Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:50 UTC.
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2020-08-20 20:22 UTC · Community Announcements · Virtual Classic Studio
{STEAM_CLAN_IMAGE}/32712926/077348960d3e759428d65b3fbec1a2ea7e8474b9.png Patch 1.8 New Features: Act 3 wave set. Planet Destruction & Game over VFX. Turret Balance. +Planets now have dynamic effects associated with game over mechanics. +Turret stacking has been removed and all bugs associated with it have been fixed. -Upgrading with hot keys caused build panel to disappear but buttons could still be activated without the UI, this is no longer possible. -Turrets that are upgrading can no longer be selected in their previous form during the 5 second upgrade window. +Fighter Class ships now again
2020-07-30 08:07 UTC · Community Announcements · Virtual Classic Studio
{STEAM_CLAN_IMAGE}/32712926/f668399192b729d02e1aa69c11a1085af7dbddd3.png Some may have noticed development had stalled beyond a few bug fix patches for most of this year. This patch officially kicks off the resumed development over the last 2 months and hopeful outlook that we can continue to deliver more content. Patch 1.7 features many under the hood improvements that further our capability to do more with our resources. The main features of this patch are numerous undocumented & listed bug, crash, performance, and architecture fixes over most of the year. A new level wave set with Act 2 and
2019-12-19 04:57 UTC · Community Announcements · Virtual Classic Studio
{STEAM_CLAN_IMAGE}/32712926/2cdb7be73fa74dce050091ea1e6a649965ecba5d.png Thank you to everyone that has supported the game so far. A lot of progress has been made bringing Exo TD up to higher standards, we still hope to deliver a dynamic and fun game that brings its own style of Tower Defense. What is the current state of the game? The game is now very stable, with the release of 1.6 all available turrets and features should be completely functional and better than ever. We have a solid direction to build off of and look forward to sharing more with everyone as Exo TD improves and grows. Perfo
2019-04-07 16:40 UTC · Community Announcements · Virtual Classic Studio
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32712926/efaf30eb65b610e53469f17a3ec3c12da79bc23c.png Thanks to our players for being patient as we continue to develop and update Exo TD. We're passionate that we can achieve a better experience to players and will continue to work hard to deliver on expectations. Highlights: - New revised UI. More revisions and additions coming soon. - Resolved crashing issues. - Updated Art - Significant performance improvements across all aspects of the game. More performance updates planned coming soon. - AI behavior improvements. - Turret
2018-12-05 05:04 UTC · Community Announcements · Virtual Classic Studio
Expanded Arsenal Patch 1.0 has been released! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32712926/9860a0a0b4b6cfedf2e3278bb12238e35bbf0d6b.png This patch is the first of several major planned content updates. We're introducing 6 new turrets, each with many upgrades options. - New Game Modes: Endless Invasion Endless Invasion: Enemy forces will continuously spawn to attack, gradually spawning faster, stronger, and better ships. This mode will keep score and allow you to more easily try out strategies in a faster pacing than the scenario modes. (Note: This mode is still h
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/856170/raw.
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