Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:36 UTC.
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2022-06-28 04:19 UTC · Community Announcements · Jason (Infinity Wars Classic - C
Welcome to the Infinity Heroes Open Beta release! From today, Infinity Heroes is completely free to access directly through Steam. Not only that, but we'll be having a period of complete access to all existing heroes for beta testing purposes before we activate the owned hero requirement and free hero rotation, so it's a great time to get into the game and play with any heroes you desire, so you know which you're likely to choose to unlock first! The game's full release and mobile releases are still under works, however we'll be focusing on Infinity Wars Classic in preparation for it's upcomin
2022-01-21 01:49 UTC · Community Announcements · Lightmare Studios
Greetings, Rift Runners. We haven't published a full patch recently with our focus being on engine/IWC stuff, so here's a double whammy, with two new heroes! Cathleen Cathleen, a powerful aggressive value-driven character, who has a flexible array of tools for beast and men alike. Their hero power is Reinforcements. Put a copy of a target friendly unit on the top of your deck, and it gains Charge next turn. Units Tracks the Cowardly, your early-game unit, which buffs a random unit in your hand on death but only for a single turn. Terror Moose, A charge unit that moves a target unit to the defe
2021-03-11 02:36 UTC · Community Announcements · Lightmare Studios
Greetings, Rift Runners. It's been quite some time, but here's the newest hero to feature in Infinity Heroes! Pras, the Traitor Pras, the Traitor is a Cultist and Flame Dawn mixed deck that is aggressive and is able to manipulate the battlefield. Their hero power is Revenge, which targets a unit that dealt damage to them last turn, and kills it. Units Ghost Knight, a low cost unit with Resist. Black Bind Witch, that helps buff another unit as long as it's on the field. Demon of Fear, which can be upgraded for a heavy cost to stop your opponent from blocking a turn. Decimator, a Multi-Strike un
2020-09-02 00:29 UTC · Community Announcements · Lightmare Studios
PATCH NOTES MAJOR FEATURE: New Menu System The menu has undergone a significant improvements to better make use of the space available on PC, this should better allow you to look at your roguelike decks, view the content of heroes and much more. {STEAM_CLAN_IMAGE}/37038999/3d8426bc4da58dd874fd4f62e01eddc33981b2e1.png MAJOR FEATURE: IW2 New Roguelike Content Many improvements and updates to the roguelike gamemode have been made, including tuning to various AI decks, and cards that can appear both in enemy AI decks and the card pools that are from our prototype IW2 game. {STEAM_CLAN_IMAGE}/37038
2020-08-08 05:35 UTC · Community Announcements · Lightmare Studios
Welcome to patch 0.9.01c! A bunch of these changes have been seen in the quiet 0.8 launch we had around a month ago, and now we've further improved on those changes and additional content. MAJOR FEATURE: New VFX System In continued efforts to modernize the visuals of the game we have reworked the visual particle effects systems for cards, card abilities and background animations, adding dozens of new visual spectacles as well as play animations for many cards. MAJOR FEATURE: New Roguelike Content Many improvements and updates to the roguelike gamemode have been made, including tuning to variou
2020-05-25 07:37 UTC · Community Announcements · Lightmare Studios
Welcome to patch 0.7.3, soon after 0.7.1 went live we had some additional features that were pretty well behaved, and now you get to experience them yourself! MAJOR FEATURES: Added Custom Hero Mode for Adventure Mode ( more at the bottom ) MINOR ADDITIONS / CHANGES Visual effects system has been expand, and tweaked Minor changes and additions to Sound effects library BUG FIXES Fixed an incorrect art for Lyco Wolf being displaying in roguelike mode Fixed Brimstone Tank being able to target non-defending targets Fixed some cropping issues with the Factory and Lava battlefields Some additional mi
2020-05-15 07:45 UTC · Community Announcements · Lightmare Studios
Welcome to patch 0.7.1, we've got some nice changes and updates for you all. MAJOR FEATURES: New Hero Added: Vasir, The Demon Prince. Visual effects overhaul first iteration added Added saving system for Adventure mode Added XP and Levelling system for player accounts. Currency reward is also granted upon levelling up. Account UI panel added in main menu for viewing current account statistics and choosing your in-game custom background. MINOR ADDITIONS / CHANGES Tuned various card costs, especially for ultimate cards Added Escape input handling for the main menu navigation as well as Tab input
2020-04-02 08:53 UTC · Community Announcements · AgentCoyle
Welcome to patch update for 0.6.2 ( and 0.6.1 ) We’ve been hard at work fixing up a lot of the core functionality of the game, and also working on the in-app store for later use. Here’s the big patch notes for both 0.6.2 and our previous 0.6.1 that released quietly in between, as well as some hotfixes we threw in there in-between. 0.6.2 PATCH NOTES MAJOR FEATURE: Infinity Heroes Store Infinity Heroes now contains a limited store page ingame for access to in-app purchases. On PC linking your Infinity Heroes account to your steam account will be required. We will be expanding this store over the
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/892310/raw.
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