Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-04-11 09:10 UTC · Community Announcements · hugeowl
Hey, 1.0.0.7b is live: * added a small "cooldown" when moving using stick + R2, to avoid accidental double movement * fixed the issue with controller bindings not being shown in options when using a controller plugged into PC Bartek
2026-04-10 20:46 UTC · Community Announcements · hugeowl
hey all, 1.0.0.7 is live: * improved steam deck controlls - now moving using stick has to be confirmed by button click (R2 by default, configurable through menu) * fixed the issue with corrupt saves being generated * fixed crash on entering traveling lab in a distorted world * fixed lower gisea campfire bugging out when going for Marsh ending hope you have fun Bartek
2026-04-06 15:15 UTC · Community Announcements · hugeowl
Hey all, 1.0.0.5 is out: * improved clarity on Rianne's ending, including some mechanical changes to it * improved pathfinding in autoexplore around large allies * fixed autoexplore getting stuck if loot falls under large non-hostile monsters * Brokbrog no longer gives gold for giving him lots of junk * doomed status no longer autocurses items periodically * fixed winning the game not deleting the autosave file * fixed boss music starting to play in the middle of autosaving when entering boss arena * fixed kicking an empty tile leaving a graphical glitch * fixed glitch with boss HP bar when Or
2026-04-05 07:06 UTC · Community Announcements · hugeowl
Hey all, 1.0.0.4 version is live. * added autosave - starting from level 8, if you change an area and have gained at least 2 levels since last time, the game will autosave, so it will take a little bit longer to switch areas. The save is deleted if you die, or if you "abandon run", but if you alt-f4 or like your computer or game crashes, you will be able to continue game from it * renamed "exit to menu" to "abandon run" * fixed game crashing in some cases when traveling through campfire once you have unlocked >20 campfires * fixed multiple exceptions being logged when buying (no change in game
2026-03-28 16:23 UTC · Community Announcements · hugeowl
Hey all, 1.0 version is available. Changing the version label to 1.0 was such a special moment for me - Lost Flame has been part of my life for past 8 years, and while I still have a backlog of over 500 items I would want to do, I think it's time to say that the game is finished. I plan to fix any major bugs that appear in the future, and most probably add new content too, I am still here. This update mostly focuses on lore and polishing, but overall it's the largest update so far, considering the amount of time I spent on it. Main theme was bringing the game to full experience, so addressing
2025-12-18 13:04 UTC · Community Announcements · hugeowl
Hey all,1.0 version of Lost Flame will be released on 17th of February 2026. Early next year I've have decided to take a few weeks off my daily job to fully focus on wrapping up the game, hence the delay from this year. There are a number of pending changes on beta branch already (with some changes to some of the endings, some new NPC voice lines, a bunch of QoL changes, and lost of flavor texts added) and more will come in the next weeks.The game is like 97% complete, and most of the changes left are - more polish, fixing any bugs that I find, enhancing the leaderboards and playthrough stats,
2025-06-26 11:22 UTC · Community Announcements · hugeowl
hey all, Small hotfix (0.20.7d) is live: * added a setting on Steam Deck to disable controller vibrations * Violet no longer gives you witchglass at the very end (it was not very useful anyway at that point) * changed a little bit mechanics on Violet Pepper's intro chat * when using chat, the message log is moved to the lower part of the screen every time * fixed one of primordial children of Iphe having wrong sprite * added option to navigate to found exits on pad too (L2+Y by default) * reduced the volume of rain a little bit * one of the primordial children of iphe will no longer transform
2025-06-23 17:45 UTC · Community Announcements · hugeowl
Hey all,Version 0.20.7b is out on stable branch. This is the last planned major update before 1.0 that I plan for December 2025. Here you can find the remaining "big" things. If you are interested in the updates as they are developed, or just want to chat, check out Lost Flame's Discord serverThe update contains several major changes, and a long list of smaller fixes and improvements.MAJORUnique Item RefinementsThis is the largest part of this update. Each single unique item can be refined up to 3 times to gain unique hand-made effects for even more build customization. Here are a few examples
2025-01-04 06:46 UTC · Community Announcements · hugeowl
Hey, This is a small update fixing an issue where attempting to cleanse uncursed consumables at Arabelle would remove them from inventory. Bartek
2024-12-25 09:36 UTC · Community Announcements · hugeowl
Hey, This small update adds the possibility to bind typical weapon skills in the controls menu on Steam Deck. It also fixes: * a small bug where NPCs would not say their "thank you" lines after you buy/craft something from them. * a small bug where the "your gold" label would not update as you are buying items Bartek
2024-12-23 09:26 UTC · Community Announcements · hugeowl
Hey, Added a small delay (1.2 sec) before action wheel resets if your left stick goes to neutral position. Also disabled the possibility to bind button to anything as it could cause a soft lock Bartek
2024-12-23 07:59 UTC · Community Announcements · hugeowl
Hey all, This small update adds more configurable options on Steam Deck and fixes L2/4/5 R2/4/5 not being assignable from game. There was also a change to recommended controller layout, I am not sure if Steam updates it automatically. If the update does not enable triggers for you then please try go the Steam Deck setting for controller layouts, and reapply the official layout (just press 'X' when viewing it).
2024-12-19 19:19 UTC · Community Announcements · hugeowl
Hey all, Update 0.19 is live. Join Lost Flame's discord server if you are interested in following the game's development more closely, or just want to chat. I have a clear plan towards 1.0 release, which will happen in 2025. Check here the major remaining work. There will be other things too, but this is the minimal 1.0. This doesn't mean that I will stop working on the game after release, however I've heard some concerns about the game being so long in early access and how it discourages some people from trying it out. I will also increase game's price few months before 1.0, so grab it while
2024-11-29 08:49 UTC · Community Announcements · hugeowl
This is a small fix for a bug that caused more time to pass when using mouse swap through allies in some cases. Best, Bartek (Next update is cooking and will be live late December)
2024-11-08 08:04 UTC · Community Announcements · hugeowl
hey, It's a small update fixing a bug where touching a pushable boulder would sometimes freeze the game and doors and pyres would be unusable sometimes in the overworld after using empowered blood soaked scoria. Bartek
Full appinfo as delivered by Steam PICS, changenumber 37438766. Also at /api/app/856570/raw.
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