2024-09-20 01:52 UTC · Community Announcements · DrSkipper
Support for custom modded languages See the following file within the game's install folder for instructions on how it works: /Batbarian Testament of the Primordials_Data/StreamingAssets/localization_modding_readme.txt Note that the English/Spanish/French fonts will be used for any added languages, so only languages with similar character sets will render correctly. The following characters are supported in addition to the English alphabet: ÀÁÂÄÆÇÈÉÊËÍÎÏÑÓÔÙÚÛÜßàáâäæçèéêëíîïñóôöùúûü Fixed being able to lock yourself on the wrong side of a door in Mournsalt Fixed being able to lock yourself out
2024-09-10 09:24 UTC · Community Announcements · xanadujin
Heads up everyone! Batbarian and other great games in DANGEN Entertainment's catalogue are currently on sale with their deepest discounts ever! Check out the sale page to get in on the sweet deals before it ends on September 16th! {STEAM_CLAN_IMAGE}/35153079/cd7b753ffe7112b1b6d8aeeaa251f8282409312c.png
2023-11-30 10:46 UTC · Community Announcements · DrSkipper
Prevented a soft lock possible on a miniboss in the Ethereal Palace caused by being able to leave the fight early
2023-08-18 07:06 UTC · Community Announcements · blob
Surprise! Are you tired of roaming the same dungeon, bashing the same blobs and hitting the same levers? Well good news, this update brings a fresh new stack of rooms, blobs and levers to roam, bash and hit! To access the "Ricochet Rumble" dungeon, you will need to go to the Challenges menu and have defeated the second boss in the game. This mini dungeon is not connected to the main game and focuses more on puzzles and precision throwing. It also features new art and a new mechanic. Why this update? Well we were inspired to say Thank You to the Batbarian community for their inspiring gifts! Ju
2023-02-09 08:34 UTC · Community Announcements · xanadujin
Great news everyone! Batbarian: Testament of the Primordials has received a PERMANENT price drop! {STEAM_CLAN_IMAGE}/35153018/de1e4b0b84e9061fb907ff18ea6a150b604ced4b.gif We know a lot of gamers out there are looking for a game within their budget and the devs are looking out for you. 🦇 Click here to get the game now! https://batbarian.dangenentertainment.com
2022-06-06 17:32 UTC · Community Announcements · DrSkipper
Barbarians and winged companions! Today we're releasing a new mode we've been working on for the last several months, which should be a neat bit of additional content for experienced players! We've added a "Challenges" menu, located on the main menu in game, which contains unique standalone levels to play through. Currently there is a (quite difficult) Boss Rush challenge, unlocked after beating the game with ending A or B, and a Gallery "challenge" in which all the amazing art made by our poster artists for Batbarian can be viewed. The Challenges system allows us to add content to Batbarian w
2021-12-22 06:40 UTC · Community Announcements · DrSkipper
Got a small update today with some fixes and improvements to a couple puzzles in the game! Happy holidays from the Batbarian team! 1.2.2 Patch Notes: Fixed being able to lock yourself behind a door in a room in Polyandrium Made it easier to get to a secret chest in a room in Mournsalt involving teleporters Fixed some French translations Reworded a reference to the player character's weapon to work better with either character option {STEAM_CLAN_IMAGE}/35153018/cdd9e1dbf192b7a11383406cd35ada98e3fbbd75.png
2021-11-15 21:10 UTC · Community Announcements · DrSkipper
Today's the day we finally release French language support for Batbarian: Testament of the Primordials! Thank you to everyone who has patiently waited for this! In addition, there are some other text and font related bug fixes, the full patch notes can be found below. To stay closer to the original NPCs and to have dialog support any gender for the player character we decided to use "inclusive French". Enjoy! 1.2.1 Patch Notes French language option added! Fixed Readable font underlay leaving a gap between the letters and the underlay Improved Icon sizing in some fonts Fixed item switching tut
2021-09-06 23:02 UTC · Community Announcements · DrSkipper
