Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:20 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-06-25 17:56 UTC · Community Announcements · Eules
Hello there, We're happy to welcome to the 2020 Summer Sale! From June 25 to July 9 you can get Grimshade with 50% discount, the highest one of all times, for you and your friends to team up with sniper-badger Charlie and test your skills in complex turn-based combats against the eery invasion. The Kingdom of Brann awaits for its champions! {STEAM_CLAN_IMAGE}/32833993/a7cdbf8aa70db6d372ce8eba2d9a3d7639ffde30.jpg Along with this fantastic news, Grimshade is out on Nintendo Switch today, available in North and South Americas, Europe and Australia regions, offering the gamers a slice of magical i
2019-12-19 22:17 UTC · Community Announcements · 303
Hello everyone! In this patch we did: 1. Fix side quest "Captain Bran", now it can be finished and the game doesn’t crash because of it 2. Character optimization 3. Memory optimization 4. Minor fixes of dialogs and cut scenes We will be happy to hear your comments and make Grimshade even better! Have a nice day! Talerock team
2019-10-04 16:23 UTC · Community Announcements · 303
Hello everyone, It's been a while! Today we're eager to introduce you the new Update v1.4, bringing new essential changes. We do hope that it's the final pack of improvements the game gets before the Nintendo Switch announce comes along! What's new in v.1.4: Three new battle scenes added: Southern Marshes, Deep Mire, Crystal Cave; New apparels for Charlie and Alister. They are available to buy from NPCs; The final optimisation's update: locations and battles load and perform even better than before; Also added: Detour obstacles system improved; Cut-scenes and dialogues fixes; Achievement "Didn
2019-06-24 09:41 UTC · Community Announcements · Eules
Hello everyone! We keep working on Grimshade, improving the game here and there with each new update. So, what does the version 1.3 bring us: We've done a huge work optimising the performance on in-game locations and battle scenes. And there will be more. Playing on a high-resolution you should wait for the credits' showing longer than on the lower one. Now it should work correctly. Added new apparels for Kiba, Ruby, Mondoe and Durandell. The Party Manager now show your development progress for Special Skills of each hero. Modified the trading interface. Clavier finally lost his arm. Previousl
2019-04-30 10:26 UTC · Community Announcements · Eules
Hello everyone! Today Grimshade was updated to version 1.2. Based on our update's plans and community feedback, this major update features a rebalanced healing system, an improved optimisation and performance and a brand new in-game Glossary. Also, we've redesigned the final boss, Terror Weaver, making the fight more intricate and challenging than it was before. Ready to face it again? Major improvements: - Added the Glossary - Total redesign of final boss: Terror Weaver with his dark retinue became much stronger. - Increased the number of items obtained from defeated monsters and stashes. - R
2019-04-22 13:15 UTC · Community Announcements · Eules
Hey everyone! In this update, we've optimised the performance of in-game locations and battle scenes, improved the English localisation and implemented our usual bunch of minor fixes. Major Fixes: Numerous fixes of spelling and punctuation errors in the English localisation. Optimised performance at Arthu's Ruins and Arthu's Marshes battle scenes. Performance improvements in all locations and battle scenes. Minor fixes: Added two new tips on loading screens. Minor fixes in descriptions of "On the sacred paths" quest. You can't complete "On the sacred paths" quest multiple times now. Fixed the
2019-04-11 13:16 UTC · Community Announcements · Eules
Hello everyone! In this late-announced patch, we've set up correctly our difficulty levels, fixed some old issues and brought our usual lots of minor fixes and updates. Major Fixes: Difficulty levels are adjusted and corrected, bringing you Difficult, Normal and Easy modes. You may explore their descriptions while setting a new profile. Moreover, we've added a checkbox named Iron Man. If you're going to complete the "A man can die but once" achievement, this setting will restart a battle anytime your hero is dead. POI are set on their spots and highlighted in a specific moment. Fixed a bug whi
2019-04-09 05:48 UTC · Community Announcements · Sargus
Hi everyone! Today we patched a blocker that prevented a major cutscene in Brann from finishing properly and made several fixes to the much maligned Silver Enphimeriscusul quest. Along with multiple overall stability fixes and our continued effort to further optimize combat scenes for lower-tier hardware. Major fixes: Captain Brann Nyquist cutscene should no longer freeze.Changed Brann’s zone map to more closely reflect the structure of individual locations.Fixed Gukah’s dialogue in the Umbrage Weald Camp to properly give rewards.Fixed the game’s final quest objective to reflect the events tak
