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Price history, US store (USD)
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2026-09-11 22:03 UTC
$6.99
$6.99
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public
5694844
2020-10-16 18:59 UTC
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843901
windows · 64
2.30 GB
864.22 MB
5982128279415969349
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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5694844
public
2020-10-16 18:59 UTC
1 hour ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-10-16 16:06 UTC · Community Announcements · WaveLightGames
Patch 1.5 Released - Several minor bugs fixed. - Added ability to choose a team size from 1 to 6 when starting a new campaign. - Improved texture quality of several characters such as the Tree Giant. - Improvements to the UI - Removed the tooltip that happens when hovering the mouse over an enemy character as it was too intrusive. Instead, more data is displayed on the attack summary. - Underlying engine upgrade.
2018-11-07 22:28 UTC · Community Announcements · WaveLightGames
Hi everyone, We're starting the BETA for our next tactical RPG! It's called Shieldwall Chronicles: Swords of the North and is built on the Demon's Rise engine but with loads of improvements and much better graphics and audio. If you'd like to help us test it, please come to the Discord server to get a beta key: https://discord.gg/3rT8Cua All the best, https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32571334/9c34faecabeb0b06889b57c14d1237e3fd8c6699.png
2018-07-25 21:25 UTC · Community Announcements · WaveLightGames
- Fixed the bug where navigation was not working correctly in the tutorial levels. - Redid lighting and light mapping with updated engine for a better and more realistic look.
2018-06-11 18:25 UTC · Community Announcements · WaveLightGames
This update brings some major improvements to the vendor and also fixes a long running bug with the end turn button disappearing. There are also some changes to prevent odd navigation behaviour reported on some levels. - Fixed a bug where pressing the End Turn button while a unit was performing a move or attack would cause the end turn button to disappear. - Shop keeper now sorts items in categories by item type. Amulets, rings, weapons, etc. are now in separate categories. - Removed the old "cheap, normal, premium" item categories. - Items are now sorted in ascending order of price. - Fixed a
2018-05-31 16:14 UTC · Community Announcements · WaveLightGames
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32571334/caaeeb9ced21d4a844efbc21e514035bd8fee35c.png Quick preview of some big improvements being made to the shopkeeper. The 3 different boxes of items (premium, normal, cheap) have been replaced by a different box by item type. This box is now sorted by item cost in ascending order. This way, you'll be able to find the exact item you'll want and see which you'll be able to afford very easily. If your character wants a new magic ring, you'll have an array of rings to choose from with just a single click, for example.
2018-05-14 20:09 UTC · Community Announcements · WaveLightGames
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32571334/d2b3b8e31f0185ac9c6924d2b316f8285d17dcf9.png - Added a new mercenary for hire in the tavern. The Battle Priest is a tough, well-armoured cleric able to cast several buffs and healing abilities. - Dragon Hunter character model redone to be more detailed and appear more in-line with other dwarves in the game. - Dwarf Ironguard character model redesigned. - Treasure chests now always drop one of three new, high-value collectibles. The new collectibles are a large gold drop, a potion of destruction and a potion of invulner
2018-05-09 18:11 UTC · Community Announcements · WaveLightGames
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32571334/7f5a87745fb677f2bf66c72be11d8d97db914606.png Based on a user request, a new mercenary will soon be signing up to explore the ruins. The Battle Priest will be accessible from the tavern as one of the sell-swords that can be added to any party in exchange for some gold. A tough, grizzled warrior with several morale and healing buffs, he should provide some solid, front-line support for any adventuring party.
2018-05-07 18:59 UTC · Community Announcements · WaveLightGames
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32571334/c6b12ffea3f020ac8e72a0a9255d74596f933778.png Here is a preview of the new dwarf models that will replace the current models for the Dwarf Iron Guard and Dragon Slayer classes. Hope you like them. Also, on the left of the screen is a WIP of the new party summary UI that will show all 6 party members, their current hit points and an indicator as to whether they have any movement, attacks or abilities available to them.
2018-05-05 16:59 UTC · Community Announcements · WaveLightGames
- Fixed a bug where a new game could not be made using one of the pre-made teams. - Fixed a bug where the Stone Priest's "Strength of the Earth" spell could not target a friendly unit as it was supposed to. - Fixed a bug where the Walking Cannon's "Entrench" ability also prevented adjacent units from moving.
2018-05-04 14:00 UTC · Community Announcements · WaveLightGames
- Fixed a bug where pressing the End Turn button while a unit was performing a move or attack would cause the end turn button to disappear. - Removed the “Leave Area” button and instead gold is now picked up and the end turn screen is loaded automatically without user input. This fixes a bug where sometimes pressing the leave area button would cause the game to become unresponsive. - Fixed a bug where sometimes clicking the leave area, level up, restart level or return to camp buttons would cause the game to hang. - Fixed a bug where pressing tab to switch characters would not work if the mous
2018-05-01 17:46 UTC · Community Announcements · WaveLightGames
- Added a Game Manual that explains key game terms, rules and keyboard shortcuts. This can be accessed in the camp or during battle by pressing the F1 key. - Fixed a bug on several patrol levels where goblins would fight amongst themselves inappropriately. - Fixed a bug where a skeleton warrior would get stuck on the bridge on patrol level 26. - Widened bridge on patrol 48 to make it allow two units to advance through it at a time. - Added a version number indicator on the main menu. - Improved the visual appearance of the Minotaur skin texture.
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/843900/raw.