Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-06-11 15:13 UTC · Community Announcements · Bunkovsky Games
Hello there people, Now that the game has been out for a bit, i wanted to post an update with my comments together with the latest patch. First of all - Thank You to everyone who tried Rise of the Slime so far! It has been a rocky start for the lil' slime 😅 This was my first major game release and overall im very happy with the game and the fact that it launched ( altho it seems like a lot of people did not like the direction i took it in 😅) - im grateful to all of you who gave the game a chance and i hope that the game has brought joy to at least some of you! Many things went right, but man
2021-05-21 23:49 UTC · Community Announcements · Bunkovsky Games
Updated several Debuff and card descriptions that were confusing the people a bit, and adjusted some of the enemy power levels. - Card removal cost reduced, for easier deck modification - Also you will no longer get corrupted enemies before looping run - Reduced The fire stack that gets added when triggering mark of the phoenix from 60 to 20
2021-05-20 16:00 UTC · Community Announcements · 123alex123
It’s time to slime! Rise of the Slime is available now worldwide for you to play. It's been quite the journey since the first prototypes of Rise of the Slime - so I’m happy to finally be here and bring you a version of the game that I’m proud of. Hopefully, it’ll bring you lots of fun! The full game features: New modes for runs (including shorter but more intense runs) New locations Improvements to the game feel Over 50 Core Mutations that add a new dimension of strategy to each playthrough. Let’s take a look at the trailer: https://www.youtube.com/watch?v=pa8rYqza-c0 As well as Steam, Rise of
2021-05-06 16:00 UTC · Community Announcements · 123alex123
Hello everyone! It’s official: Rise of the Slime releases for Steam on May 20th! https://youtu.be/pHTbNrh4zvQ We have some excellent news for those looking to try the game, Rise of the Slime: Prologue is now available to download on Steam! Check out the Steam page here and play a small and sweet snippet of the game. Will you be able to outplay the powerful Orc Grunt waiting for you at the end? Prologue page: https://store.steampowered.com/app/1582900/Rise_of_the_Slime_Prologue/ Included in the Prologue: Choose your build style with either a normal, acid, or fire deck to start off with Hone you
2021-04-15 13:00 UTC · Community Announcements · 123alex123
Hello everyone! The time has come - Rise of the Slime is moving out of Early Access and heading for full release! After months of updates, balancing and refining the gameplay, I’m proud to announce that Rise of the Slime will be releasing in full very soon. {STEAM_CLAN_IMAGE}/35982661/640ec08d86b81e94bb7fa62c18e42144b5b27a52.jpg Check out the incredible new trailer for the game! https://www.youtube.com/watch?v=Oi2CMlvSuSQ I'm also extremely excited to announce that Rise of the Slime is coming to Nintendo Switch, Xbox Series X|S, and PlayStation 5™. FAQ What are the highlights of Rise of the Sl
2021-04-02 01:16 UTC · Community Announcements · Bunkovsky Games
Minor update for card info and text display systems. Some other bugfixes. Updates for this version is a bit smaller while prepping some bigger news in coming weeks.
