2026-09-02 15:19 UTC · Community Announcements · GFX47
Hi everyone!It's been a while, and I wanted to share my latest project with you.Respect the Horde is a top-down zombie game built around a familiar idea: when you can't win through brute force, outsmart your opponent.You're heavily outnumbered, so instead of trying to kill hundreds of zombies by yourself, you manipulate the horde's predictable behavior. Redirect them with obstacles, create bottlenecks and lure them into traps.It's obviously very different from Gladiabots, but if you enjoyed finding clever ways to exploit predictable behavior, you might enjoy this one too.Respect the Horde is n
2025-11-25 17:26 UTC · Community Announcements · GFX47
Hi everyone!I’m thrilled to announce that the Endless Escalation demo is now available!In case you missed it, Endless Escalation is a strategy-driven incremental game where you must carefully choose your army composition, buildings and upgrades to overcome ever-evolving enemy forces.🎥 Check out the trailer:If you enjoyed my previous games, long-term strategy, automation, or escalation mechanics, this one might be for you.This demo offers about 30-60 minutes of core gameplay so you can get a feel for the systems and pacing.▶️ Play the demo:I’d really appreciate any feedback (balance, pacing, U
2025-11-18 17:07 UTC · Community Announcements · GFX47
Hi everyone! I’m excited to share my new game: Endless Escalation.A strategy-driven incremental game where you must carefully choose your army composition, buildings and upgrades to overcome ever-evolving enemy forces.Key FeaturesStrategic Depth: Specialize your units to enhance their offensive and defensive power and counter your enemy. Will you focus on durable tanks, high-damage snipers, or balanced forces? Every upgrade path shapes your strategy.Battlefield Interactions: Unlock advanced buildings that alter combat dynamics and place them strategically on the map. Boost nearby troops, disru
2025-07-19 16:00 UTC · Community Announcements · GFX47
I’m excited to announce that my next game, Echoes of the Architects, will be launching on Steam July 25!If you enjoyed Gladiabots, you’ll feel right at home here, and then some. Echoes of the Architects is a fast-paced real-time strategy game where, just like in Gladiabots, you define how your units behave. But this time, you go even further:🛠 Design modular units and assemble your own army🧩 Program their behavior using a simpler priority based system⚔️ Spawn full armies instead of single squads📈 Manage your economy and adapt your build orders to your opponents🎮 Battle in real-time using w
2025-07-15 08:50 UTC · Community Announcements · GFX47
Gladiabots is taking part in the Automation Fest with its biggest discount ever!For a limited time, you can grab the game at an incredible 75% off, bringing the price down to under $4.Whether you're a seasoned strategist or new to AI-powered battles, there's never been a better time to jump in and take command!The Optimization Pack is also 50% off, making the bundle an even better deal for those looking to upgrade their experience!Looking to expand your collection? Check out the special bundles including other games from GFX47, offering even greater discounts when you grab them together.
2025-02-21 17:00 UTC · Community Announcements · GFX47
The demo for Echoes of the Architects is available on Steam! Echoes of the Architects is a fast-paced real-time strategy game that allows you to design your own modular and programmable units. Use strategic thinking and adaptability as you deploy your army and tactics to outsmart your opponents in dynamic skirmishes. The demo includes all core features of the game, offering 30 to 60 minutes of gameplay, where you can: Customize Modular Units: Design your army by choosing from a variety of modules to suit your strategy. Program Unit Behaviors: Set up advanced strategies with behavior scripting
2024-11-04 17:00 UTC · Community Announcements · GFX47
I'm thrilled to announce my next strategy game, Echoes of the Architects, with a brand new Steam page! Echoes of the Architects is a fast-paced real-time strategy game that allows you to design your own modular and programmable units. Use strategic thinking and adaptability as you deploy your army and tactics to outsmart your opponents in dynamic skirmishes. Sounds interesting? Be sure to add it to your wishlist: https://store.steampowered.com/app/3136490/Echoes_of_the_Architects/
2024-08-24 14:19 UTC · Community Announcements · GFX47
Fixed targeting a neutral base being considered as targeting an enemy base Fixed the rewind sound effect being played forever once triggered
2024-08-22 08:12 UTC · Community Announcements · GFX47
Fixed the logo placement in the boot loading screen Fixed the camera going through bots in the team setup scene on wide resolutions
2024-04-03 17:00 UTC · Community Announcements · GFX47
I'm thrilled to announce the official launch of No Plan B on Steam, following a highly successful early access phase with an impressive 90% positive reviews! In No Plan B, the challenge is to carefully plan your team's tactics in close quarters battles. Use the timeline to synchronize each door breach, grenade throw and room entry with precision. Watch your team execute your plan autonomously in epic cinematic replays. Take on challenging roguelike campaigns or standalone missions. It launches with a 10% discount available for one week: https://store.steampowered.com/app/1269020/No_Plan_B/ Gla
2024-03-15 23:06 UTC · Community Announcements · GFX47
No Plan B is the Tactical Planning Game I've been working on for the last 3+ years. Carefully plan every detail of your team's tactics; they operate autonomously with No Plan B! Assemble your squad, customize their gear, and capture epic cinematic replays. Enjoy endless replayability through challenging roguelike campaigns and quick single missions. Check out the trailer: 🗓️ Mark your calendars for April 3rd, as that's the day when No Plan B 1.0 will officially release on Steam! It will be packed with all the features and improvements that have been implemented during its early access phase:
2023-12-19 09:45 UTC · Community Announcements · GFX47
Defaulting to closest entity when a ClosestToAXXX selector find an equality (for real this time) Removed all the force field push nodes Updated the community translations
2023-11-07 08:39 UTC · Community Announcements · GFX47
I was recently the target of a social engineering attack via Discord. A friend's account, who had previously been attacked by the same group, was used to ask me to download a game they were working on and send them my feedback. The executable contained malware... Although I cannot verify it, the attackers claim to have extracted the Gladiabots player database. In addition to game-specific data that has no monetary value, the database contains the following info: - the email address of players who played the game on multiple devices => If this is your case, please be extra careful with the emai
2021-06-22 08:02 UTC · Community Announcements · GFX47
Updated the campaign missions with AIs from season 5 Increased the initial credits (1000 -> 5000) Made bots on force fields unpushable Added a 1m/2m distance filter category Increased the base capture approach distance (1m -> 2m) Defaulting to closest entity when a ClosestToAXXX selector find an equality Improved the starter kit AIs Renamed the "capture base" action to "conquer base" Updated the texts localization
2021-06-21 08:44 UTC · Community Announcements · GFX47
Campaign: removed all the force field push nodes Reminder: here's how to switch to the latest dev version branch {STEAM_CLAN_IMAGE}/32875927/91c94c0eef199328e01ef09412fcf06205b9b5d1.gif
Full appinfo as delivered by Steam PICS, changenumber 37438766. Also at /api/app/871930/raw.
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