Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
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2024-11-21 22:55 UTC · Community Announcements · Zipfinator
As we've been shutting down the operations of Monothetic, we've collected a selection of past versions of Beacon that we've uploaded to Archive.org for anyone who's interested in exploring past versions of the game. We've hand selected only the finest builds extending from the very earliest prototypes in 2015 to the end of Early Access in 2022. We understand that this is a niche game with a small audience interested in exploring the past of the game, but for the dedicated players who are interested we wanted to show how the game has evolved over each year of development. Included are early pro
2024-08-30 20:38 UTC · Community Announcements · Zipfinator
After a long journey unfortunately it's time for Monothetic to disband. Beacon will be removed from sale in the coming weeks on all storefronts as we prepare to shut down. Players who already own the game will still be able to access and play Beacon, but there will be no future updates. The game will be on sale for 80% off from August 31st to September 10th for any final purchases. Thank you to everyone who supported us throughout our early development, First Access, Early Access, and Final Release. Without your support and feedback we wouldn't have been able to continue through such an extend
2023-06-01 02:41 UTC · Community Announcements · Zipfinator
{STEAM_CLAN_IMAGE}/32729802/6727ee75e970726ef813208cc0280bf5a6abe7f5.jpg Patch 3.21 is released, adjusting the spawn rate of Elite Enemies and adding many community requested fixes! Patch 3.21 Balance Removed Trench Droid spawners at start of levels Increased chance of Elite Enemies spawning in Landmarks from 10% to 15% Vault Passes to unlock the Scrap Vault are now 3 separate types of key, each correlating to one of the 3 doors to unlock the vault fully. Fixes Fixed Level 2 Icosatron Mega Manufactory having a missing battery randomizer, making the main loot island unreachable without mutation
2023-03-16 00:50 UTC · Community Announcements · Zipfinator
{STEAM_CLAN_IMAGE}/32729802/479851e207713f2dc29ec6bf51b2cc01615280b3.jpg After a few delays, our 22nd content patch Wrecking Zone is finally ready for release! Thanks to everyone in the community for their patience while we chipped away at the content for this update. Wrecking Zone includes 30 new items, 10 new enemies/traps, 2 new Act 1 Bosses, 2 new Landmark level sets, and more! Many new weapons have been added including a new Miniblast Grenade set and expansions to other technology types like Flak and Energy. {STEAM_CLAN_IMAGE}/32729802/5781047d338f3203e076cfde850462808074b50e.jpg A new sh
2022-06-23 23:28 UTC · Community Announcements · Zipfinator
{STEAM_CLAN_IMAGE}/32729802/729d90c8979f73b1daba98fb0da96ad9c4a763f8.jpg Patch 3.11 is out, including some minor balance tweaks and dozens of fixes! The most important fix in the patch is a change to the Remove Mutation DNA mod, changing it to Clear Slot. The issue that caused the slot to stay locked is now fixed but it will also clear the DNA from the slot as well. Depending on feedback to this change we can consider changing it to keep your DNA and only remove the mutation, but generally when a mutation is being removed from a slot there is plenty of other DNA to replace it with. Development
2022-04-30 00:28 UTC · Community Announcements · Zipfinator
{STEAM_CLAN_IMAGE}/32729802/9c584620eb8152a22755eef4baaf668ff24eeb40.jpg The first post-release content patch for Beacon is finally here! As Freja's presence on Kovus continues to disrupt Prism's operations, the Uncharted and Native factions have begun to take over more territory. Along with a large chunk of new weapons and items, new enemies have been added to fill in some missing spots in the Native enemy roster. A completely new Native subfaction has been added as well, Antigrav Oozes. Found mainly in Primordial Ooze Pits present from the earliest forms of the universe, the Oozelings posses
2022-03-12 01:59 UTC · Community Announcements · Zipfinator
Hello everyone! Since we've been quiet for a bit while planning what the future of Beacon is, we wanted to post an update for the community! Here's our upcoming roadmap for the rest of the year, focused on 4 new content patches. {STEAM_CLAN_IMAGE}/32729802/596edfbb0aa053f584f398bdac3768a4d4221f3c.jpg Each patch will focus on expanding the content of multiple factions. New items, weapons, enemies, bosses, and levels will be added to each patch along with some other unique content and tweaks. A lot of new content has been implemented and is being tested already, but if anyone has any requests of
2022-01-28 01:24 UTC · Community Announcements · Zipfinator
{STEAM_CLAN_IMAGE}/32729802/278618524b37b93a0fa9d17c6c77d66ef4cbe89c.jpg Patch 3.04 is now released adding Save and Quit after Mutation Rolls, Difficulty Select on New Game, longer timers for Timed loot, and many other tweaks and fixes! Timed loot and secrets should be a bit easier to obtain now for players that like to explore, along with a removal of the Shop Timer to make it optional to fight the Master Scavenger shopkeeper whenever. Statistics on many mutations have been adjusted as well to reduce the amount of Speed reducing mutations and give some mutations lower stat reductions overall.
