Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:51 UTC.
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2020-12-23 18:13 UTC · Community Announcements · xandemon
{STEAM_CLAN_IMAGE}/33774501/169e65a3dbf057a56f0e85461a026886456cf8c6.jpg After lots of updates since launch from listening to what players want in the game, v1.1 is our biggest update yet! Our two-person Cloudfire studios team has packed this monolithic update with requests from our community, including new buildings, a research map, new camera options, upgraded lasers, copious amounts of balancing and more. Starport Delta is also 50% off as a part of the Steam Winter Sale! We always welcome communication of all kinds from our players through the Starport Delta Discord, the discussion boards,
2020-12-21 00:00 UTC · Community Announcements · xandemon
{STEAM_CLAN_IMAGE}/33774501/44da7a8c8393880335e4ad9871ca13b9bed76c9e.jpg With an update so big it keeps breaking character limits on Discord, the Cloudfire Studios team has been hard at work since the v1.0.18 update. Currently in beta and coming out later this week is our monolithic v1.1 update, packed with a lot of requests from our community, including new buildings, a research map, new camera options, upgraded lasers, copious amounts of balancing and more. {STEAM_CLAN_IMAGE}/33774501/40ee9ef6e32d2c073dc24873ecd4f236fed8cd74.gif With community feedback being such a strong component of this u
2020-07-26 13:49 UTC · Community Announcements · xandemon
{STEAM_CLAN_IMAGE}/33774501/de144462a274e6c01b0864320ff94ac5251c1ec4.jpg The Steam Summer Sale is over, but Starport Delta is still available on discount in the Humble Space Sale this week! We've also had some new & recent positive feedback for the game, and we're looking forward to the next steps for Starport Delta. The big change in this update is two new second-tier upgrades for both Oxygen Plants and Food Farms - you can see a sneak peek of these in the image above! Following on from adding "Normal" and "Challenge" difficulty modes to the first four missions in v1.0.16 and v1.0.17, this up
2020-06-28 03:42 UTC · Community Announcements · xandemon
{STEAM_CLAN_IMAGE}/33774501/e891545ced68c20497402fa4d60ab4be6b3e7539.jpg The Summer Sale is here! Starport Delta is 25% off during the Summer Sale, so now is a good time to grab a copy for you or a friend! We're excited by some of the changes around Steam, including the new Points shop. We can't wait to see which reviewers start getting Community Awards as well! Following on from adding "Normal" and "Challenge" difficulty modes to the first two missions in v1.0.16, this update adds the same selectors to missions 3 & 4. With more security scans, menu updates and more, this update touches a lot
2020-06-07 06:53 UTC · Community Announcements · xandemon
{STEAM_CLAN_IMAGE}/33774501/caede867e12ffa3e70a75ecc3b9f2ba3f701146e.jpg Following on from our updates to the sandbox mode in v1.0.15, this update adds a new difficulty selector to the first two missions of the campaign. We'll be revisiting each mission and rebalancing each to provide a "Normal" and "Challenge" difficulty mode, under the assumption that the ones that don't have this selector are already in "Challenge" mode. If there's a mission you're stuck on or feel is too challenging right now, please let us know! In addition to some bug fixes and continuing the balancing theme, we've also
2020-05-17 03:54 UTC · Community Announcements · xandemon
{STEAM_CLAN_IMAGE}/33774501/b850cd3c54089e6dc5a5071bd276cfd4c9eebbf5.jpg This update focuses mainly on our sandbox mode, where players can design and build their stations in a more free-play environment. We've pushed the previous 'easy' sandbox up to being 'normal' and added a new 'easy' sandbox which is closer to an earlier version of the easy sandbox, with some additional tweaks. The new 'easy' mode only has space pirate attacks and meteor showers for the disasters. The starting resources have been scaled across all sandbox modes, and we've changed other parts of various events like damage f
2020-04-26 01:56 UTC · Community Announcements · xandemon
{STEAM_CLAN_IMAGE}/33774501/1ef7142f08bd86a8b7f1ae682045978a2cbf9250.jpg This week we've focused on some balancing updates. We've been listening to feedback from the Starport Delta Discord community and game reviews, continuing to make adjustments so that everyone can enjoy as much of the game as possible. We've also added in some regular bug fixes from things that our players have communicated to us. If you have any ideas, we want to hear them! We read every bit of feedback, everywhere we can. This week we've had additional requests from players to have Starport Delta in more languages, and i
2020-04-18 11:18 UTC · Community Announcements · xandemon
