Unity Player Security Patch
Patch for Unity Player security issue: CVE-2025-59489
Suddenly thrown into an unknown galaxy, you must explore, fight or befriend aliens and transform your ship from a small survey vessel into a powerful battlecruiser to unravel the mystery of the forces that brought you here and find your way home.
| App ID | 863590 |
|---|---|
| App type | Game |
| Developer | Wx3 Labs, LLC |
| Publisher | Wx3 Labs, LLC |
| Homepage | http://www.starcomnexus.com |
| Release date | 2019-12-12 18:05 UTC |
| Release state | released |
| Controller support | partial |
| Store page | store.steampowered.com/app/863590 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | StarcomNexus.exe | windows | ||
| 1 | StarcomNexus.x86_64 | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:10 UTC | $4.99 | $19.99 | -75% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20239399 | 2025-10-03 13:18 UTC | ||
| beta_0_10_stable | 3485568 | Rollback build for playin 0.10.x save games | 2019-03-28 10:47 UTC | |
| beta_0_12_stable | 3677956 | Beta 0.12 Stable | 2019-06-03 13:02 UTC | |
| beta_0_13_preview | 3791506 | Preview build for Beta 0.13 | 2019-05-03 14:21 UTC | |
| beta_0_14_preview | 3877473 | Preview build for Beta 0.14 | 2019-05-31 16:19 UTC | |
| beta_0_14_stable | 3877473 | Rollback build for playing 0.14 saves | 2019-09-25 12:43 UTC | |
| beta_0_15_preview | 4137491 | Preview build for Beta 0.15 | 2019-08-25 19:37 UTC | |
| beta_0_16_preview | 4203877 | Preview build for Beta 0.16 | 2019-09-17 14:57 UTC | |
| beta_0_16_stable | 4203877 | Rollback build for playing 0.16 save games | 2019-11-04 13:21 UTC | |
| beta_0_9_3 | 3352489 | Quality settings from in game patch | 2018-11-29 22:43 UTC | |
| beta_0_9_4 | 3394465 | Fix for controller auto-detect | 2018-12-21 15:06 UTC | |
| beta_0_9_stable | 3394465 | Rollback build for playing 0.9.x save games | 2019-01-27 18:11 UTC | |
| localization | 4547985 | Build for localization testing | 2020-01-07 14:37 UTC | |
| postrelease_patch_1 | 4515883 | Preview for first post-release build | 2019-12-20 15:35 UTC | |
| release_1_0_10_preview | 4537852 | Preview build for 1.0.10 (Windows and Linux) | 2020-01-02 20:36 UTC | |
| release_1_0_11_preview | 4738255 | Preview build for 1.0.11 | 2020-03-03 16:12 UTC | |
| release_1_0_3_linux_experimental | 4354667 | Experimental Linux | 2019-11-04 15:17 UTC | |
| release_1_0_preview | 4337159 | Preview build for v 1.0 rc | 2019-10-29 19:21 UTC | |
| release_1_0_12 | 20239399 | Build for 1.0.12 | 2025-10-03 13:17 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 863591 | windows | 1.58 GB | 723.12 MB | 7834625224712668204 | branches: beta_0_10_stable, beta_0_12_stable, beta_0_13_preview, beta_0_14_preview, beta_0_14_stable, beta_0_15_preview, beta_0_16_preview, beta_0_16_stable, beta_0_9_3, beta_0_9_4, beta_0_9_stable, localization, postrelease_patch_1, release_1_0_10_preview, release_1_0_11_preview, release_1_0_3_linux_experimental, release_1_0_preview, release_1_0_12 | |
| 863592 | linux | 1.63 GB | 743.97 MB | 1998458034144377253 | branches: release_1_0_10_preview, release_1_0_11_preview, release_1_0_3_linux_experimental, release_1_0_12 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20239399 | public | 2025-10-03 13:18 UTC | 3 hours ago |
| 20239399 | release_1_0_12 | 2025-10-03 13:17 UTC | 3 hours ago |
| 4738255 | release_1_0_11_preview | 2020-03-03 16:12 UTC | 3 hours ago |
| 4547985 | localization | 2020-01-07 14:37 UTC | 3 hours ago |
| 4537852 | release_1_0_10_preview | 2020-01-02 20:36 UTC | 3 hours ago |
| 4515883 | postrelease_patch_1 | 2019-12-20 15:35 UTC | 3 hours ago |
| 4354667 | release_1_0_3_linux_experimental | 2019-11-04 15:17 UTC | 3 hours ago |
| 4203877 | beta_0_16_stable | 2019-11-04 13:21 UTC | 3 hours ago |
| 4337159 | release_1_0_preview | 2019-10-29 19:21 UTC | 3 hours ago |
| 3877473 | beta_0_14_stable | 2019-09-25 12:43 UTC | 3 hours ago |
| 4203877 | beta_0_16_preview | 2019-09-17 14:57 UTC | 3 hours ago |
| 4137491 | beta_0_15_preview | 2019-08-25 19:37 UTC | 3 hours ago |
| 3677956 | beta_0_12_stable | 2019-06-03 13:02 UTC | 3 hours ago |
| 3877473 | beta_0_14_preview | 2019-05-31 16:19 UTC | 3 hours ago |
| 3791506 | beta_0_13_preview | 2019-05-03 14:21 UTC | 3 hours ago |
| 3485568 | beta_0_10_stable | 2019-03-28 10:47 UTC | 3 hours ago |
| 3394465 | beta_0_9_stable | 2019-01-27 18:11 UTC | 3 hours ago |