2021-03-02 22:16 UTC · Community Announcements · Bunkovsky Games
Uploading a small patch, to catch up the steam build version to more up to date development one. Main points: Performance improvements/optimizations Improvements to game texts/copy Squishing multiple bugs and possible crashes on the backside Various small tweaks Prepping for a bigger patch and content update, See you then :D Bunkovsky
2020-12-21 22:21 UTC · Community Announcements · Bunkovsky Games
Hello there slimers! This time for Christmas i am releasing a relatively larger update that you can enjoy during the winter holidays. The game has been in early access for a while and we are preparing for finally releasing it out of EA (some things are happening behind the scenes that i can’t announce yet, but stuff is happening). There will also be a price increase for the base game when the full release comes closer, so grab a copy for cheaper price, while you can. So in celebration of the season here are some changes/additions that are now in game: Addition of Core Mutations - now during yo
2020-10-19 18:04 UTC · Community Announcements · Bunkovsky Games
Hello there Slimers, In the latest patch ( Oct 13 ) Added gamepad support - now you can fully enjoy playing the game from the comfort of you couch. Grab yout trusty controller and smack some goblins with it. Fixes for bugs that poked up most issues and adding minor content polish, some typo fixes. At the moment primary goal is getting to stable 1.0 release, fluffing up the zones a bit. And enjoying releasing the lil' slime boy in the world properly. This year has been one odd year and things have taken longer that they were supposed to take. Some more fun things are in production behind the sc
2020-03-09 19:19 UTC · Community Announcements · Bunkovsky Games
Hello there slimers! Time for another update post, and this time it's a news post about features and progress. This is a more boring one for players while i work on it. At the moment i am focusing on filling the gaps in game UI where players had confusion - places where card descriptions were not showing up, filling in missing descriptions ( like on pet summon cards and their levels ), expanding on info that was not displayed during gameplay ( like the fact that cards are upgradable), as well as trying to polish off the look for UI icons and so on. While its quite uninteresting, it must be don
2020-02-29 20:38 UTC · Community Announcements · Bunkovsky Games
Hello there slimers! Time for another update. This includes notes from Feb 21 and Feb 28 update. {STEAM_CLAN_IMAGE}/35982661/10ff2882f02c60b5ad76a50647205a1424473b98.png I finally added achievements to the game! woohoo. Now you will get rewards for doing nice things and show off your progress. More achievements are incoming :) Changed up how water terrain interacts with the lightning, water terrain now guides lightning bounces, so you can attack in more controlled manner. Other changes: Now also draws 1 additional card. Enemies can use haste cards and debuff, added some ally buffs Attack that
2020-02-15 13:51 UTC · Community Announcements · Bunkovsky Games
Hello Slimers, It's time for another update This one adds elemental coatings to base attacks, multi unit fire attacks, acid resistances and some other goodies. {STEAM_CLAN_IMAGE}/35982661/950e4ff369bb3deb648b952cdbe55b3665e8ab38.gif For the people who love random challanges, i added a new deck. :) SUPRISE ME! Deck choice. Gives you 6 Random generic cards, 2 acid cards and 2 fire cards to start with. And one bonus card that you can choose yourself. Unlocks after first death Add X mana at the start of next turn Reduce DMG taken from ACID at the start of the turn by X Apply X Fire to target, when
2020-01-27 09:12 UTC · Community Announcements · kiron.ramdewar
As part of the Lunar Sale, Rise of the Slime will be on sale, with a 25% discount in all regions. Don't dawdle too long, as the sale runs until January 27th (Today!), 10 am PST as part of Steam's Lunar Sale. We are continuing to expand on the game, working on more content to keep growing the game and expanding our little Slime boy into adulthood with weekly updates and interaction with our players. If you would like to know more, join in with our Steam Discussion Board, check out our reviews or join us on Discord. {STEAM_CLAN_IMAGE}/35982661/e9270c4fd27066bc9493e8c5225935c7199c444d.png
2020-01-24 15:20 UTC · Community Announcements · Bunkovsky Games
Hello Slimers, It's time for another update At the moment i'm mainly focusing on expanding the base elemental decks to make them more varied and fun to play with, hopefully it turns out good. {STEAM_CLAN_IMAGE}/35982661/3084bb8ee088a1757bc84b1df6465c0508aab90f.gif Main changes in this update: - Familiars now target enemies with debuff, so if you want to target a specific unit with familiars, now you can - Added debuff, and Plague card that can inflict that debuff ( At the end of the turn or whenever the unit takes damage, spread acid terrain. If stack over 2, also applies infected to adjacent
2020-01-11 03:28 UTC · Community Announcements · Bunkovsky Games
Hello there, now that the holidays are over and everyone is back to the world its time for a fresh update. {STEAM_CLAN_IMAGE}/35982661/0d5a615c1fe8bc86947aca89adee6c08682dbb33.gif This time we focus on combos and introduce a major change - lil Slime now needs to stand next to enemies to play close combat cards! :o Some of the new card additions {STEAM_CLAN_IMAGE}/35982661/ecdc83348ac550c4930659f3cc235cc5f3d3937e.png More changes: - Close combat cards now require you to stand next to the target! - Updates to map generation - Starting zone selection after you reach one of the new zones - You - E
Full appinfo as delivered by Steam PICS, changenumber 38422507. Also at /api/app/826740/raw.
