Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:49 UTC.
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2021-02-01 17:01 UTC · Community Announcements · Edmon
We're releasing a new update for Astra Exodus. It includes a number of fixes and balance changes that were decided thanks to the feedback we receive from the playerbase. Keep it coming, it helps with refining the game and improving it. Thank you. We hope you enjoy it. Version 1.01.09 Changes ------------------------------------------------------------------------------------------------------------- + Improved the habitability icons and added more info, so it's not only indicated with an icon + Improved the planet classification section overlay of the info screen + Fixed a bug in which the bas
2020-10-27 16:48 UTC · Community Announcements · Alberto
We're releasing a new update for Astra Exodus. It includes a number of fixes and balance changes that were decided thanks to the feedback we receive from the playerbase. Keep it coming, it helps with refining the game and improving it. Thank you. We hope you enjoy it. Changelog: + Made sure that the player can delete default designs as well, if he so desires + Made sure the text fits on the mission setup scene mission/sandbox description always + Fixed an issue in which the Vandaal Fighter bay was causing a NAN value for ordnance required + Fixed an issue on mission 3, in which the game didn't
2020-09-14 13:40 UTC · Community Announcements · Alberto
Update 1.01.07 releases today, and with it five new playable factions have been added to Skirmish mode. This latest update is the culmination of Atomic Kaiser's relentless work on expanding and improving Astra Exodus. You can find the full changelog below. As usual, let us know what you think, your feedback is always welcome. If you are on the fence, we are running a weeklong deal on Astra Exodus. Starting later today, the game will be 50% off for 7 days. {STEAM_CLAN_IMAGE}/33869498/2f222cb30b73931f34af7c905055178a22648535.png {STEAM_CLAN_IMAGE}/33869498/6e587d9933d7de1eabf7597dea25b44d7381593
2020-09-09 10:11 UTC · Community Announcements · Alberto
We are working on a new free update for Astra Exodus, which we aim to release sometimes next week. Among the usual number of fixes and improvements, there is one new addition that we think will really please you: we are adding 5 new playable factions to the game. Those are 5 factions which appear in the single player story campaign, and now you will be able to play as them in sandbox mode. We're looking forward to releasing it and hearing what you think.
2020-07-21 14:11 UTC · Community Announcements · Alberto
We are releasing a new update for Astra Exodus, bringing the game to version 1.01.05. This update consists in a number of fixes and additional polish. You can find the full changelog down below. Let us know what you think of it, and if you have further feedback for us don't hesitate to tell us please. Changelog: + Added an option to restrict the maximum number of autosaves per game session. The default number is 20, but it can go up to 100. + Got around a problem when loading saves that contain references to designs which are no longer valid, by loading them anyways (they might have been valid
2020-06-30 12:26 UTC · Community Announcements · Alberto
We are releasing the biggest update ever for Astra Exodus. It is truly a massive one, and we call it the Talos Arena Update. Talos Arena Update Highlights Battle Simulator Play battles right from the main menu. Select the your ships, the ones for your enemy and just start a battle. You can also adjust how large the battle is and even randomize it. Plus you can change the color of your ships. Quick Designer In order to make it practical, you can access a full featured ship editor right from the main menu, with all the modules in the game enabled. So you can quickly create any ship design you wa
2020-05-11 13:11 UTC · Community Announcements · Alberto
Hello Everyone, Atomic Kaiser has been working hard to improve and expand the game. We are currently working on a huge new update, bringing new game modes, tools heroes and much more! The full changelog can be found below. {STEAM_CLAN_IMAGE}/33869498/a3b9aa6a09f1dd21797ac36c412ed4bd0ee158e9.jpg Some of the main changes are: - Arena Mode - Configure armies and fight battles, testing your own designs and tactics! {STEAM_CLAN_IMAGE}/33869498/f6dc67979298d028334c4d8d31fc677fa09ddb52.jpg - Ship Designer - Now you can design ships for all factions right from the comfort of your main menu! Experiment
2020-04-21 14:51 UTC · Community Announcements · Alberto
Hey everyone. Fernando here again guys, first of all I hope you are all doing ok, with all that is going on. Stay safe! In any case, here I come with another entry of the Astra Exodus dev diaries. I thought since I’ve received lots of requests for a more in depth modding guide and pretty much many of us are staying indoors, it was a good time to actually do it. Why not before? Because I’ve been busy working on the next major update to the game, which we hope to reveal in a couple of weeks ;) you can expect news about it to come your way very very soon, so stay tuned! Anyway, onto modding now!
