Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:06 UTC.
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2024-04-03 20:32 UTC · Community Announcements · Tiggs
We have some exciting news to share alongside yesterday's daily tournaments post. We've crafted a sign-up sheet to include you in the in-game invites for tournaments, while also gathering valuable information to expand our tournament offerings across different time zones. Your input is incredibly valuable, so if you could spare a few minutes to fill out this sheet, we would greatly appreciate it. https://forms.gle/mcK9GZ6JKYTYESZw9 Thanks in advance for your participation!
2024-04-02 20:40 UTC · Community Announcements · Tiggs
Hello everyone! 🌟 We've been a bit quiet lately, but there's a good reason behind it, which will become clear in the future. 🌟 For now, we've set up some tournaments in-game, and there are more to come. We'd love for you to join in and have a blast! 🎉 Don't forget to check the in-game schedule every day for upcoming tournament times and dates! 🕒 We're hosting tournaments daily, so keep an eye out as we're still adding them and they'll be running weekly. Our next event, Core Set Keeper, starts today in just 2 hours! There's still time to join in on the excitement! 🌟
2024-02-06 21:17 UTC · Community Announcements · Tiggs
The Mythgard servers will go into maintenance mode on Wednesday, February 7, 2024 11:00 AM CST for approximately 60 minutes for a server release. This is to fix an issue that prevented players in Turkey from making purchases on Steam. Thanks for your patience.
2023-06-14 16:18 UTC · Community Announcements · Tiggs
Facebook migration We have completed our planned migration away from Facebook login support. Any remaining Facebook users who still need to choose a secondary login method and are experiencing difficulties logging in should contact support for assistance setting up an alternate login method. Along with many backend improvements to the game, we fixed the following: General Minitaur Health corrected in Agile and Swift Puzzle. Volkov Hetman buff will now apply to cards if they gain the Canine.
2023-06-14 16:17 UTC · Community Announcements · Tiggs
Facebook migration We have completed our planned migration away from Facebook login support. Any remaining Facebook users who still need to choose a secondary login method and are experiencing difficulties logging in should contact support for assistance setting up an alternate login method. Along with many backend improvements to the game, we fixed the following: General Minitaur Health corrected in Agile and Swift Puzzle. Volkov Hetman buff will now apply to cards if they gain the Canine.
2023-05-31 16:19 UTC · Community Announcements · Tiggs
Along with many backend improvements to the game, we fixed the following: Game Play Fixed an issue where the boneyard screen stayed visible after a player conceded
2023-05-30 17:10 UTC · Community Announcements · Tiggs
Along with many backend improvements to the game, we fixed the following: Game Play Fixed an issue where the boneyard screen stayed visible after a player conceded
2023-05-24 16:25 UTC · Community Announcements · Tiggs
Along with backend improvements to the game, here are some of the bug fixes that are in this release New Player Experience Fixed an overlapping dialog in “Use Marching Orders on Ingrid.” Battle Pass Missions 16 and 17 & Missions 23 and 24: Fixed an issue where the values were swapped and required a player to complete 60 games and draw 3 cards; this is now reversed/fixed and should require the player to win 3 games and draw 60 cards Cards Loki's Veil - Extended Suppression to entities entering play after the occupying minion is activated. In simpler terms Fixed an issue where suppression was im
2023-04-24 14:02 UTC · Community Announcements · Tiggs
We'll start a phased rollout on Tuesday, April 25, to all Web & Steam Users, along with some Android and iOS users. The phased rollout will continue, and all users should have the update by Tuesday of next week. Along with backend improvements to the game, here are some of the many bug fixes Bug Fixes Players should no longer be able to access the Battle Pass tab until they reach level 10 Boards are now only able to be purchased once a player reaches level 8 Fixed a bug with the profile screen not showing a successfully logged-in account The "cycle available" VFX will now stop playing once the
2023-04-18 16:15 UTC · Community Announcements · Tiggs
We'll start a phased rollout on Wednesday to all Web & Steam Users, along with some Android and iOS users. The phased rollout will continue, and all users should have the update by Tuesday of next week. Along with backend improvements to the game, here are some of the many bug fixes Bug Fixes Players should no longer be able to access the Battle Pass tab until they reach level 10 Boards are now only able to be purchased once a player reaches level 8 Fixed a bug with the profile screen not showing a successfully logged-in account The "cycle available" VFX will now stop playing once the turn is
2023-04-18 04:26 UTC · Community Announcements · Tiggs
The Mythgard servers will go offline at 10 AM CDT (3 PM UTC) on Tuesday, April 18th, for approximately 2 hours. This is a server update, and we'll start a phased rollout on Wednesday to all Web & Steam Users, along with some Android and iOS users. The phased rollout will continue, and all users should have the update by Tuesday next week. Update notes will be posted after the update is live.
2023-03-15 14:15 UTC · Community Announcements · Tiggs
CARD CYCLING We've been working hard over the past few months to improve the user experience in Mythgard, especially for new players. As a complex game with a steep learning curve, we understand how overwhelming it can be for players on multiple platforms. One issue that arose during feedback and user testing was the method used to gain mana through card burning. Our current card-burning method required players to drag cards to the bottom of the screen, causing the card to be reshuffled back into the deck while providing mana and gems. However, this method was problematic on certain platforms,
2023-03-12 16:54 UTC · Community Announcements · Tiggs
Mythgard servers will go offline at 10 AM CDT (3 PM UTC) on Monday, March 13th, for approximately 2 hours. This is a server update, and we'll start a phased rolling out to Android users first on Tuesday and Wednesday (March 24 & 25th). We'll then push the update to Steam and Web on March 21st. iOS users will start getting the phased rollout on March 21st - 23rd. Update notes will be posted Tuesday.
2023-03-02 22:19 UTC · Community Announcements · Tiggs
We've been working hard over the past few months improving the user experience in Mythgard, especially for new players. As a complex game with a steep learning curve, we understand how overwhelming it can be for players on multiple platforms. One issue that arose during feedback and user testing was the method used to gain mana through card burning. Our current card burning method required players to drag cards to the bottom of the screen, causing the card to be reshuffled back into the deck while providing mana and gems. However, this method was problematic on certain platforms, particularly
2023-02-07 01:45 UTC · Community Announcements · Tiggs
Starting tomorrow, February 7th, at 10 AM CST (4 PM UTC), Release 21.8 will be available. Android and IOS will take longer to propagate out to users. Decks Fixed an issue with cards appearing blurred in the deck editor and card collection screens General Added additional backend tracking and logs
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/839910/raw.
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