to my Nvidia GeForce RTX 2080 review to find out more on what I thought of the card as a general pixel pusher, but the long and short of it is that you’re probably not looking at much of a raw performance increase over the current Nvidia GeForce GTX 1080Ti. That’s probably not the most ringing endorsement you’ve ever seen – especially when the RTX 2080 is currently more expensive than the GTX 1080Ti – but the main attraction of N
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