2020-03-24 10:02 UTC · Community Announcements · Alberto
Hi everyone! We are releasing a new patch for Astra Exodus, updating the game to version 1.00.06. Update 1.00.06 mostly focuses on fixes and both performance and quality-of-life improvements. Once again, thanks to everyone who provided their feedback to us, so that we could keep improving the game. Atomic Kaiser in the meantime will continue to work on their plans to further improve the game... stay tuned! Version 1.00.06 Changes + Reduced the default difficulty to Captain and the difficulty to get bonus plaques to General + Fixed a significant bug in which the AI retrofiting starships disable
2020-03-13 14:07 UTC · Community Announcements · Alberto
Two days ago we released the latest patch, 1.00.05, another rather big update containing a mix of fixes and new content (among which, the rather important new Retrofit feature, as well as improvements to Population management and the option to transport population from one colony to another). We really hope you are liking the updates we keep rolling out! We recently discussed our future plans for Astra Exodus, and recapped what updates we had released until then. We are still not ready to divulge our plans for the future, but we are working on improvement and new content which will make player
2020-03-09 14:04 UTC · Community Announcements · Alberto
Hi all. Today is another important day for Astra Exodus! We are releasing the biggest Astra Exodus update so far. The changelog is quite massive, and you can find the full changelog below. Unfortunately, some of the changes were structural, and as such this new update doesn't have savegame compatibility. Let us know what you think of the update: as usual your feedback is essential to us, so that we can keep improving Astra Exodus and making it better and better. And yes, we have some ambitious plans for the game, but we're not quite ready to reveal them... Version 1.00.05 Changes -------------
2020-02-19 20:26 UTC · Community Announcements · Alberto
Hey everyone. I am Fernando from Atomic Kaiser. It’s been a couple of weeks since the release of Astra Exodus now and we felt it was a good time to go over the launch, what went wrong and what went right, and talk about the future of the game, the updates we have released so far and a small hindsight over what we have in mind for the the future of the game, based on the feedback we have got since then. Launch Summary Sadly we didn’t have the best of launches for the game, as not only a couple of nasty bugs slipped by us, but on top of it all many people at launch were expecting something quite
2020-02-19 16:50 UTC · Community Announcements · Alberto
Hi all. We are releasing a new update, bringing the game to 1.00.04. We are going to release a new Dev diary later today, so be on the lookout for it. Our main point is that Astra Exodus' path continues, and we have future plans for it. In the meantime, you can download the new update, and find the full changelog below. As usual, many thanks to all those who gave us feedback and suggestions! It is very much appreciated. Version 1.00.04 Changes • Fixed a bug in which opening the load game panel, loaded automatically a mod, when a save from said mod is present • Made sure that custom starting po
2020-02-13 12:47 UTC · Community Announcements · Alberto
Hi all. We are releasing a new update for Astra Exodus, bringing the game to version v1.00.03. We'd like to thank everyone who provided us with feedback, as this really helps us with improving the game. This update in particular consists of a number of fixes and quality-of-life improvements. It also introduces experimental support for more types of resolution, like 3:2 and ultrawide. Version 1.00.03 Changes + Fixed a bug that was removing heroes in the campaign, like they do in the sandbox + Added experimental support and improved UI for 3:2 factor resolutions + Added experimental support and
2020-02-04 14:02 UTC · Community Announcements · Alberto
Hi all, we are releasing a new update for Astra Exodus, containing some of the fixes that were highly requested by the community. Admittedly, Astra Exodus needs some extra work, but this is what we are for. We won't stop working until Astra Exodus keeps improving and getting better and better, so stay tuned to check what's next for the game. You can find the full changelog down below. Please let us know what you think, as usual your feedback is extremely important to us, and it'll be very helpful as we start working on the next update. Thank you! Version 1.00.02 Changes + Fixed a bug in which
Full appinfo as delivered by Steam PICS, changenumber 34840642. Also at /api/app/880750/raw.
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