2026-03-11 21:20 UTC · Community Announcements · Zebec Games
Pushed 1.7.002 Alpha to the default branch. If you have been playing the alpha then nothing has functionally changed. If you were on the default/main build then check out the notes below. The game has been heavily overhauled: New UI + UX New enemies New towers Balance overhaul - changes to mutation, shields, damage types, and enemy stats. See the individual notes below. 1.7.000 - https://store.steampowered.com/news/app/881520/view/4339866062678325249?l=english 1.7.001 - https://store.steampowered.com/news/app/881520/view/4339866697713567460?l=english 1.7.002 - https://store.steampowered.com/ne
2026-03-09 15:30 UTC · Community Announcements · Zebec Games
Hello all!With Tower Defense Fest 2026 starting soon I have been diligently working on the next update (1.7.003 alpha / 1.7 proper). Unfortunately, it looks like I will not complete it in time. I am aiming to have it out as soon as possible but it is unclear if that will be today, tomorrow, or later in the week. There are significant changes to the save system and want to minimize pain when it rolls out which is taking time.Check out the details below - thanks for reading!Save File ChangesIn order to better support cloud saves and saves between the demo and full game the save files needed to m
2024-08-13 08:03 UTC · Community Announcements · Zebec Games
Hello all! Another week and another set of fixes! Appreciate all the help everyone is giving in Discord to find all the bugs and suggest improvements! You all are the best! ːsteamhappyː v1.7.002 Release Notes Fixed issues with the confirmation overlay on tower build buttons. Add confirmation to the tower sell button. Implemented confirmation settings in Options for sell/build/upgrade (build+upgrade share a setting). Potential Fix for Sappers hitting the core unintentionally. They should only collide with cores if there are no towers they can attach to. Tweaked rocket projectile rotation - look
2024-08-07 07:03 UTC · Community Announcements · Zebec Games
Hello all! Pushed a quick fix with some critical fixes. Unfortunately, due to changes to the save structure saves will be lost. Follow the instructions at the end of the article to attempt to recover your save. Special shout out to those in Discord helping to test and find all the bugs: Kasen, Sgt. Badass, kivalier, vic32768, and others! Thank you! ːsteamthumbsupː v1.7.001 Release Notes Fixed incorrect stats displayed in the upgrade card when building towers. Fixed music missing from Main scene when first loading the game. Fixed a variety of issues with creating saves + research loss bug. It i
2024-08-04 02:59 UTC · Community Announcements · Zebec Games
First off - It's been a while and I am glad you are here and still holding out! I think 2024 will be the year this thing finally goes live. I appreciate all the support you've given me over the years. Thank you all! - Jacob {STEAM_CLAN_IMAGE}/32968733/b74c1ab937a369a19c13d925cdc532799758fb5b.png If you haven't noticed Geometry Defense is participating in Tower Defense Fest and is on sale! While it is recommended to wishlist the game until it is ready... the base price of the game will be increasing in the near future in anticipation of the exit from Early Access. Current expectations are to ge
2020-10-06 05:53 UTC · Community Announcements · Zebec Games
{STEAM_CLAN_IMAGE}/32968733/ee10624ef8da80aefc613405cde414f29ced77df.gifQuick Update Hi everyone! Not sure if anyone is still around but I want to give an update on what's going on with the game. Where have I been? Well the short of it is that I have been MIA for some time but now I am back. The slightly longer answer is that I was only able to give my games focus before since I was working on them full-time. The last 1.5yrs I have been working a normal job and dealing with other life events. I have never given up on this game though. The goal is to see a complete Geometry Defense launch befor
2018-11-15 08:09 UTC · Community Announcements · Zebec Games
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32968733/135a769d8fc33ec44959e721fbd279896ae137bc.png Hello all! The main highlight of this patch are tweaks to the save system to avoid data loss. Keep in mind that the game has a single save file that is automatically updated. If you do not exit the game via the main menu you will risk losing progress. This patch now syncs the progress with the save system more often but if the game is closed unexpectedly some progress will be lost. I haven't been very active lately but I am working on balancing my time better to ensure a reg
2018-07-19 20:58 UTC · Community Announcements · Zebec Games
Hello all! Today marks the drop of the first Steam Early Access patch, v1.6.006. There have been many tweaks to enhance the usability on PC, Mac, and Linux. Take a look below! Highlights New menu effects for mouse overs. Fixed various text inconsistencies (tap-> click). I realized I overlooked some instances and will get them in the next update. New hotkeys Left Shift to enable speed up. Left CTRL for showing the enemy path. Space to Start Waves. Escape for Pause/Unpause and backing out of some menus. Q, W, E, A, S, D for controlling tower building. Arrows can be used to navigate build-able ti
2018-06-21 19:20 UTC · Community Announcements · Zebec Games
Hello all! Thank you for showing interest in my game. It has been a long road but I am glad to finally bring the game to PC via Steam. Geometry Defense has had a rocky life on mobile platforms (Android and iOS) and I have learned a lot along the way. I hope this is will be my most successful launch. I want to make it clear that the game will be B2P on PC and does not and will not contain any DLC or micro-transactions. It will be launching with a 40% discount and the EA price will be 50% of the full launch price. Unless you get the game for free, it is unlikely to ever be cheaper. I also want t
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