2019-04-05 04:15 UTC · Community Announcements · Sargus
Hi everyone! This patch should, hopefully, stabilize the entirety of the main quest for the majority of players, while at the same time bringing enhancements and better usability for those playing at higher resolutions, along with the usual collection of smaller bug fixes and quality of life improvements. Major fixes: It is now possible to finish Matilda’s part of the Silver Enphimeriscusul quest, after giving Basil the best flowers.Basil will now remove the appropriate amount of flowers from the player’s inventory.All UI elements should now scale correctly for resolutions higher than 1920 x 1
2019-04-03 02:45 UTC · Community Announcements · Sargus
Hi everyone! In tonight’s patch, we primarily target the leftover issues that prevent some side-quests from being completed for some users, while improving the stability of the main quest and combat encounters throughout the game. Major fixes: Made several major logic fixes in the quest Silver Enphimeriscusul. It should now function correctly.Fixed a number of journal entries for the quest Silver Enphimeriscusul.Made several major logic fixes in the quest Gardener. It should now function correctly.Added a slider to the game settings tab that allows players to adjust combat speed.Basil will now
2019-04-01 18:55 UTC · Community Announcements · Eules
Hi everyone! It’s been a busy weekend and an even busier Monday. We’ve managed to fix a significant amount of issues that are being reported by you, our amazing and patient players. New additions: Added a slider to the game settings tab that allows players to adjust combat speed. Major fixes: Fixed an issue with enemies having one less avoidance token on normal and easy difficulty. Fixed an issue that prevented players from receiving a map marker unlock in the green Moo’Shoe camp. Fixed an issue that prevented Larvae from spawning in the Arthu Ruins after receiving the quest Winter Survival Ki
2019-03-29 20:11 UTC · Community Announcements · Eules
Hello! In this Friday Night Update. Major fixes: Fixed a cutscene in the Big Hunt quest. Added a new difficulty level — Very Easy; Fixed a blocker on the Streets-of-All-Trades. Now you can walk in and out to the Backer Street location without any issues; Fixed a combat blocker caused by the Bleeding status; Numerous localisation's fixes. Minor issues: Fixed a dialogue in the Spicy Wind tavern. Added a quick travel point at the market in Capitan Brann's quest. Some visual editings on a Night Brann's battle scene and Arthu's Marshes' locations. If you face any issues, please, report it via Discu
2019-03-28 20:18 UTC · Community Announcements · Eules
We've just updated the game to fix all these issues you have been reporting us the whole day! Minor issues: Bosses achievements fixed — some of them didn't work correctly. A pop-up window with hero/enemy description was moved away from the centre of your screen. So, you can look at the battlefield without any obstacles. :) Dragging and dropping the equipment in the Character window perform much better now, especially at the battle. Low-quality graphics settings made all the object's shadow squarish. Now we've made them more roundish. More important fixes: Fixed the wounds issue — any load remo
2019-03-27 18:38 UTC · Community Announcements · Eules
Hello everyone! Our sincerest thanks for all the feedback you share with us! It's been a rough day as we've got A LOT of comments and emails. Our team is on duty in our communities, replying comments and aggregating bug reports you post here. The first day - the first update. That's what we've changed: 1. Kiba stopped wearing the spacesuit after his nightmare in Spicy Wind tavern. 2. Screen resolution issues fixed — If you've already played the game, please check in-game Settings (not Unity) and choose your native screen resolution. If your screen resolution is lesser that recommended (1920x10
2019-03-26 23:22 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Dominic Tarason)
Some might tell you that taking a badger to a gun fight is poor tactics, but when the badger also has a gun, as he does in new RPG Grimshade, it’s genius. Released today, it’s a JRPG-ish steampunk fantasy adventure with turn-based tactical combat, and a menagerie of human and furry characters, including mustelid sniper Charlie. I’ve had the chance to play a little of it so far, and some purple prose (admittedly delivered by an overly dramatic villain) aside, it seems like an interesting little romp, and a solid debut from new studio Talerock. See the launch trailer below. (m
Full appinfo as delivered by Steam PICS, changenumber 36320170. Also at /api/app/858100/raw.