| 3394465 | beta_0_9_4 | 2018-12-21 15:06 UTC | 3 hours ago |
| 3352489 | beta_0_9_3 | 2018-11-29 22:43 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:10 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Patch for Unity Player security issue: CVE-2025-59489
Greetings commanders! Most of you probably know that I've spent the past 4+ years working on a follow-up to Starcom: Nexus, called Starcom: Unknown Space. It's not a direct sequel, but another chance to explore a new universe, with new enemies and allies, and a new story. (Maybe with some hidden connections to the Nexus story...?) I'm excited to announce that it has just officially graduated to 1.0 release, coinciding with Steam's Space Exploration Fest with a 20% launch discount. And there's now a bundle with both games for an additional 10% off. https://store.steampowered.com/bundle/44628/St
Greetings commanders! As many of you know, the Starcom follow-up title "Unknown Space" has been in Early Access for the past 18 months. Neither a direct sequel nor a reboot, the game gives players a chance to explore a new universe, filled with new enemies and allies, discoveries and mysteries (and maybe some connections to the Nexus storyline...). It is now approaching 1.0 release and will have a price increase at the end of the current discount period. With over 230 planet anomalies across over 150 star systems, Starcom: Unknown Space is larger and, according to most players' impressions, be
It's been almost 3 years since Starcom: Nexus graduated from Early Access and I've spent most of that time working on the follow-up title. Based on player survey responses, I've kept the core gameplay close to the original, while at the same time trying to improve a number of features. While I'm immensely proud of Starcom: Nexus, there were a number of aspects that both players and I felt could be improved such as the appearance and layout of ship modules, improved mission tracking, autopilot etc. The game is neither a direct sequel, nor a reboot. I won't say more for the benefit of players wh
It’s been a little over two years since Starcom: Nexus graduated from Early Access. Shortly after graduation, I posted a survey to find out what players liked most, and what areas they felt could use improvements in a follow-up title (more about this in a bit). Since then, I’ve received almost 1000 responses. Combined with the 1300+ player reviews on Steam, posts to the discussion forums and in-game feedback, I feel like I have a good idea what players loved about Starcom: Nexus (as well as the most common complaints). Exploration Players really loved the feeling that they were exploring a mys
Following the invasion of Ukraine by Russia, I've considered what I want to do beyond state my support for Ukraine and condemn the terrible violence ordered by the Russian president. I've decided that any sales revenue that Steam identifies as being from the region (Russia, Ukraine, & CIS) will be donated to help the Ukrainian people. I'll apply this retroactively from the beginning of 2022. I've started with a donation to Médecins Sans Frontières (Doctors Without Borders). As a small indie game, this is not a large amount of money. But I'd rather be doing something small now than waiting unti
{STEAM_CLAN_IMAGE}/33465355/68c2184bc51ffe331c39dc690df57f75585238a1.gif Starcom: Nexus has now been fully translated into German and Russian! Select your language from the language dropdown in the game's main menu to set your preference. The game has over 70,000 words of text in its conversations, anomalies, discoveries, etc., so there may be some errors. Please report any problems you find in the game's Steam discussion forum. Note: the mission log records the events in whatever language you were in at the time, so if you change language mid-game you may find the log unable to display the te
Version 1.0.10 is now live on the default branch. This is a relatively minor patch from a gameplay perspective, but a large amount of text has been moved into localization files in preparation for translation work. It's been tested in Beta by a couple dozen brave commanders on the opt-in branch, but there's always the possibility of bugs slipping through. As always, please report any issues on the Discussion Forums. Also, this version includes an updated Linux build. Thanks for playing Starcom: Nexus!