We've got a small update today improving the behavior of an enemy used in a puzzle in the game, as well as some other small fixes. We're still working on the French language update, stay tuned for more info on that soon! 1.2.0 Patch Notes Improved movement of a Bouncer enemy for a puzzle it's used for. Fixed the rendering layer of a cloud in one scene. Fixed possibility of getting stuck in the wall when jumping into a specific place right after activating a switch in an early game room. Fixed Simplified Chinese text displayed when talking to Twigs about how many Gems until the next reward. Imp
2021-07-15 18:19 UTC · Community Announcements · DrSkipper
Hello bats and barbarians! Today, to coincide with our console releases, we've got a bit of an update for you PC players as well! Most noticeable thing will be a slick new animation that can be viewed on game startup! In addition to that we have a number of adjustments that should make a couple parts of the end game go a bit smoother, as well as a retroactive fix for some people who might have not unlocked some achievements properly. In other news, Trading Cards, Badges and Emotes are on their way! You'll be able to collect them all as soon as they are reviewed by Steam! ALSO we are finishing
2021-01-20 22:04 UTC · Community Announcements · DrSkipper
Today we've got our first update of 2021! This fixes a couple ways to get soft lock and the Trilich finally fixed the light at the end of his magic wand! If you played and experienced poor framerate we now default a performance setting to enabled on low end on machines. If you had problems in the past and didn't know about this option make sure you take a look at the Lock Gameplay Resolution option! Cheers and hoping 2021 is going alright for everybody so far! 1.1.17 Patch Notes: Fixed a case where a gate could push the player into the wall. Added check for more boss achievements when loading
2020-12-18 23:59 UTC · Community Announcements · DrSkipper
Got a fairly small update today, fixing a few minor bugs! In other news, we are going to be hosting a holiday giveaway for 5 keys for Batbarian on our Discord server over the next week! Hop into the discord and follow the instructions in order to participate!! Happy Holidays from Unspeakable Pixels!! ːsteamhappyː 1.1.16 Patch Notes: Move speedrun timer lower when two boss health bars are displayed to prevent it from overlapping with the lower one. Check some achievements on save file load to make sure they're unlocked if they should be. Fixed Friffle's kids playing standup animation after intr
2020-12-09 00:47 UTC · Community Announcements · DrSkipper
Got another small update today! Biggest thing is fixing being stuck on tutorial steps that require a specific input to progress when that input has been unmapped by the player. Full patch notes below! 1.1.15 Patch Notes: Fix for possibility of getting stuck on a tutorial step after unbinding the keys needed for that tutorial step (in this case any input will now progress the step). Fixed selection indicator sometimes moving to HUD items after dismissing the keybinding screen. Further measures to prevent cheese in an optional challenge room. Improved translations for a couple lines in Simplifie
2020-12-05 00:20 UTC · Community Announcements · DrSkipper
Hey all, we've got another update for Batbarian today! Biggest thing people might be happy to see is a buff to how quickly Awareness scales some of the properties it affects :) Full patch notes can be found below! 1.1.14 Patch Notes: Buffed the rate at which Awareness affects player stun time, recovery invincibility, and health drop rate. (Vision, throw trajectory distance, and general loot drop rate were not changed and still scale at the same rate they did before.) Fixed enemies sometimes appearing frozen in the Palace. Fixed Gold amount not popping up on the HUD sometimes when standing on a
2020-11-27 04:27 UTC · Community Announcements · blob
It's time for the Steam awards again and first time we here at Unspeakable Pixels get to participate! It's super exciting and it was hard to pick a category we wanted to call for more than another but truth is, the most consistent praise we get is about the stellar soundtrack Will and Nathan created for Batbarian so why not thank them with a nice award nomination? :D Or heck, let's just confuse everyone else and nominate Batbarian as the best VR game of the year. Up to you! -blob
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