{STEAM_CLAN_IMAGE}/33774501/fe624f8456af87c39d5d64f5ea426cfcfe0aa908.jpg Continuing our commitment to having Starport Delta in as many languages as we can manage, this week adds support for Japanese! There's also a some bugfixes and balancing updates, a mix of things we've noticed and discussions on our own Starport Delta Discord community. At the moment Japanese support is marked as beta while we get our players and translators to review and test the new localization. When everyone seems happy with it, we'll take the beta flag off - we're always keen to hear about how we can improve our trans
2020-04-11 05:08 UTC · Community Announcements · xandemon
{STEAM_CLAN_IMAGE}/33774501/576d5a39aa485172a4fa8332e1dbe0cddde600dc.jpg As the team settles in to work on our regular updates, we know that a lot of players use Discord! We've added support for their Rich Presence to show what mode you're playing in Starport Delta. There's also a variety of bugfixes and balancing updates, largely at the request of our own Starport Delta Discord community! Also this week the official Starport Delta Soundtrack launched! We had hoped to launch at the same time as the game so the package was available, but we unfortunately made a mistake with the approval process
2020-04-07 07:11 UTC · Community Announcements · xandemon
{STEAM_CLAN_IMAGE}/33774501/59ee41bad265fdddbb78f5e13469106eb0fbbd8f.jpg That's the end of launch week! We managed to get 7 updates out during launch week to rapidly improve on player feedback as much as possible, and for a studio of two people, that was a lot of updates! We will keep on listening and keep improving. A common request that we mentioned in previous news was the request to be able to make your own rules, to pick which environment you play in and how it's set up in a lot more detail. Today we launch our new Custom Game mode, which gives you over a dozen options to customize your e
2020-03-31 07:15 UTC · Community Announcements · xandemon
{STEAM_CLAN_IMAGE}/33774501/5deca9030b65ac5e510c249d5f191abeaa2cf722.jpg One the of the most common bits of feedback that we've had from players so far has been the request for controls around time. Thank you for everyone who has shared that specific bit of feedback in your reviews and on the Steam discussion boards! It's been common enough that it got bumped to the top of the development requests. This is a feature that's been discussed and experimented with a lot over the course of the development of Starport Delta, and had previously had some performance and design issues that made it unfea
2020-03-30 16:13 UTC · Community Announcements · StarportDelta Dev
{STEAM_CLAN_IMAGE}/33774501/5baa7ea5810a18157c989efa3e3461a26e534483.jpg Its been a bit of a rocky start to the launch of Starport Delta. We have received a lot of good feedback. Some people struggled with some key parts of the gameplay. So we are making our firsts steps just 62 hours after launch to rectify some of those issues. A number of missing translations have been added. Thank you to all of those who pointed that out. We have also made some initial steps to gameplay changes. 1.04 add new menu system making way for further changes to come rebalance mission one rebalance mission two add
2020-03-28 02:01 UTC · Community Announcements · StarportDelta Dev
{STEAM_CLAN_IMAGE}/33774501/cf2d522b967ddfc46589eef7b9bcc94f102a1a09.jpg It's finally here! Starport Delta is now available! Come and meet the characters of the Starport Delta universe in the campaign as you help troubleshoot their stations. Compete against the community in online leaderboards weekly challenges and giveaways. If you haven't already, take the plunge and join our community on Discord! https://discord.gg/9Fr6sye Build. Expand. Defend. How do you build your starport? https://store.steampowered.com/app/888130/ For more information follow: Starport Delta on Twitter Starport Delta on
2020-03-27 14:00 UTC · Community Announcements · StarportDelta Dev
{STEAM_CLAN_IMAGE}/33774501/76638e741bc28f0dc6575a1ded8160385b8c5688.jpg Its been almost two years and we are almost there, just 12 hours away! The release date for Starport Delta! At 7:00pm PDT / 10:00pm EDT Starport Delta will finally be available for purchase on Steam. What better way to spend all of those self-isolation hours at home, than building a thriving space station, fighting off pirates, dealing with deadly space worms all while reaching the top of the leaderboards. Compete against the community for bragging rights and maybe even some sweet prizes. If you haven't already, take the
2020-03-21 11:25 UTC · Community Announcements · xandemon
{STEAM_CLAN_IMAGE}/33774501/017f6ec455f8ec6d753ffaf9413c6ef0c0b70b16.jpg It's been a busy month for the Cloudfire Studios team, first with Dreamhack in Anaheim as a part of the Indie Playground and then PAX East in Boston before returning to New Zealand. {STEAM_CLAN_IMAGE}/33774501/d9fe447a07cd8b8fc373c2ba7eab1647ae64f01a.png We've also started seeing some coverage of the beta versions of the game, with an increasingly active group of beta players providing great feedback and competing for top spots on our leaderboards. Everyone is welcome to join the Starport Delta Discord and talk about the
Full appinfo as delivered by Steam PICS, changenumber 34840803. Also at /api/app/888130/raw.
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