{STEAM_CLAN_IMAGE}/33465355/6abcd04dc19f818ba5ad6fc5f3e9ba1466431ab9.gif Exactly one year ago today, Starcom: Nexus launched into Early Access. Thanks to the support, playtesting and feedback from the thousands of players to experience its evolution, the game is now ready for general release. In that time, there have been many updates, new features, alien races, technologies, missions and player suggested improvements. The universe has grown from a few dozen sectors to a huge galaxy. There are now hundreds of unique planet encounters, spatial anomalies and artifacts. To celebrate the full laun
Build 1.0.4 is live on the default branch. This is a minor quality-of-life update. Change list: Several new music tracks, changes to environmental music logic Increase visibility of "!" planet icons on map Map/game zoom speed options Experimental Polish localization Minor bug and typo fixes
{STEAM_CLAN_IMAGE}/33465355/68c2184bc51ffe331c39dc690df57f75585238a1.gif For Steam users patiently waiting for Starcom: Nexus to graduate from Early Access, it's almost here. On December 12, after one year in Early Access, the game will enter full release. The year anniversary is actually a coincidence, I originally planned for the very start of December but had to postpone a week due to non-development related scheduling issues. Launching into full release does not mean that development will stop; it does mean that I believe the game has reached a state of full, quality playability. Also, to
{STEAM_CLAN_IMAGE}/33465355/c74d7672d8ba6f1ca72b7be9b7d138158639ca6b.gif Release Candidate 1.0.3 has been promoted to the default branch. If you've been playing 0.16, you can continue playing in that version by switching branches as described here. Here are the major changes from 0.16 to 1.0.3: Quick save system: player can now save (almost) anywhere with F5 Option to disable autosave on warp New sector environments, minor improvement to nebula performance Updates to various late game missions Additional missions New space artifacts New anomalies New reputation effects New achievement Improve
Release Candidate 1.0.3, currently available as an opt-in Beta, will be promoted to the default branch next week. This version fixes a number of bugs, adds some minor quality of life improvements, adds several new anomalies and missions and provides a bit more direction for the player during the mid to late game. It does not mean the end of development, but it does mean barring any unforeseen issues that the game should graduate from Early Access into general release before the end of the year, as promised. Expect an announcement of the exact date soon. This is a save-incompatible release, but
{STEAM_CLAN_IMAGE}/33465355/a2c81becfee0787b5b24f445e3c3d089b51e34ac.gif Starcom: Nexus is closing in on graduating from Early Access into general release. It's been quite a journey so far. Since launch, the size of the game universe has more than doubled. We've added new races, new missions, new technologies and weapons, lots of new anomalies, controller support, and hundreds of improvements based on player feedback. While more content is still being added, the core gameplay is well-polished. I expect there to be at least one more Early Access update before the game graduates, but the game's
{STEAM_CLAN_IMAGE}/33465355/813f1faeff21808c1c7111c0354adf117c113e04.gif Version 0.16.1 is now live on the main, "default" branch. If you have been playing 0.14 (the current default build) there are quite a few changes, particularly in the late game. This is the first version with an ending to the story line. Non-spoilery list of changes since 0.14: End game scenario New technologies New anomalies, now totaling over 200 unique New space artifacts and discoveries New side missions/side-quests New alien races Improvements to mission log system Changes to early game/tutorial Havok more powerful,
Full appinfo as delivered by Steam PICS, changenumber 37438766. Also at /api/app/863590/raw.
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