Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-04-03 16:46 UTC · Community Announcements · Fossil
1. After much consideration, we decided to ease the difficulty in Babymode. - Line length has been increased considerably in Babymode. - In Babymode, there is now a rare chance that our friend 'Kiria' will teleport you to the location before it fell. 2. Shortcuts existed in the previous gas dragon section and windy section. This part was a difficult route designed with the intention of shortening the time, but it turned out to be easier than expected. A lot of people passed the gas dragon section. We would like to correct this part. - The shortcut described above has now been corrected to appe
2021-04-17 15:06 UTC · Community Announcements · Fossil
1. Fatal bug fix Fixed a fatal bug where you couldn't cross certain sections
2021-04-16 04:30 UTC · Community Announcements · Fossil
b]1. Fixed some wall bugs Fixed a bug where some walls could not be entered with the force of the rope. 2. Delete time pause when paused Pause is no longer a pause. Now, time passes even in the paused state.
2021-04-15 08:13 UTC · Community Announcements · Fossil
Fixed an error where achievements were not achieved when clearing the game on normal difficulty. Sorry. I will be a better person in the future.
2021-04-05 12:18 UTC · Community Announcements · Fossil
1. Add optional function - Frame Limit Added 'Frame rate Limit' option function.
2021-04-03 16:09 UTC · Community Announcements · Fossil
Hello, this is Fossil. The update we talked about before has been in progress. First of all, we ask for your understanding that we will notify you of the news through a google translator. Again, I would like to focus on the main point and focus on the subject. 1. Graphic reorganization In fact, 3 years ago, Ria's Hook showed ridiculously low quality even on PCs to implement both mobile and PC at the same time. However, with this update, we tried to implement graphics suitable for the PC platform. 2. Steam linkage solution and ranking introduction This time, by solving the problem of interlocki
2021-03-31 17:03 UTC · Community Announcements · Fossil
Greetings. Sorry. and Thanks. I used the translator. I will tell you about the updates soon. I plan to update it in time for the 3rd anniversary. Due to poor development environment It may be delayed. Details of the update and future announcements will be announced on the day of the update. Thank you.
2018-09-16 13:19 UTC · Community Announcements · Fossil
- Fixed a bug that stuck in some walls.
2018-05-17 00:44 UTC · Community Announcements · Fossil
- The clear count of achievement "legends" decreased from 20 to 10. Did you try 20 times too much?
2018-05-16 16:20 UTC · Community Announcements · Fossil
- 10 achievements have been added. Because of my lack of ability, I would like to have had since the day of game release. People who are already clear and have collected all the artifacts will be angry, but what can I do? Life is a repetition of agony. If you want to achievement, you can turn this painful game back on. - Added mouse lock option. Now you can unlock your mouse on the screen or keep it lock. - Users who collect all artifacts and now wear sunglasses can now change whether or not they wear sunglasses in their options.
2018-04-12 12:21 UTC · Community Announcements · Fossil
- It makes one slippery footboard flat and now does not slip well. - The length of the trunk is slightly increased at the entrance of the gap, so you can see without jumping. - The wind speed is slightly stronger. However, the wind intensity in the final section weakened. - Slightly reduced the size of the big void fragments at the foot of the bridge and the next step. - Slightly reduced the size of the small void fragments in the final section. - The speed of the blue dragon caught when entering the final section has increased. - The frequency of launch of Meteor in the last section has chang
2018-04-07 19:30 UTC · Community Announcements · Fossil
I prevented the mouse from leaving the entire screen when using a dual monitor. I have also made a window mode, but I did not have a perfect prevention because of lack of ability. This game is really difficult, and there is no mercy. If you are a strong-willed person, it's worth the challenge, but I hope your health will not be hurt by this trivial game.
2018-04-07 19:30 UTC · Community Announcements · Fossil
I prevented the mouse from leaving the entire screen when using a dual monitor. I have also made a window mode, but I did not have a perfect prevention because of lack of ability. This game is really difficult, and there is no mercy. If you are a strong-willed person, it's worth the challenge, but I hope your health will not be hurt by this trivial game.
2018-04-07 07:29 UTC · Community Announcements · Fossil
Instead of a gas dragon, a big blue dragon is in place. - Now the gas dragon can not be seen, but the difficulty has fallen (original difficulty).
2018-04-07 07:29 UTC · Community Announcements · Fossil
Instead of a gas dragon, a big blue dragon is in place. - Now the gas dragon can not be seen, but the difficulty has fallen (original difficulty).
Full appinfo as delivered by Steam PICS, changenumber 34839451. Also at /api/app/821500/raw.
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