Multicellular will take you back in time, to the dawn of life. Build your multicellular organism and combat hunger, the environment, darkness and other organisms. Everything in this new world can kill you, will you be able to survive?
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2026-09-11 21:36 UTC
$9.99
$9.99
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public
3391045
2018-12-12 17:42 UTC
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886371
windows
365.01 MB
129.39 MB
4026669733672565088
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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3391045
public
2018-12-12 17:42 UTC
4 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
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2023-01-22 17:43 UTC · Community Announcements · Insane Dreamers
Hello friends! I'm updating all my old games with the latest engine I use for newer products. Unfortunately, with Multicellular, there is an error that I can't resolve, linked to the transition to the new version of Unity, so I couldn't update it as I did with the others. Multicellular was a small experiment, made with passion, that I wanted to carry on to create a small independent ecosystem, which is why I will always have it in my heart. Still, unfortunately, it has not been appreciated by the public as much as I had hoped :D. As I just said, I'm updating all my games, both new and older, s
2018-12-12 17:43 UTC · Community Announcements · Insane Dreamers
Hello, our friends! Christmas is just around the corner!!! To celebrate Christmas with you, we've created a new map: Ice Lands. We love winter, we love snow! We live in Italy, in Florence precisely and it hardly ever snows here 😞 In this map, you'll find little food, so it could be a good idea to switch to carnivore organisms. If you are a small organism, you can escape from the predators through the many narrow paths ... but be careful, you may find a bad surprise. We like to play on this map. If you live in a place without snow like us, we would like you to feel the Christmassy kiss of the
2018-12-04 15:21 UTC · Community Announcements · Insane Dreamers
Hello guys! We want to talk with you all about your wishes for new possible maps. We have our ideas, but we would like to listen to yours! How would you like the new maps to be?
2018-11-27 15:36 UTC · Community Announcements · Insane Dreamers
Hello, friends! Some of you've requested a better placement system of the cells in the DNA mode, so we've worked for that! - Now there are two new kinds of grids for cell placement. They are both hexagonal, but they have a different orientation. The hexagonal structure will allow you to create a more compact organism than before. You can change the grid using the buttons on the right side of the DNA mode. - To allow a more precise rotation of the cells in the DNA mode, now the linked rotation is by 15° instead of the 45°, as it was before. This way, you can still reach important angles like 45
2018-11-17 15:47 UTC · Community Announcements · Insane Dreamers
Hello guys! We've created 10 new organisms to put in your single player or multiplayer matches! Some of these "new entries" are easy to kill/eat because some of you told us the game is too hard at the beginning of the match. Try to hunt organisms as Indifesus fragilis, Bollae dispieganti, Pacificae erboranti and Triangula innocuus to get an easy prey. Probably the most dangerous organism of this update is the Alianti Spinosae, but if you are fast, you'll have no trouble with it. Now 3 short notes: - The aim of this game is to relax the player and entertain him/her for a little time every day.
2018-11-04 13:03 UTC · Community Announcements · Insane Dreamers
Hello, our friends! Some people told us the game has some issues with the movements of the organisms. We suggest to watch some online reviews or to follow our Tutorial because that feature isn't an issue, but simply some people don't understand how it functions. Here is the news: - Gameplay improved: now the water temperature has a different algorithm for its change, especially near the Glaciation time. - Gameplay improved: the currents have a different kind of interaction with organisms, so it should be more "realistic". - Gameplay improved: we increased the "explosion" effect when your organ
2018-10-18 21:04 UTC · Community Announcements · Insane Dreamers
Hello friends! As we promised some months ago, we managed to release Multicellular before November! Here are some things we've done during the Early Access period: - fixed bugs - added new organisms - added new map - added new natural phenomenon - added new audio effects - added new textures - improved single player gameplay - improved multiplayer gameplay - optimized multiplayer synchronization. We'll continue to support the game, so tell us your issues and your suggestions. If the number of players will increase enough, we'll be able to start to develop new game modes, especially for multipl
2018-10-16 12:49 UTC · Community Announcements · Insane Dreamers
