Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
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2025-10-30 16:16 UTC · Community Announcements · DanDanDaaaan
🔥 Zero Caliber 2 Remastered is OUT NOW! 🔥 Update: we just released a hotfix targeting some confusing controller instructions displayed during the tutorial, which made controls confusing. More info here: https://steamcommunity.com/app/2719740/discussions/0/725768672857237110/ After years of hiatus, we're back bby, Zero Caliber 2 Remastered is finally here - rebuilt for PCVR and packed with more chaos, firepower, and intensity than ever before. This is a full-scale VR shooter through and through, featuring:Single-player, 4-player co-op, and classic PvP from day one 🎯 Completely overhauled mis
2025-10-27 17:00 UTC · Community Announcements · DanDanDaaaan
Whatup, champs?We’re absolutely smashing it - closing in on 40,000 wishlists already. Unreal! We genuinely thought 35K would be our ceiling before launch, but you lot clearly had other plans. Even though 45K still feels a bit out there, we’re going to aim for it anyway. Because at this point, why not? You’ve proven time and again that the VR community can move mountains (or at least push a stubborn indie team straight through them).Can we make it happen? Who knows. But either way - you’re all absolute madmen, and we’re beyond grateful for the support.Let’s see how far we can take this before r
2025-10-24 17:00 UTC · Community Announcements · DanDanDaaaan
Hey everyone,If you haven’t played Zero Caliber VR, now’s the perfect time to jump in. It’s currently 60% off, so for 10 bucks you can catch up on the story before Zero Caliber 2 lands on October 30.Zero Caliber 2 takes everything we built with the first game and turns it up several notches - bigger, faster, more intense, and built from the ground up for PCVR.So if you want to see where it all began before things get really wild, now’s your chance. And if you don't want to miss the release, you can wishlist the sequel here: By wishlisting, you also contribute to the launch price dropping even
2025-10-21 19:28 UTC · Community Announcements · DanDanDaaaan
Hey everyone,You’re all absolutely amazing, did you know that? Thanks to our joint efforts, we’ve officially passed 35,000 wishlists, which means we can drop Zero Caliber 2’s launch price to $24.99 (down from $29.99)! It’s all thanks to YOU. The VR community really is something special. ❤️ We’re not setting crazy expectations, but hitting, or even getting close to 45K would be absolutely wild.Let’s make one final push before Zero Caliber 2 drops in just 9 days, on October 30.Here’s how you can help:Wishlist Zero Caliber 2 on Steam (step 1): Share this with friends, or your favorite VR communit
2025-10-17 19:02 UTC · Community Announcements · DanDanDaaaan
Hey everyone,We’re just a couple of weeks away from Zero Caliber 2’s Steam release, and it’s finally time to show you what we’ve been cooking up. We’ve talked a lot about how much work went into building one of the most varied and action-packed VR shooter out there - now it’s time to prove it. Our latest devlog features gameplay snippets from all 12 campaign missions, each with its own unique setting, pacing, and combat style: From tight urban fights to large-scale open battles, every mission was designed to push the limits of what a VR FPS can feel like - whether you’re playing solo or with u
2025-10-14 13:58 UTC · Community Announcements · DanDanDaaaan
Hi there, just a quick update: We’re closing in on 35,000 wishlists (currently at 34.295), which honestly feels surreal in today’s VR landscape. Let’s be real: it’s not the easiest time to be making VR games. The big players aren’t exactly making it simple for indie teams to thrive, and yet here we are, thanks to all of you. We never imagined we’d be anywhere near this number before launch. Seeing the VR community rally behind a project like this means more than we can put into words. You’re helping us prove there’s still room for story-driven, co-op, and PvP VR shooters made with heart.Anyway
2025-10-10 13:51 UTC · Community Announcements · DanDanDaaaan
Hey everyone,Our last giveaway post kinda got buried under all the news that followed - so we’re doing Round 2 to give everyone a fair shot!We’re giving away 4x2 copies of Zero Caliber 2 Remastered - that’s four lucky winners, each getting a copy for themselves and one for their Co-op partner of choice. Important: If you already commented on the previous giveaway post, you’re still in the raffle. Commenting under this post just doubles your chance of being drawn. Here’s how to enter:Wishlist Zero Caliber 2 Remastered on Steam (step 1): Comment "wishlisted" under this post, so I can contact you
2025-10-07 13:28 UTC · Community Announcements · DanDanDaaaan
