Nautikin Adventures has been released to 1.0!
https://store.steampowered.com/app/2244830/Nautikin_Adventures/
V.T. is a game where you live through the eyes of the protagonist throughout various horror stories a mix of fiction and non-fiction. Survive and explore the worlds within each story as you navigate unique sandbox environments with utterly terrifying atmospheres. 1-8 players.
| App ID | 883670 |
|---|---|
| App type | Game |
| Developer | Revmatek |
| Publisher | Revmatek |
| Release date | 2018-12-17 00:00 UTC |
| Release state | released |
| Controller support | full |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/883670 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | VT.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:00 UTC | $3.24 | $12.99 | -75% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 4532202 | 2019-12-30 00:43 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 883671 | windows | 6.84 GB | 2.57 GB | 4591735982248834543 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 4532202 | public | 2019-12-30 00:43 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:00 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
https://store.steampowered.com/app/2244830/Nautikin_Adventures/
For anyone interested in my latest game, check this out! Nautikin Adventures https://clan.akamai.steamstatic.com/images/41985425/21544a32834667ba9ba5d145fea1d825f31cabe5.png
Check it out! https://store.steampowered.com/news/app/2244830/view/6966546241855770493
This is what I have been working on: https://store.steampowered.com/app/2244830/Nautikin_Adventures/
All Revmatek games are now on sale!
Fixed bug with truck crash in intro 🛠 Optimizations for awful sporatic fps drop / loading issue at the house plaguing many on Very High settings! ☜(゚ヮ゚☜) Windows 7 optimizations 🤒 Fixed network id bug 🐛 Fixed audio spike on quit 🐜 👇👇👇👇👇👇 Note: If you are still having issues with performance, please try playing on a lower setting. (╯°□°)╯︵ ┻━┻
At long last People is ready for Early Access! https://store.steampowered.com/app/1023390/People/ Please leave feedback so I can make the game better! Questions? Start a discussion!
Changed some DX settings to improve loading Fixed issue where you cannot bind the left shift key Have questions or feedback? Start a discussion!
Most recent updates: Massive performance updates to stories and multi-player 2 New multiplayer maps and 1 new game mode Various bug fixes I do not plan to update the game regularly anymore with the exception of needed bug fixes (there are a few on my list). I am currently working on another title. Hatchet Mountain and other stories are now on hold as development efforts are dedicated elsewhere. Have questions or feedback? Start a discussion!
Version 3.09.2019 Update Fixed note in basement Re-scaled Tower so that scope works (PI-LH) Added Watch tower to rear of camp (PI-LH) Fixed Ladder witch doctor bug (head and arms shrink) Fixed Scope Sky Clipping / Clear Flags PRAT POV will no longer toggle during climbing activity Fixed brain-dead skinwalker outro Optimized Black Water Intro / Outro (reflection issues) Fixed hole where skinwalker players could "escape" and be stuck Fixed issue where keybinding display would not load on certain maps Note: Other things still on my list. Just fixing some bugs. Have questions or feedback? Start a
I am really enjoying the fan art! https://www.deviantart.com/alessamaster/art/Fan-art-V-T-786278744 https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32974929/e627b5f8ed9db33b5e2a476f959f188a33ebe077.jpg by Alessamaster If you have fan art send it to https://twitter.com/revmatek or start a discussion! I may consider putting them somewhere in the game just for fun! It certainly makes my day to see the artwork.
A new map is here! Longhorn is now playable! Longhorn is a larger map for Paranormal Invasion that was requested by a player. The map includes a large open air-strip / miltary outpost in the middle of nowhere with an AKM Full Auto Sniper. I am looking for feedback or suggestions on this map. It has some room for improvments / additions so let me know! Other side notes: Press M to toggle the music and N to toggle Night Vision on the scope (there are keybindings as well) https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32974929/c59b7cb3d2e69616ca0935b403ea3cb7b42b756a.png Impro
Patch Details: Black Water clouds are now more ominously lit Black Water multiplayer will now disconnect players when the host leaves Fixed LOD issue with tree from lobby camera Tweaked AI priorities Aliens will now, of their own accord* choose at random to target a player over barriers when that player is within reach. Meanwhile other aliens may choose to destroy barriers during this same window in the AI targeting cycle. The result will be a better balance between attacking aliens and aliens removing barriers Aliens will now of their own accord* when confronted by another player defending a
Fixed bug where skinwalker would sometimes attack where the player was instead of where he is currently. Fixed issue with Corn Farm UI Added fan art to fridge in "The House" ːsteamhappyː Fan Art by Taneli: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32974929/68d9431107d34369fd22f4663e3d368a02fc85b3.jpg Have questions or feedback? Start a discussion and I will fix it!
Patch Includes: Improved skinwalker pathfinding Skinwalker is now aware of multiple players Skinwalker will no longer disable unless another player(s) becomes the skinwalker(s) Skinwalker health will increase for every player that joins Skinwalker seems a bit more "unpredictable" Skinwalker audio sync for mp Added death cam to Blackwater Death cam activation delayed by 10 seconds Changed arbitrary multiplayer cap from 4 players to 8 players (Let me know if you want more and how this works. I don't have 8 people to test) Plans for next patch: Add indicator to the church escape Improve ladder be
Full appinfo as delivered by Steam PICS, changenumber 36000461. Also at /api/app/883670/raw.
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