{
"appid": "858100",
"common": {
"name": "Grimshade",
"type": "Game",
"oslist": "windows",
"osarch": "",
"logo": "fc44042585c2b57dd5b371700d5f73ef0808b48d",
"logo_small": "fc44042585c2b57dd5b371700d5f73ef0808b48d_thumb",
"icon": "9a140f2a478a2e60d7d92d7444f5a795c3075c8b",
"clienttga": "b8011a2d5df8601cf9b1c3e1c22b3f1e125f38d6",
"clienticon": "d46d0a668c76039e7270825c7a9185fdb94f31dd",
"linuxclienticon": "3ed5a69bcb93be61d127904c4ba2183dfce5178f",
"releasestate": "released",
"languages": {
"english": "1",
"russian": "1"
},
"content_descriptors": {
"0": "5"
},
"restricted_countries": "DE",
"metacritic_name": "Grimshade",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "77.50730282375852",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "77.50730282375852",
"height_pct": "100"
}
}
},
"store_asset_mtime": "1561147492",
"associations": {
"0": {
"type": "developer",
"name": "TALEROCK"
},
"1": {
"type": "publisher",
"name": " Asterion Games"
}
},
"primary_genre": "3",
"genres": {
"0": "25",
"1": "23",
"2": "3",
"3": "2"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true"
},
"russian": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1553605283",
"metacritic_score": "53",
"metacritic_fullurl": "https://www.metacritic.com/game/pc/grimshade?ftag=MCD-06-10aaa1f",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "858100",
"content_descriptors_including_dlc": {
"0": "5"
},
"store_tags": {
"0": "122",
"1": "21",
"2": "492",
"3": "9",
"4": "4325",
"5": "10695",
"6": "5851",
"7": "1677",
"8": "1708",
"9": "1742",
"10": "4434",
"11": "4182",
"12": "1684",
"13": "4166",
"14": "6815",
"15": "14139",
"16": "21725",
"17": "17305",
"18": "3871"
},
"review_score": "6",
"review_percentage": "72"
},
"extended": {
"developer": "TALEROCK",
"publisher": " Asterion Games",
"homepage": "http://grimshade.co.uk/",
"listofdlc": "1061190",
"dlcavailableonstore": "1"
},
"config": {
"installdir": "Grimshade",
"launch": {
"0": {
"executable": "Grimshade.exe",
"type": "default",
"config": {
"oslist": "windows"
}
}
}
},
"depots": {
"858101": {
"config": {
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "4330094441533402757",
"size": "18859592254",
"download": "3945869232"
},
"beta": {
"gid": "6717882634669863290",
"size": "20434243546",
"download": "3854659520"
}
}
},
"hasdepotsindlc": "1",
"branches": {
"public": {
"buildid": "4512490",
"timeupdated": "1576785721",
"timebuildupdated": "1576782950"
},
"beta": {
"buildid": "3864588",
"timeupdated": "1559044468",
"timebuildupdated": "1559044468"
}
}
}
}