2026-03-11 17:00 UTC · Community Announcements · Polyarc_Kristen
Hey Breakers! The Vanguard started as a way for us to celebrate the folks who jumped into Glassbreakers early. It's been a joy to watch the group grow, building a community of their very own. However, we're making a change that we wanted to share with you all today. Over the month of March, we are accepting a final wave of applications for the Vanguard program. When this ends in early April, we will be sending this final wave of invites so everyone who has been part of this chapter is included in the program.Apply For the VanguardWe're grateful for your support, and we look forward to entering
2026-02-05 16:00 UTC · Community Announcements · Polyarc_Kristen
If you’ve been waiting for the perfect time to jump into the arena (or to convince a friend to join you), this is it! You can try out Glassbreakers for free from February 5 - 8th! What is Glassbreakers?Glassbreakers is a competitive VR action-strategy game set in the enchanting world of Moss. Players assemble squads from a dynamic roster of 12 fantastical Champions and battle across four immersive, strategically distinct arenas in real-time 1v1 or 2v2 matches where every move matters. Designed for short jump-in-jump-out sessions toward long-term mastery, Glassbreakers blends tactical depth wit
2026-01-13 18:59 UTC · Community Announcements · Polyarc_Kristen
This morning, we pushed a small patch with some fixes and improvements. Here are the notes:Creator ToolMoved Creator Tools save state into its own JSON file.Added “Auto Launch Enabled”, allowing you to prevent the Creator Tools web panel from appearing on game launch.Updated the in‑VR current‑camera‑name UI and added a toggle to show/hide it.Enabled editing of all default spectator cameras placed in a map.Made the camera‑selection Web UI more compact so it fits on a single screen.Spectator cameras now only display for the map you are currently on.Added a toggle to enable or disable right‑thumb
2025-12-16 18:00 UTC · Community Announcements · Polyarc_Kristen
Hello Breakers, and welcome to Patch 2! While the last update focused on matchmaking, this update aims to tackle some of the balance feedback you have had as well as improving several crash issues to address stability. Read on! Invite GlassWe’re introducing support for direct matches against another player or team, no party join required. This opens the door for 2v2 challenges, which we’re really excited about. Here’s how it works: before starting your match search, you’ll enter a unique “lobby code.” Any player or team using the same code will be matched with you. Random MapsYou may now selec
2025-11-25 18:00 UTC · Community Announcements · Polyarc_Kristen
Hello Breakers, and welcome to the first Glassbreakers patch! We have been keeping a close eye on your feedback about matchmaking, balance, and progression since Glassbreakers released a couple weeks ago. Today, we are taking the first step in addressing some of the concerns you’ve had around finding Ranked matches against other players. Let’s get right into it.MatchmakingSince launch, one of the primary pieces of feedback we’ve heard from some of you is that getting into Ranked matches with other players can be a challenge. While we feel that having a bot fallback system in place is important
2025-11-13 23:52 UTC · Community Announcements · Polyarc_Kristen
Snuggle up, Squad! Today, we’re launching Glassbreakers, Polyarc’s most ambitious project yet. Glassbreakers is a fast-paced, tactile, competitive strategy game set within the enchanting world of Moss. Whether you played during Early Access and Open Beta or you’ve never heard of Glassbreakers until now, we are glad you’re here. For a limited time, you can pick up Glassbreakers for 20% off. About GlassbreakersGlassbreakers is a competitive VR action-strategy game set in the enchanting world of Moss. Players assemble squads from a dynamic roster of 12 fantastical Champions and battle across four
2025-10-15 16:58 UTC · Community Announcements · Polyarc_Kristen
Mark your calendars, Breakers! We’re thrilled to announce that Glassbreakers launches November 13th on Meta, Apple Arcade, and Steam! Players purchasing on Steam will receive a special discount for purchasing the game on launch. 👀 Want a sneak-peek? If you’re using a Quest 3|3S, join us for a special Glassbreakers Preview Weekend from October 24-26. Sign up now!💝 Early Access & Open Beta players on Steam will receive Glassbreakers and the Founder Pack – including an exclusive mask, banner, and emblem – for free as a thank you for your passionate support. Thank you all for your passion, patie
2025-09-18 17:30 UTC · Community Announcements · Polyarc_Kristen
