Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:20 UTC.
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2025-02-25 04:08 UTC · Community Announcements · adamvision
V21 - Housekeeping update Decreased install size Added a new toggle in controls to toggle between On Press or On Release of input Updated the Unity backend Implemented several translation suggestions Proper Cloud saving Cross-Platform Win/Mac/Lin now Migrating save files (copying not deleting so old one is still there) from old versions to new save location to be consistent with all my games. Removed additional exit menu and videos. Added unified Update text and "More Games By" panel on main menu that will be in all my games going forward. If you click the panel it will open to the games page
2025-02-06 21:30 UTC · Community Announcements · adamvision
Question: Does Ding Dong XL support Steam Deck play? Answer: Yes. Question: How fully does Ding Dong XL support Steam Deck play? Answer: Fully. Thank you for your time -adamvision *source: I play it on my Steam Deck
2024-12-10 17:50 UTC · Community Announcements · adamvision
Hey everyone, I had no idea I could share a message this way. Hopefully this works? My newest game Flip Flop XL is out now, its silly, pointless and if you liked my other nonsense you may enjoy this one. It has unlockables, Twitch integration, uhhh i dunno... it costs very little. PLEASE Download it and share with friends. Download it here! ːsteamthumbsupː Adamvision ːsteamthumbsupː https://clan.fastly.steamstatic.com/images/6878076/0afa20a5ed9a3e137eab29d45603b7ebb82b680f.gif
2023-05-08 17:12 UTC · Community Announcements · adamvision
I have exciting news! My newest game is out today! For those that enjoy the small arcade style games I create, Poosh XL should fit right in to your collection, check it out below, its currently 40% off for release week. I hope you'll give it a shot and have some fun with it. Thanks for the support all these years. I really appreciate it. -Adamvision https://store.steampowered.com/app/2055910/Poosh_XL/
2023-02-12 18:24 UTC · GamingOnLinux
Released back in 2018, the one-button arcade game Ding Dong XL from Adamvision Studios that has an Overwhelmingly Positive Steam user rating gets upgraded ready for Steam Deck. Read the full article here: https://www.gamingonlinux.com/2023/02/neon-smashing-one-button-arcade-game-ding-dong-xl-gets-improved-for-steam-deck
2023-02-11 17:16 UTC · Community Announcements · adamvision
Hey everyone! Since I have a new game coming out soon (Poosh XL - Wishlist here) I wanted to pop back into some of my other games and fix bugs and make some improvements. -Updated to a newer Unity Engine version -Fixed a bunch of minor reported bugs -Adjusted some particle effects to be less performance draining -Implemented a brand new internal leaderboards menu that shows you and the 9 nearest scores without leaving the game window. I also kept a button that links to Steam overlay full leaderboards externally. -Updated the Adamvision logo splash, no more bright white screen, this is the futu
2023-02-09 23:25 UTC · Community Announcements · adamvision
{STEAM_CLAN_IMAGE}/32763348/e0923f7b7e97d6133ae298eb2037eea2b7e3fcea.gif My newest arcade game Poosh XL is coming very soon! Make sure to Wishlist it if you want to be notified when it releases. https://store.steampowered.com/app/2055910/Poosh_XL/ Thanks as always for the support, I really hope you all will enjoy this one too!
2021-10-24 16:01 UTC · Community Announcements · adamvision
-Updated the Adamvision Studios logo to the newer version -Updated the Twitter account the @theadamvision -Added ability to hold 'Start' or 'Space' for 15 seconds in the main menu to be given points to spend on unlocking all player characters for free -Modified the Player Select and Mode Select menus to better display the different modes to players. (many people didn't know there is three modes to play) Thanks for all the support over the years! Adamvision Twitter || Twitch
2020-12-09 07:30 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Jake Green)
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. I feel like sometimes I get lost in chasing the new, shiny, high-tech offerings in gaming. This world is larger than ever, you can see individual snowflakes on Sad-Dad’s face, what about this many frames. Every now and then it takes a game like Ding Dong XL, so pure in its gaminess, simple in its mechanics, to realise why you bother playing games in the first place. (more…)
2020-01-28 17:04 UTC · Community Announcements · Nickervision
A new challenge awaits you in the brand new game changing Infinite Mode! Improved graphics, better balance, and many more additions and changes. Check out Ding Dong XL V7 now! {STEAM_CLAN_IMAGE}/32763348/a4d869a960a2e0915114ecc60bc25c23a3a4f052.gif Patch Notes: (additional leader boards + online for switch) New Infinite play mode added New Unlock-able Space Rocks skin Bonus Points power-up is now worth 5 Points Added Bit Blaster, Orbt, and Diamo songs for each of the special characters When you're stationary with a time slow power-up, the growth of the ball will stop completely Early button pr
2020-01-28 16:47 UTC · Community Announcements · Nickervision
A new challenge awaits you in the brand new game changing Infinite Mode. Improved graphics, better balance, and many more additions and changes. Check out Ding Dong XL V7 now! {STEAM_CLAN_IMAGE}/32763348/a4d869a960a2e0915114ecc60bc25c23a3a4f052.gif Patch Notes: (additional leader boards + online for switch) New Infinite play mode added New Unlock-able Space Rocks skin Bonus Points power-up is now worth 5 Points Added Bit Blaster, Orbt, and Diamo songs for each of the special characters When you're stationary with a time slow power-up, the growth of the ball will stop completely Early button pr
2019-04-22 17:24 UTC · Community Announcements · Nickervision
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32763348/90b80fe2d922611299e620c059749ba172111d1c.gif Patch Notes: -Added new skins to unlock -Added new background pop-up when you reach a new highscore -Modified the power up timers to no longer be on player and now appear in the background above and below the points counter -Updated to latest available translation suggestions from community form -Modified and upgraded various GFX and effects -Refined tutorial further EDIT (2019-04-30) V6s1 -Added Korean Translation -Added Japanese Translation -Added new selection indicators
2019-02-15 21:56 UTC · Community Announcements · Nickervision
Patch Notes: -Added Dual mode for players looking for an even bigger challenge (includes separate leader board) -Added five New Skins to unlock -Various small GFX/Gameplay improvements for +fidelity and +performance Thank you to everyone for playing and sharing the game with your friends and family I appreciate your support immensely. If you are enjoying my games, make sure to leave brief Steam Reviews and let others know to check them out, this is incredibly helpful for us small developers to get discovered by more players. :) Adam Nickerson Follow Nickervision Studios on Steam
2018-12-01 05:48 UTC · Community Announcements · Nickervision
Patch Notes: -Modified the Blade (power03) power up to now award a point for every enemy that you cut through during it's duration -Modified the Point (power00) power up to now award three points upon activation instead of two -Modified the Time (power01) power up to no longer completely stop time. Now the power will slow time to about 25% speed but for a longer duration. This adds more challenge as the enemies still move which decreases the over powered nature of this power up in end game times but also allows players to better get close calls on the slower enemies. -Slightly altered the over
2018-07-21 18:25 UTC · Community Announcements · Nickervision
Patch Notes: -Fixed, resolved, and improved a variety of effects and code based on improvements I made for the upcoming Ding Dong VR version. -Fixed Enemy07 not correctly slowing down during time stop. -Improved the ++ point power up effect. -Improved the time stop power up effect to make it easier to know when its running out. -The points text will now flash briefly every time your points change. -There is a new slight graphical effect on the edges of the screen that makes gaining a point even more satisfying. -Modified various explosions to be more efficient and look cooler. -Resolved a lag
Full appinfo as delivered by Steam PICS, changenumber 37720516. Also at /api/app/862570/raw.
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