Hey everyone, We just dropped a new devlog going through everything you need to know about Zero Caliber 2. I made sure to put in never-before-seen gameplay footage - I would totally watch it if I were you! (Or read it below - I included pics to illustrate the awesomeness.) If you'd prefer to read up on what's waiting for you in our most ambitious game yet, here it is in written form:▶ INTROWe’re almost there. The release candidate build of Zero Caliber 2 is currently in testing - both internally and with our amazing beta testers. If nothing serious comes up, we’re launching on Steam on October
2025-10-02 14:03 UTC · Community Announcements · DanDanDaaaan
Hey everyone,We're about to hit a huge milestone: 30,000 wishlists for Zero Caliber 2! That means we’re only 5K away from the next step in our wishlist campaign - and if we get there before launch, we’ll be able to drop the launch price to $24.99! For us as a small indie team, this is massive. Zero Caliber 2 has the scale and feel of a big-budget shooter, but it’s being built by a handful of passionate devs who just want to keep VR shooters alive and evolving. We can’t even describe how much every single wishlist helps - it literally keeps the lights on and fuels our mission to keep making VR
2025-09-29 19:08 UTC · Community Announcements · DanDanDaaaan
Hey everyone, We’ve been heads down for months pimping and enhancing the gameplay, graphics, effects, pushing through bug lists, adding new features and testing like maniacs. The Release Candidate build is in its final stretch, and unless something truly wild happens, this is it - release day is locked. Zero Caliber 2 is dropping on October 30. Why are we so excited? Because PCVR doesn’t get moments like this very often anymore. It’s rare these days to see a new VR shooter drop that isn’t just a lazy port or a quick arcade experience. Zero Caliber 2 is the opposite of that. It’s a full package
2025-09-24 14:24 UTC · Community Announcements · DanDanDaaaan
Hey all, We're entering the finish line - Zero Caliber 2's release is around the corner! And we've almost reached our next wishlist milestone already - HUGE thanks to everyone who contributed! But that's not all. We're giving a very special, limited time MP5 skin to everyone who wishlists the game!It has its own water splash effects and everything. Here’s how to claim your reward:Wishlist Zero Caliber 2 on Steam (step 1): Join our Discord -> https://discord.gg/xrealgames (step 2)Wait for the announcement on how you can get the skin when the game drops.⚠️ IMPORTANT: we can only grant you this s
2025-09-22 16:33 UTC · Community Announcements · DanDanDaaaan
Hey friends, How's it going? Here's a little update on our social experiment: We're making good progress - our initial milestones however might've been a little bit too optimistic, so we lowered the numbers. And with that, we've already reached our 1st milestone, so our launch price dropped to $26.99! Can we go even lower? 35K would be a dream come true! Here’s how you can contribute:Wishlist Zero Caliber 2 on Steam (step 1): Tell at least 1 friend about our mission (step 2)Join our Discord (optional) -> https://discord.gg/xrealgames If you've already wishlisted the game, don't forget to drop
2025-09-05 18:29 UTC · Community Announcements · DanDanDaaaan
Hey everyone, There aren't many Co-op VR games releasing nowadays, but we're here to change that! As you can tell, we’re currently trying to spread the word to keep our momentum going.We're ready to drop Zero Caliber 2 Remastered's launch price if we hit certain wishlist milestones!As a self-funded indie team fighting to keep native PCVR (and our studio) alive (especially the single/Co-op/PvP combo genre), we’re gearing up to drop one of the most epic PCVR shooters to date. We’d LOVE to make the launch price as low as possible for y'all - but we need to hit these wishlist milestones first: Her
2025-08-22 13:50 UTC · Community Announcements · DanDanDaaaan
Hey everyone, A lot of you have been with us since the Zero Caliber VR days. You helped our small team build and shape this franchise into what it became - one of the very few VR shooters with full single player, Co-op, and PvP support. We haven’t forgotten that. So here’s a little something for y'all ahead of the Zero Caliber 2 Remastered launch: We’re giving away 2 copies of the game - one for you, and one for your Co-op squadmate of choice. Here’s how to enter:Wishlist Zero Caliber 2 Remastered on Steam (step 1): Comment "wishlisted" under this post, so I can contact you if you win (step 2)
2025-08-13 13:45 UTC · Community Announcements · DanDanDaaaan
Hey everyone, We’ve rolled out a build that addresses the major compatibility issues many of you have asked about - including fixes for Virtual Desktop, other wireless streaming methods, and various HMD/controller setups (especially on Quest).We've had the build on our experimental branch for a while, and it looks like nothing major came up. Thanks everyone who jumped in and tested it! If the game didn’t work properly for you before, now’s the time to jump back in and give it another go. 🛠️ What’s been fixed:✅ Virtual Desktop & wireless streaming issues✅ Improved support for a wider range of
Full appinfo as delivered by Steam PICS, changenumber 38760211. Also at /api/app/877200/raw.
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