Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:24 UTC.
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2026-05-25 17:21 UTC · Community Announcements · Ting_Thing
Fixed: Command doesn't work (But the other numbers still do) Fixed: Check boxes for custom items effects do not save correctly. Some errors are also associated with this. Fixed: "Extra 3" Category for custom item sprite sheet doesn't animate correctly. Note: If you made any new custom items or edited any custom items in PB 11.0.0, please return to those items and check that all your settings are correct. Some things got jumbled up. Sorry for the hassle!
2026-01-25 06:32 UTC · Community Announcements · Ting_Thing
It's ready. Platform Builder 11 Beta is public!! By default, Steam will stick to the stable versions. To swap over to beta, go to your library, right-click on Platform Builder from the left panel, select "Properties..." then "Game Versions & Betas" and choose public_beta.As you may know from previous announcements, there is a brand new UI for HUD controls. I'll get to that in a minute. But that's actually not the biggest thing you'll notice. This update is primarily around graphics and visuals. The main menu is redone. Buttons and menus are redone. But more significantly, you can (1) select be
2024-12-03 03:53 UTC · Community Announcements · Ting_Thing
As per usual, see our Discord update-log channel for the latest on updates! https://discord.gg/j8ZYQhQYhU
2024-11-03 23:22 UTC · Community Announcements · Ting_Thing
As per usual, updates are posted on our discord channel.
2024-08-24 23:32 UTC · Community Announcements · Ting_Thing
Patch notes for Platform Builder 10.6.6 Exe exports are less cluttered so it's easier for someone to find the game after unzipping the file. Fixed: Error when pressing "D" key in the Platform Builder main menu Fixed: Certain character animations, especially when using custom character sprites, may be broken Fixed: There is a maximum of 30 things in managers. This should only be the case for layers. Fixed: The window name doesn't revert after exiting a game in the Explore Section. Fixed: Error when adding a custom enemy to the item box. Fixed: Custom enemies, items, etc. do not import properly
2024-07-21 22:52 UTC · Community Announcements · Ting_Thing
Platform Builder 10.6 Patch 5 Added an extra setting to adjust the smoothness of the view's movement when it is following the character(s). Fixed: When working in the manager, if you select an item to delete but press "N" to change your mind, a new element is created. Fixed: The music volume command is not working properly when using +, -, *, and / operators. Fixed: There are some errors related to custom items that go to your pause screen inventory. Fixed: Using moving platforms is buggy when the character has a sprite that is a different than the default size. Fixed: Ducking may be buggy whe
2024-05-12 20:58 UTC · Community Announcements · Ting_Thing
Platform Builder 10.6.3 is a patch with a few fixes: Built in game variables (like lives) or custom game variables can now be set in the title screen Startup command prompt and they won't be reset when you start a new game. A small update was made with the introduction timeline in the example file. Fixed: There is sometimes a problem getting the proper numbers on the right side of a formula in the command prompt. Fixed: If you try to do a ground pound during a propel or homing attack, the character will be stuck. Fixed: Backpack and cape is still visible if you left it active when you upload a
2023-12-24 17:57 UTC · Community Announcements · Ting_Thing
Merry Christmas everyone! Platform Builder 10.6 is Live! I'm going to post about this update in our announcements and upload log on Discord. If you're not already on our Discord channel, you can go here: https://discord.gg/j8ZYQhQYhU
2023-11-01 06:16 UTC · Community Announcements · Ting_Thing
Platform Builder 10.5.2 has a number of fixes. Most importantly, a system has been added to help restore missing games automatically. Some have reported this problem, and so here I am at 1 a.m. with my fingers crossed that this will fix the problem. I suspect this issue originated with the Steam Cloud feature that was never meant to be activated for Platform Builder. I don't know how it switched on because nothing was configured properly, but I turned it back off. 10.5.2 -Added a function to help restore missing game files automatically. -Built-in star items now use the levitate setting. -Adde
2023-10-28 20:21 UTC · Community Announcements · Ting_Thing
Finally, you can try before you buy! We just released a free demo for Platform Builder, which you can find on our game's store page. Here's the exciting part: Because of our need for feedback, we are offering FREE KEYS to any of our new users of Platform Builder who check out our demo, fill out our survey, and join our Discord channel! This offer is available for the first 150 respondents until December 1, 2023. It's rare for us to give away keys like this, so take advantage of this opportunity! First-time users of Platform Builder will receive more instructions on how to take the survey once
2023-10-21 00:54 UTC · Community Announcements · Ting_Thing
Hello everyone, Platform Builder's EULA on the Steam page has been updated. Here are the differences: A new section has been added which says this: "By using Platform Builder, you acknowledge that Platform Builder may collect and send quantitative data to the developer about how often Platform Builder is played on your computer, how long, and how it is used. This data is solely for the purpose of analytics, and none of the data is personal." In other words, Platform Builder will collect some analytics as you play it. Steam already does this somewhat with all of their games, as do most websites
2023-10-10 20:53 UTC · Community Announcements · Ting_Thing
Hello everyone, Platform Builder 10.5 is out! I'll be posting the full list of updates on our Discord Channel: https://discord.gg/j8ZYQhQYhU
2023-09-30 17:00 UTC · Community Announcements · Ting_Thing
Hey everyone, I had to revert Platform Builder down one patch number from 10.4.5 to 10.4.4. The reason is that 10.4.5 was compiled with the latest version of Game Maker Studio, and I hadn't realized that the latest update changed how assets are stored in memory. This creates many fatal issues in 10.4.5, and I will need some time to update the code and re-stabilize Platform Builder. Thanks for your patience and understanding! TingThing
2023-08-12 03:41 UTC · Community Announcements · Ting_Thing
Platform Builder 10.4.3 Patch notes: -Fixed: Moving multiple custom block at once will cause them to become the same kind even if they are different. -Fixed: Slippery function for custom block does not work properly for blocks with a sprite size larger or smaller than 32x32. -Fixed: Export to EXE fails for games with -1 in their course files. -Fixed: There are some problems saving games and variables with EXE packages. -Fixed: Editing a message block's message doesn't give a message at the top. -Fixed: "npc face right" command causes the NPC to face left. -Fixed: In the advanced lighting setti
2023-04-17 20:23 UTC · Community Announcements · Ting_Thing
Hi everyone, Platform Builder started as a simple "game-making game." But as I have continued to develop Platform Builder, so many new features have been added that it's starting to feel more like software. Users can now use a simple form of code (the command prompt), and those with the DLC can import their assets and export their games to .exe files. Although the easy controls, colorful user interface, and casual nature of Platform Builder still have a "game" feel to it. That's not going away. However, Platform Builder's capabilities have, in my mind, pushed it to the level of software. Becau
Full appinfo as delivered by Steam PICS, changenumber 38681756. Also at /api/app/885030/raw.
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