{
"appid": "826740",
"common": {
"name": "Rise of the Slime",
"type": "Game",
"releasestate": "released",
"oslist": "windows",
"osarch": "",
"logo": "0fe4c70caf640bd807d5d480b42748f012358731",
"logo_small": "0fe4c70caf640bd807d5d480b42748f012358731_thumb",
"icon": "53847a07bcc5ca56cdfa2d7f16cf0fbcc8e403fd",
"clienticon": "5af0f7582d58d69d43cbd5f90838289ef748d214",
"clienttga": "de85dac4571b69ca78e56598ec5deae3a58f0283",
"osextended": "",
"steam_deck_compatibility": {
"category": "3",
"steamos_compatibility": "2",
"steam_machine_compatibility": "3",
"test_timestamp": "1674000000",
"tested_build_id": "6853780",
"tests": {
"0": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigFullyFunctional"
},
"1": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsMatchDeckDevice"
},
"2": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsLegible"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
},
"4": {
"display": "1",
"token": "#SteamDeckVerified_TestResult_ExternalControllersNotSupportedPrimaryPlayer"
}
},
"steam_machine_tests": {
"0": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultControllerConfigFullyFunctional"
},
"1": {
"display": "4",
"token": "#SteamMachine_TestResult_ControllerGlyphsMatchDevice"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_ExternalControllersNotSupportedPrimaryPlayer"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "1",
"non_deck_display_glyphs": "0",
"small_text": "0",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-7.0-6",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"metacritic_name": "Rise of the Slime",
"controller_support": "full",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "94.88033965672778",
"height_pct": "85.94158157207309"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "94.88033965672778",
"height_pct": "85.94158157207309"
},
"image": {
"english": "logo.png"
}
}
},
"store_asset_mtime": "1620641905",
"associations": {
"0": {
"type": "developer",
"name": "Bunkovsky Games"
}
},
"primary_genre": "2",
"genres": {
"0": "1",
"1": "25",
"2": "23",
"3": "2"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_28": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
},
"schinese": {
"supported": "true"
}
},
"steam_release_date": "1621526412",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "826740",
"store_tags": {
"0": "4726",
"1": "1091588",
"2": "4711",
"3": "21",
"4": "791774",
"5": "1666",
"6": "1716",
"7": "32322",
"8": "1677",
"9": "493",
"10": "14139",
"11": "21725",
"12": "9",
"13": "4182",
"14": "3959",
"15": "1741",
"16": "3871",
"17": "1654",
"18": "5125",
"19": "4325"
},
"review_score": "5",
"review_percentage": "61"
},
"extended": {
"developer": "Bunkovsky Games",
"homepage": "http://www.riseoftheslime.com/"
},
"config": {
"installdir": "riseoftheslime",
"launch": {
"1": {
"executable": "riseoftheslime.exe",
"type": "default",
"config": {
"oslist": "windows"
}
}
}
},
"depots": {
"826741": {
"config": {
"oslist": "windows",
"language": ""
},
"manifests": {
"public": {
"gid": "7805355633205244822",
"size": "279819920",
"download": "197017104"
}
}
},
"branches": {
"public": {
"buildid": "6853780",
"timeupdated": "1623421521",
"timebuildupdated": "1623420913"
}
}
},
"ufs": {
"quota": "0",
"maxnumfiles": "0",
"ignoreexternalfiles": "1",
"hidecloudui": "1"
}
}