Europe, 39000 BC.
A group of people have arrived at a location suitable for a settlement. The lands are rich and fertile, but not uninhabited.
You will take command of a newly formed clan of Cro Magnon, in the final days of the Neanderthals. Your goal is survival and dominance.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:06 UTC
$0.99
$0.99
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No DLC known for this app.
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Description
Updated
Password
public
2992286
2018-07-31 11:24 UTC
Depots
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Name
OS
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Download
Public manifest
Notes
885321
windows
498.29 MB
270.68 MB
624754431792940169
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
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2992286
public
2018-07-31 11:24 UTC
6 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:06 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-08-14 16:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Fraser Brown)
Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser s been placed in charge of a tiny prehistoric tribe in deadly Stone Age survival management game, Cro Magnon. Manhome isn t much of a village, just a ring of knackered tents that provides shelter for a small tribe of hunter-gatherers. The latest fad is fire, and a small one burns away at the centre of the circle. That s it. That s Manhome. There s not even a Morrisons. We re probably hundreds of thousands of years from the first shop. To survive in Cro Magnon, you need to order individua
2018-08-01 17:17 UTC · Community Announcements · Mathias
Due to popular demand, we've put together a very simple quick start guide to help players get started with the game. It is based on the currently available features and will have to be updated frequently as we add new features or respond to player requests. The quick start guide is available from the Cro Magnon store page. /Mathias Lead dev
2018-07-31 18:52 UTC · Community Announcements · Mathias
The Early Access release is now live on Steam! We've been working hard over the last few days to get the savegame system replaced and implement the first 10 Steam achievements. Welcome to the the rise of the Cro-Magnon, and the demise of the Neanderthals. Hope you enjoy the experience! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33155363/577ad61110b9341b82f4f36c085a31be76bb5610.png
2018-07-26 17:01 UTC · Community Announcements · Mathias
For those of you who enjoy the hunt for Steam Achievements, we're happy to announce that we've added the first ones to the game. More will follow as we continue to add content to the game, but we've settled for 10 achievements to be in place for our Early Access launch. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33155363/577ad61110b9341b82f4f36c085a31be76bb5610.png
2018-07-13 08:26 UTC · Community Announcements · Mathias
We've decided to scrap the troublesome save system and create a new one from scratch, in order to be able to keep our release date. The new savegame system will be based on somewhat different principles and save only the data that's really needed (whereas the previous one would save just about everything). The upside is that the new save/load system will be really fast, while the main downside is that we need to put in some serious work hours to have it all done in time for release. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33155363/34d4bd1ef48171af0723b890d4ed443a731c
2018-07-10 11:00 UTC · Community Announcements · Mathias
Some issues with the save game system have been raised and we're working to resolve them. We've discussed publishing a version of the game early, without the option to save to let people get a feel for the game, but have decided against it for now. Since the Early Access release will contain only a single map and a (victorious) playthrough of this map will require several hours of playing time even for the very best player, it would not be fair to relase a game where each playing session meant starting over from scratch. However, we're hoping to have the savegame issues sorted shortly and the
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/885320/raw.