2022-01-15 00:21 UTC · Community Announcements · Zipfinator
{STEAM_CLAN_IMAGE}/32729802/1a8b7c4619eb009a3b4fbf0e327dbea3df4ff21c.jpg Patch 3.03 is released including dozens of balance tweaks and fixes! Some of the notable changes this patch are increases in difficulty, balance tweaks to many enemies and bosses, and new backtrack boosters added to many arenas to allow players to backtrack in levels 1 and 2. Another small patch will be released in the coming weeks with some highly requested changes! Read the full patch notes below and let us know if you have any more issues or suggestions! Patch 3.03 Balance Difficulty: Player Damage Taken - Increased da
2021-12-31 00:44 UTC · Community Announcements · Zipfinator
{STEAM_CLAN_IMAGE}/32729802/aacd4ff1e6c4793445cc3a881a4d5ef2c5996fe7.jpg Patch 3.02 includes more tweaks suggested by the community along with some balance tweaks! Multiple of the Onyx traps have been adjusted to be less annoying to encounter including the Level 5 and 6 Stormcell being updated to remove the permanent orb traps. Tweaks have been made to Flamethrower type weapons as well to reduce their effectiveness with ammo mods stacked. As usual let us know if you run into any issues or have any other tweaks to suggest! Patch 3.02 Balance Enemies: Cluster Champion Mods - Released the chance
2021-12-21 21:49 UTC · Community Announcements · Zipfinator
{STEAM_CLAN_IMAGE}/32729802/6b112c86b7d98ba31679cf034ffafee33b2e7dfd.jpg Thank you to everyone's messages and feedback following the release! We're happy to see the majority of opinions on the release and Patch 3.0 have been positive so far and appreciate all the new reviews! Patch 3.01 is the first minor patch following the launch fixing many reported bugs along with some balance tweaks following suggestions from the community. A few of the fixes already included in the build last week have been included in this patch list as well. As always let us know if you run into any issues or have a su
2021-12-15 07:16 UTC · Community Announcements · Zipfinator
Hello everyone! The day has finally arrived for Beacon to leave Early Access! Patch 3.0 is now released, including the new Scrap Currency system, Boss Mutations, Minibosses, new Act 2 Bosses, multiple new Endings, 30 new Items, 18 new Enemies, Achievements, and dozens of other tweaks and fixes. This patch is over twice the size of previous content patches and we hope everyone enjoys what we consider the fully realized version of the game! The full patch notes are below for anyone who wants to dig into the details. We’ll still be watching over the release and will keep an eye out for any import
2021-11-22 18:07 UTC · Community Announcements · Zipfinator
Hello everyone, After our extended development of Patch 3.0 we're finally able to announce the release date! Beacon will be releasing out of Early Access on December 15th, 2021. We've still got some final touches to put on the game during this last month of development, but Patch 3.0 is already full of more content than any previous patch including Boss Mutations, Minibosses, and the new Scrap Currency system. If you'd like to read more about what's coming in Patch 3.0 we posted a blog about more of the upcoming features at the link below. https://store.steampowered.com/news/app/856610/view/55
2021-09-17 20:55 UTC · Community Announcements · Zipfinator
Hello everyone! We wanted to post an update on Beacon since it's been quiet for a few months while we are finishing up the big 3.0 patch. Things have taken a bit longer than planned as usual, but we're in the final stretch of development now and are still planning to release it on PC before the end of the year. We aren’t quite ready to announce a final release date, but development is nearly completed and we’re almost ready to leave Early Access with the release of 3.0. Patch 3.0 will be the largest patch released so far out of Beacon's 20 Early Access content patches! Along with new enemies,
2021-04-09 00:25 UTC · Community Announcements · Zipfinator
{STEAM_CLAN_IMAGE}/32729802/d1cbc43a3d629b2c0ead46b82f45de9ec742f16f.jpg Patch 2.93 is out including another big chunk of fixes and balance tweaks! A big focus of the balance tweaks this patch was to balance Pickup items that use charges to make them more desirable to pick up compared to Passive Pickups. All Active Pickups have more charges now and abilities have been rebalanced when they felt underwhelming in combat. Many Weapons have had balance tweaks as well with Heavy Weapons getting the most focus. Reload times on almost all heavy weapons have been reduced along with some other buffs to
Full appinfo as delivered by Steam PICS, changenumber 37438766. Also at /api/app/856610/raw.
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