Hi folks! Here are the changes of this update: - Gameplay improvement: we've optimized the performance when there are lots of organisms in the map. - Gameplay improvement: we've changed the update rate in the navigation system of bots' scripts, so now you can have a higher frame rate when there are many bots in multiplayer matches. - Gameplay improvement: we've adjusted some values in the motor cells and in the offensive cells. - Bug solved: we've fixed some colliders in the Editor map because player's organism could get stuck there. - Bug solved: in Football and in King of the Puddle, the poi
2018-10-13 10:38 UTC · Community Announcements · Insane Dreamers
Hi guys! Here are the improvements of this update: - Gameplay improvement: we've improved the synchronization when a new player joins a host (so less time to wait in order to join). - Gameplay improvement: we've improved the bot's spawn in the multiplayer; now they are more uniform. - Bug solved: sometimes, in multiplayer, the player unlocked a new cell, but it wasn't available to be used in DNA mode. - Bug solved: in the multiplayer of Genetic superiority, there was an issue with the synchronization of the temperature and the day-night cycle. - Bug solved: in Football, sometimes when the play
2018-10-10 11:23 UTC · Community Announcements · Insane Dreamers
Hello players! Here is the news of this version. - Gameplay improvement: when you start a new singleplayer match, using the name of a previously saved one, that old one will be overwritten soon, so be careful. Before you could maintain some unlocks (or other benefits) of the previous match, now you can't do it anymore. - Gameplay improvement: we improved some colliders in Puddle map. - Bug solved: some cells made troubles in DNA mode because they had a wrong layer. - Bug solved: the value of the DNA earning wasn't saved, so there wasn't the bonus/malus of the DNA earning after a loading. - UI
2018-10-07 12:10 UTC · Community Announcements · Insane Dreamers
Hello friends! We wanted to fix some bugs, especially in the multiplayer. - Gameplay improvement: now Multicellular should recognize the language of the player's computer and set the right language automatically. - Bug solved: probably we've fixed the bugs that spawned meatballs endlessly. We aren't able to reproduce this bug on our machines, so we need your feedback to know if now it is fixed, thanks. - Bug solved: there was an issue with the synchronization of the ball position in the "Football" game mode. - Bug solved: the new organism "Penetranti Virilix" had some problems with the movemen
2018-10-03 12:51 UTC · Community Announcements · Insane Dreamers
Hi folks! This time we wanted to add 10 new organisms, so you have always new enemies to face. The new organisms are: Slingus Agilis Arietus Speronanti Spengo Culis Elicotteris Acquatici Crucis Tonanti Penetranti Virilix Parentesis Scutum Repulsivae Gettis Concavitae Mortalis Deretanus Spinose So, now, you have a total of 61 possible enemies in the maps! Our personal suggestions are: - Elicotteris Acquatici is a good prey ... if you can catch it. - Deretanus Spinose has many proteins, but also it has many spikes! try to attack it frontally. - Crucis Tonanti is omnivorous, so you can be relaxed
2018-09-28 12:26 UTC · Community Announcements · Insane Dreamers
Hello friends! We need more feedback for the multiplayer, so help us to "hunt" the bugs. News: - Bug solved: the chat in the pre-match window showed the names of the players incorrectly. - Bug solved: the new audio of glaciation didn't stop after the glaciation ended. - Bug solved: the tracker of the other players/partners/bots in the minimap is now balanced with the screen resolution, but please confirm us the fix. - Bug solved: sometimes the host created a new room, but clients couldn't see that room in "room's list". - Bug solved: in multiplayer, some bots were spawned stuck in rocky walls.
2018-09-22 12:20 UTC · Community Announcements · Insane Dreamers
Hello guys! Are you having fun with the new map? Is it too hard? Here is the news: - Gameplay improvement: we've changed the balance of spawn of the bot organisms. Now, omnivores will spawn more easily than herbivores. Further, we've also changed the balance of custom organisms, in fact, carnivores will spawn more frequently than others. We did these changes to make the gameplay more active and dynamic. Let us know your opinion 🙂 - Gameplay improvement: we've changed the distribution of food. Before, the food was spawned mainly at the center of the maps. Now, it will spawn more uniformly. We
2018-09-18 00:56 UTC · Community Announcements · Insane Dreamers
Hello, our friends! Today we add a new map: DANGEROUS CURRENTS! You can understand easily that the focus of this map is the currents. In the other maps, currents have to keep players away from some areas unless they are fast enough. Here the currents are almost everywhere and often they will push you into a dangerous situation. Further, there is an area rich in food but very rich in whirlpools too, so you have to be careful when you go there. The southern part of the map is quieter, but there is a small volcano, so you have to be careful again once again. On the west side, there is a narrow cl
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