2023-02-05 22:43 UTC · Community Announcements · Garrett Fuselier
Excited to let you all know that I've begun developing Phase Three. This phase will be the final installment, and will complete the experience. You can expect it to be as short as Phase One with an immersive finale puzzle and ending to the story. My goal is to finish development this year and release before October out of Early Access. As always, Phase Three will be a free update to those who have already paid. Stay tuned for more updates and please let me know if you'd like to be a beta tester at contact@host-vr.com Thank you for playing Garrett
2022-10-14 00:36 UTC · Community Announcements · Garrett Fuselier
Go deeper. Discover your parasitic power with more roomscale immersion and head-scratching challenges. The infection begins now.
2022-09-18 00:30 UTC · Community Announcements · Garrett Fuselier
Go deeper into the HOST and discover your parasitic purpose– with more roomscale immersion and head-scratching challenges. Stay up to date Set a reminder to experience it on release day Visit host-vr.com and sign up for the email newsletter Follow me on Twitter @garrett3d Email me at garrett@host-vr.com if you want to be a beta tester
2022-06-24 21:43 UTC · Community Announcements · Garrett Fuselier
Hi, everyone! I hope there is still a community of people out there anxious to try the next phase. I'm in the final weeks of playtesting with friends and it's pretty much ready to go (I could use some beta testers, though). There's been some major issues with trying to support Quest 2 Link and play area calibration. It doesn't seem like Meta is going to fix their SDK anytime soon. But, Quest 2 headsets make up 48% of the VR headsets on Steam, so it's not something I can ignore. I might have to release Phase Two without official Link support, just because I'm very excited to get it out there! I
2020-04-10 16:49 UTC · Community Announcements · Garrett Fuselier
Sorry to be anticlimactic but I wanted to get a small update out there that supports the Index + Rift S controllers (the hands were swapped around).
2019-06-16 17:16 UTC · Community Announcements · Garrett Fuselier
Hey, players. I've still been super deep into creating Phase Two, and work on it almost every night / weekend. I've reached the halfway point! It's going to be even longer than Phase One and I'm pretty excited to share with you what's next. Stay tuned, and if you want official updates you can sign up for the mailing list at hostvrgame.com. Just a reminder that everyone will get Phase Two as a free update to this title. Also, if anyone wants to be a beta tester for the Phase Two, please to email me at contact@hostvrgame.com Garrett
2018-12-02 04:41 UTC · Community Announcements · Garrett Fuselier
First of all, thank you so much to those who have purchased / played Phase One. I took a big risk in taking on this project solo and plan on seeing it to the end. I've received way more downloads than I could've ever expected and your amazing comments have given me the drive to make the next chapter even more insane. I've been heads down actively creating. I took a lot of feedback so you can expect more challenging puzzles, more surreal experiences and you'll also learn about why you're here. I won't tell you exactly what will happen, but if you follow the Instagram @hostvr you might be able t
2018-08-30 23:11 UTC · Community Announcements · Garrett Fuselier
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32934676/663b23bf9bd2b3447b8b8fd161e046bb3d9c1293.png HOST is now supported for the Oculus Rift. The Guardian system is a bit bright and distracting, though. I strongly recommend that you disable the walls to your Guardian system for the most immersive experience. Good luck and let me know if there are any issues in the comments.
2018-07-08 16:16 UTC · Community Announcements · Garrett Fuselier
I'm officially working on adding Oculus support! Because of the 2m x 3m play area requirement you might need a third sensor. Anyone out there have it working well on an Oculus already?
2018-07-01 23:13 UTC · Community Announcements · Garrett Fuselier
Chapter 1 has been released on Early Access! Get the 40% discount for this week! There's intentionally no menus, instructions or buttons you have to press on your controller. Use your intuition to figure it out! Good luck everyone! Already hard at work on the next chapter!
2018-06-23 21:56 UTC · Community Announcements · Garrett Fuselier
Super excited to release the first chapter of HOST. In the final stages of testing at the moment and planning to release on July 1st! Send me images of your playspace! Really curious how big people's spaces are.
Full appinfo as delivered by Steam PICS, changenumber 34839570. Also at /api/app/828240/raw.
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