Inside the Arena with Glassbreakers DevsJoin Polyarc Creator @Brady_Litzinger as he dives into some matches of Glassbreakers and stay tuned after the gameplay for our development deep-dive, hosted by Polyarc Creator Live Open Mike! Have a question? Drop it in the comments and we'll be happy to answer! Looking For Exclusive Glassbreakers Content at Launch? The Vanguard is now recruiting in the Polyarc Discord! The Vanguard is a members-only club for our most passionate community members.It’s part elite club, part referral system, part secret society: designed to reward players who bring their f
2025-07-25 20:55 UTC · Community Announcements · Polyarc_Kristen
Snuggle up, Squad! It's your friendly neighborhood community manager, Kristen! Today, I am excited to reveal the second previously unrevealed Champion coming to Glassbreakers: Djain, the Gambler! To get to know our beloved Gambler better, I spoke with our talented writer, Shauna, and our design director, Chris Bourassa, to get a sense of who Djain is, their motivations, and what they bring to Glassbreakers. The Diary of DjainA smirk curls on Djain's lips as they slowly roll a set of dice between each finger. "You're in too deep," Djain says, "but I can make you an offer you simply can't refuse
2025-07-18 20:32 UTC · Community Announcements · Polyarc_Kristen
Happy Friday, Breakers! We’re excited to give you a peek at another new feature coming to Glassbreakers: Champion Mastery.—When we launched the Glassbreakers Open Beta in 2023, it was an exciting first step—an opportunity to share our vision, gather feedback, and explore how players engaged with the game. Since taking the game offline, we’ve used what we learned to reshape the experience in meaningful ways.One of the most significant changes we announced was that Glassbreakers is no longer a free-to-play game. And that shift has opened up new design possibilities that weren’t feasible during t
2025-07-11 21:24 UTC · Community Announcements · Polyarc_Kristen
Hello, my name is Chris, the Design Director for Glassbreakers, and I’m thrilled to reveal the first unannounced hero coming to the game—Sahima!Who is Sahima?For players of Moss: Book II, Sahima needs no introduction. A nomadic lone wolf who has walked a solitary path for many years, Sahima has a troubled history with the Readers. But when the call came, she couldn’t turn away. A skilled and disciplined fighter, Sahima uses her chakram to strike down foes from a distance, ensuring that no enemy is safe from her reach.From Moss: Book II to GlassbreakersWhen players first encountered Sahima in M
2025-06-20 20:47 UTC · Community Announcements · Polyarc_Kristen
Snuggle up, Squad, and welcome to the first Steam Glassbreakers developer blog of 2025! We know that you have been waiting for an update from us, and we are excited to finally share more with you. So grab your beverage of choice and settle in, because today marks the beginning of fresh details about Glassbreakers.We know what you’re thinking: “Where have you been? We’ve been waiting for an update on Glassbreakers since Open Beta.”As many of you know, Polyarc is a small and growing, but independent studio of around 40 people. Over the last year, we’ve been busy. For instance, in late 2024, we d
2024-01-09 18:24 UTC · Community Announcements · Polyarc_Kristen
The Glassbreakers Open Beta Has Officially Ended - Thank You! Hey Glassbreakers Community! We hope you enjoyed your time participating in the Glassbreakers Open Beta on Steam! Friendships have been made, Champions revered, and many a Glass shattered. While Glassbreakers is still in early development, we want to take this time to celebrate our players and the invaluable feedback and insights we’ve received throughout our Closed and Open Beta sessions! {STEAM_CLAN_IMAGE}/44566656/8ee0aa2f7e099fae3f10c94e1b44aebff234b153.png We Need Your Help - Share Your Feedback You still have a few days left t
2023-12-06 18:00 UTC · Community Announcements · Polyarc_Kristen
To our Glassbreakers Community, Thank you for joining us in the Glassbreakers Open Beta on Steam! Your support, feedback, and enthusiasm have been the driving force behind Glassbreakers’ evolution! As we bid farewell to 2023, we also close the Open Beta phase of development as we set our sights on the exciting future ahead… launch! On January 8, 2024, at 11:59 pm PST, the servers will go offline as we transition into the next phase of Glassbreakers development. But fear not, because this isn't goodbye; it's see you later. {STEAM_CLAN_IMAGE}/44566656/082a8cd53ef2f06810b47f06d53cb33133ecd9d3.png
2023-11-21 00:08 UTC · Community Announcements · Polyarc_Kristen
Hello Glassbreakers! We have made the following changes: New Features Lobby Tutorial We’ve added some tutorial features to help new players navigate around the Attic. Let us know what you think in the Glassbreakers Discord! Bug Fixes We have resolved an issue for the Daily Quest Countdown timer displaying the wrong time depending on when and where you complete a quest. We have resolved an issue where the Daily Quest for breaking Glass only credits for two when breaking all three in an AI match. (Steam) We have resolved an issue impacting in-app purchasing. We have resolved an issue impacting C
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