Note : Bugs fixed
Update Notes Fixed the problem that incorrect EXP & Money output would either result players get kicked out of the room or undo data in multiplayer mode.
G2 FIGHTER is a Low Poly, third-person ARPG. Gameplay includes not only fast-paced shooting, but also role play, team fight, base construction and so many other elements. Step on unknown journey with Bern Pierron to seek for the truth of this chaos world.
| App ID | 851800 |
|---|---|
| App type | Game |
| Developer | 一寸光年G2工作室 |
| Publisher | FUNBOX GAMES |
| Release date | 2018-10-12 23:28 UTC · Early Access |
| Original release | 2019-08-28 07:00 UTC |
| Release state | released |
| Controller support | partial |
| Content descriptors | Some Nudity or Sexual Content, Frequent Violence or Gore, General Mature Content |
| Workshop | Visible |
| Store page | store.steampowered.com/app/851800 |
| Last store refresh | 37 minutes ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | G2 Fighter.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:08 UTC | $15.99 | $15.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 6175249 | 2021-02-02 11:11 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228985 | windows | from app 228980 · shared install | ||||
| 228987 | windows | from app 228980 · shared install | ||||
| 851801 | windows · 64 | 2.72 GB | 1.86 GB | 7778681948885767500 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 6175249 | public | 2021-02-02 11:11 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Update Notes Fixed the problem that incorrect EXP & Money output would either result players get kicked out of the room or undo data in multiplayer mode.
Update Notes When a character is under control, now you can use a mount to immediately disengage control. Fixed an error where more than 100,000 healing amount could not be sent to other players in multiplayet mode. Fixed the problem that if a console player died and another player entered the room at this time an exception situation would occure.
Update Notes Fixed the problem where quest "Emy's condition" in story mode had a high probability of getting stuck and failed to commit. Fixed the problem that a character's death caused the bonus attrbutes of a certain equipment set to be miscalculated. Fixed the HP recovery amount of Kabbalah cube. Fixed the problem where the sec-regen mechanism of Kabbalah cube and Explosion Helmet failed to take effect in certain situations. Fixed an error where cameras in certain areas of Unreal Temple would be directed to other players in multiplayer mode. Fixed the bug that all enemies would disappear a
Update Notes Fixed the problem where characters would lose attributes or be uncontrollable after reviving in multiplayer mode. Fixed an issue where the camera was occasionally reset after resurrecting a character in multiplayer mode. Teammates collision has been removed in multiplayer mode.
Update Notes Fixed the problem that in multiplayer mode allies' skills couldn't been seen. Fixed the damage calculation data disorder error. Fixed the problem where in multiplayer mode players who entered room later couldn't see the player on the mount occasionally. Fixed the peoblem where your ally would leave a residual shadow on the map if he happened to leave the room while you were loading.
What’s new in campaign mode Released side quests of Maslova, Wendy and Norm. Finish these new quests to unlock them. Norm {STEAM_CLAN_IMAGE}/33663365/274e872195df1ade919ca4473db84ba81cddc742.png Wendy {STEAM_CLAN_IMAGE}/33663365/8b24ece2ac33e34df63b40d484e6fa697b0e19e1.png Maslova {STEAM_CLAN_IMAGE}/33663365/b673486796837cfee056294138c84435b0029282.png If you couldn’t find the way to unlock Maslova’s gene fusion, go check the vehicle near Armor Golden in Homeland. Remade the mount system The moving speed of a mount is limited at a constant speed, and player will be immune to all controlling ef
Update Notes Fixed the problem that a certain rune failed to expand the capacity of magazine; Fixed the problem where gem TEAR OF SKADI couldn't take effect correctly; Fixed the problem that radiation debuff would be triggered when you open the inventory; Fixed where the debuff of LYMPH LEAKAGE would be triggered repeatedly; Fixed where +1 badge in campaign mode couldn't exchange equipment that has Prime & Perfect prefix; Added English translation to side quest of Black Heron Charity.
Update Notes Fixed a problem that task has no rewards in Story Mode. Fixed a problem that you can't enter someone else's room by entering room id in Co-op Mode.
UPDATE NOTES First of all, we apologize for taking so long to update. The main reason for the delay is that we have been taking the time to revise the government required version to apply game approval. Only recently did we take out 2 months to restart the relevant work of content updating. We will gradually accelerate the pace of game developing in 2021, and release the content we've promised during this period. Finally, thanks for not giving up on us my friends, we are still alive and strive. We will never give up, never and ever. What's new Released new story content of Chapter 4 Added Virt
In order to cooperate with the People's Republic of China's relevant policies on game approval process and the reviewing work of relevant organizations, we have decided to temporarily remove our game G2 Fighter from Steam platform of China on July 9th. And the back-to-the-shelf time is to be confirmed by relevant organizations. Players outside China will not be affected, and the update will be released as scheduled. But the official complete version will not be released until the domestic approval process is finished. Millions of thanks for your support and understanding.
Update Notes Fixed the teleport problem in Holyland north zone. Fixed the problem in chapter 4 where player failed to exchange +1 badge in Steem. Fixed the problem where player failed to complete quest of saving Ivan in Eterhal after saving a checkpoint. Fixed the problem where Conan the Wild was able to knock player away to the edge of the map with a single punch. Fixed tri-color grenade & bone spur damage amount displaying problem. Fixed the problem that certain weapons would get unlimited damage increasing.
UPDATE NOTES What's new Released two new maps (Eterhal & Deserted) and corresponding story line. Added a Mechanical Swordsman set.{STEAM_CLAN_IMAGE}/33663365/2c58c20c062ee440a93ad42949a1e3a57ecbd19d.png Single Piece Special Effect: BURGUNDY STINGER: Ranged weapon but depend on melee weapon mastery. Fires several Qi waves forward in an extremely high speed, and there is a chance to poison enemies. AMARILLO LIGHTNING: Ranged weapon but depend on melee weapon mastery. Fires several lethal penetrating Qi waves, and your CRI Rate gets increased while attacking speed gets slowed down. AZURE STREAM:
Update Notes Added icons to new items; Fixed the map indicator problem in Strip town; Fixed the resolution problem under DX 12 mode. Fixed the problem where Lizard Set has problem to unlock. Players who finished the last main quest and claimed the reward (Glamorous Blonde Hair) but failed to unlock the Lizard Set will get a 2-piece set as compensation.
UPDATE NOTES What’s new: Released new content & new map; Added 3 new types of enemies; Added a 6-piece set—Lizard Ascetic, including: LIZARD TAILBONE (Melee Weapon) — a heavy sword that enables you to launch rotating attack, countering the bleeding damage dealt by your enemy. CARDINAL FINGERNAIL (Ranged Weapon) – a charged sniper rifle that counters the bleeding damage dealt by your enemy. GLAMOROUS BLONDE HAIR (Helmet) – launch a lightning strike and stun an enemy around you every once in a while. LIGHTNING SQUAMA ARMOR (Chest Armor) –when you get hit, chances to launch a lightning strike to
Update Notes Fixed the problem where the peak attributes in English language text were misplaced; Fixed the outer world map problem in chapter 4; Fixed the problem where the map of chapter 4 was wrongly unlocked; Fixed the problem that player failed to switch to peak level when using a controller; Fixed the text display problem on quest board. Fixed the problem where camera close-up scenes didn't have English translation. Fixed the problem where visual effects of coin and item collecting could not been seen.
Full appinfo as delivered by Steam PICS, changenumber 38561290. Also at /api/app/851800/raw.
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