Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
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2020-10-30 17:30 UTC · Community Announcements · WaveLightGames
Strike Team Gladius is our next major release. We've been working on it for the past year and half. It's built on the same core, turn-based game engine as Shieldwall Chronicles but adds lots of new game mechanics such as explosive terrain objects, new ability types, passive skills and lots more. It continues the storyline of Strike Team Hydra but brings the combat planet side. Larger maps in a variety of locations, each with their own tactical nuances. Store Page - Strike Team Gladius Please check out the page and add to your wishlists! {STEAM_CLAN_IMAGE}/32560716/baa27294fe2c6ea07079076c6904e
2020-10-19 15:28 UTC · Community Announcements · WaveLightGames
- Chaos Dwarf Berserker class added to the roster, bringing it up to 25. The Chaos Dwarf is a melee specialist with the ability to amplify damage and combat prowess at the expense of his own health and survivability. - Numerous bug fixes - Several minor UI improvements - Underlying Unity game engine upgraded
2019-06-03 13:34 UTC · Community Announcements · WaveLightGames
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32560716/ec2db52ca1aa1c6d669b2e8519a3215dac28d9ea.png Hi everyone, Today's update includes a new playable character. The sinister Werespider who is an armoured melee fighter with the ability to use its webbing and paralysis poison to ensnare and weaken its enemies. It also includes updates to the store to make the item sorting easier to use. This version includes an upgrade to underlying game engine so there are a lot of performance improvements and other changes under the hood. This may result in some odd behavior so if you no
2018-11-07 22:21 UTC · Community Announcements · WaveLightGames
Hi everyone, I am starting the beta for our next game. It's called "Shieldwall Chronicles: Swords of the North" and will hopefully be out on Steam on December 15th. If you'd like to help out with the beta testing, please join the following discord server and you'll get a free beta code: https://discord.gg/3rT8Cua The more input we get before launch, the better the final product. * Update * The beta has finished. Thanks to all who participated. Thanks!https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32560716/333e180473b12cbe1c07557a8483bbbdf1d8d093.png
2018-11-02 14:18 UTC · Community Announcements · WaveLightGames
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32560716/6ae1ca7501e33bb1c812378b3a65f571623cf5f9.png Here are some details of the upcoming patch. There will be a new playable character class called the Ratkin Plague Blade. He is a tough warrior with abilities focussed around spreading disease. There will also be an option in the team selection screen that allows you to fight with a smaller warband. Other changes include some balance tweaks for various character classes, some improved lighting effects and a change to the Hard difficulty to make it a little less difficult. Th
2018-09-05 16:40 UTC · Community Announcements · WaveLightGames
Due to player requests, the next patch will include the option to select a smaller party size. This is for those hardcore players that want to make the game harder. Still a lot of small things to clean but the core mechanics seem to work. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32560716/285e3cad327fe209b46cdebd97b9e3c3049018b7.png
2018-06-06 18:39 UTC · Community Announcements · WaveLightGames
Some major improvements to the shop keeper level in this update as well as a few minor bug fixes. - Shop keeper now sorts items in categories by item type. Amulets, rings, weapons, etc. are now in separate categories. - Removed the old "cheap, normal, premium" item categories. - Items are now sorted in ascending order of price. - Fixed a bug where characters with no missile attacks were showing missile attack stats in the shop keeper character stat screen. - Several minor bug fixes.
2018-05-28 13:42 UTC · Community Announcements · WaveLightGames
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32560716/27dffbe07311b6b6e55117a42e4312400022503d.png - This patch adds the new ninja character class to the roster. The ninja is a stealth-based melee fighter that can teleport and use an array of deadly weapons to hunt his enemies. - Fixed a bug where the correct patrol mission marker was not being checked off on completion. - Fixed a bug with the Soul Eater's Bloodrage ability where it did not work correctly.
2018-05-24 18:47 UTC · Community Announcements · WaveLightGames
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32560716/d4eeefc7c4cdcb0b077365fd8f40dadc090ed574.png Here's a preview of two upcoming, new character classes that will be added in the next update. The first is the stealthy ninja ... a cunning assassin class that can use poison darts, dual blades, and every trick in the book to kill his enemies. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32560716/c42dbb1ce4da27b7fe3f14e1a81bcd9b4f8407d5.png The second is the Ratkin Plague Blade, a nasty fighter that uses disease as a weapon. His blade oozes corruption
2018-05-16 14:09 UTC · Community Announcements · WaveLightGames
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32560716/ba79b258352a0dbca37ffecee7efc2355a24c3ee.png - Added a new playable character class called the Toadman Guard. A tough, brutish warrior that can emit poisonous slime and gases from his skin during combat. - Added a new tooltip that appears when the mouse hovers over a tile. This tooltip displays terrain effects, collectible details and a summary of enemy units with their hit points, action points, and counter attack details. - Added a new party-member summary on the left side of the screen that displays each surviving p
2018-05-09 15:20 UTC · Community Announcements · WaveLightGames
A quick preview of a small UI improvement in the next update. Hovering the mouse over a tile with either a collectable item or enemy unit will show a small popup window that explains what that collectable item or the stats and number of counter attacks available for that unit. Should be a useful way to scan the battlefield and get key information without having to use right mouse click to check out individual tiles. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32560716/4b7483789600bef05e7e57e5be1cc2f95b9a12a6.png https://steamcdn-a.akamaihd.net/steamcommunity/public/image
2018-05-08 14:18 UTC · Community Announcements · WaveLightGames
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32560716/97f6797142e8365027adf921f9cb0c1956b0ad58.png Here's a preview of the next character class to be added. It's a beastman that is part venomous toad and part human. He's a huge warrior armed with a shield and flail so will definitely be tough in melee. His powers will revolve around using his sticky tongue to distract his foes and using the various noxious gases and slime that his skin can emit to choke his enemies or make himself harder to hit. Slow to react but with a lot of hit points and some unusual skills, he should
2018-05-04 01:36 UTC · Community Announcements · WaveLightGames
- Fixed a bug where pressing the End Turn button while a unit was performing a move or attack would cause the end turn button to disappear. - Removed the “Leave Area” button and instead gold is now picked up and the end turn screen is loaded automatically without user input. This fixes a bug where sometimes pressing the leave area button would cause the game to become unresponsive. - Fixed a bug where sometimes clicking the leave area, level up, restart level or return to camp buttons would cause the game to hang. - Fixed a bug where pressing tab to switch characters would not work if the mous
2018-05-02 20:07 UTC · Community Announcements · WaveLightGames
- Items that the player cannot afford in the vendor are now greyed out. - The item detail window on an item slot now appears when the mouse hovers over it and does not require the item slot to be clicked. - A small indicator appears on the quick battle button when you finish it. This allows you to see which quick battles you have completed from that menu more easily. - Added unit level information on the unit’s stat sheet during battle. - Fixed a bug where right clicking on a tile would make the tile or unit stat sheet appear even if another UI window was already open. - Fixed a bug where clic
2018-05-01 19:36 UTC · Community Announcements · WaveLightGames
Another patch today that adds more requested UI improvements and fixes various bugs. It also improves the item costing formula and vendor code. The vendor will be further improved in the next update along with more quality of life improvements. Hopefully after that, we will start adding some new content such as a new character or two. - Added an icon on player faction units to show whether they can still make any more attacks this turn. - Added an icon on the player faction units to show whether they can still move any further this turn. - Added a Game Manual that explains key game terms, rule
Full appinfo as delivered by Steam PICS, changenumber 37437721. Also at /api/app/844420/raw.
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