Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-02-25 17:23 UTC · Community Announcements · BrickRoadDX
1.02d -Trying to pick up artifact with a second Crab dig action and a full inventory now simply doesn't pick up the artifact. (Previously it deleted the artifact but left the visual intact) -Right clicking a fish in the team-up box now returns all fish to your dice box (Previously discarded for sun)
2021-04-21 15:24 UTC · Community Announcements · BrickRoadDX
As it says on the tin, when you Team Up successfully, you also get a sunlight. Thanks to Octo from the BrainGoodGames discord for the suggestion. (Currently on Windows only)
2019-09-05 16:36 UTC · Community Announcements · BrickRoadDX
-Added new school: "Sand Shifters" Darkfish: Score a {VP} when you place it next to ONLY lightfish Lightfish: Score a {VP} when you place it next to ONLY darkfish Seastar: Resets sand when picked up -Fixed up coral tooltip, added a new end of game tip for coral -Adjusted the coral wording in the rules page and in the tutorial -Show a random help tip at the start of each game (disable in options) -Added "Can't discard" to bass tooltip -Fixed up tooltip hovering behaviour to be more intuitive -Fixed up sand choices hovering -Fish "possible die faces" tooltips now only show when you're not in the
2019-08-11 16:32 UTC · Community Announcements · BrickRoadDX
Militia is back with more bite-sized strategy that evolves to match your skill! Beat back hordes of ruffians that challenge you in Beam and Push World! https://store.steampowered.com/app/1070510/Militia_2/
2018-07-21 15:00 UTC · Community Announcements · BrickRoadDX
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33028749/8d6163359761f63d5b35291484ba63e36f96ad13.png Patch Notes: GAMEPLAY -Added small bonus to goals for each "1" they require -Added 1VP to all dice goals (should make smaller ones more valuable relative to big ones) -Angelfish "1" ability now creates a wild angelfish -Angelfish "1" ability now triggers exploration points -Anglerfish 1 ability now gives 2VP and a new fish rather than the regular enemy rewards -Weekly challenge is now 6 rounds (was 8) -If you have full artifacts, you can play on a space with an artifact and
2018-07-13 16:24 UTC · Community Announcements · BrickRoadDX
Feeling lucky on Friday the 13th? Time to roll some dice baby. Grab Rolling in the Reef on Steam here! (At a 15% discount this week!) You’d think making these would get easier, but I think this was the most difficult project I’ve ever made! Super happy with how it turned out, hope you enjoy Rolling in the Reef! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33028749/53c1b6aae4a96af05b7b096ced629fc767f29488.png
Full appinfo as delivered by Steam PICS, changenumber 34840731. Also at /api/app/884960/raw.
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