2026-07-20 17:32 UTC · Community Announcements · dj_lia
5 whole years have already passed by since the launch of Death’s Door, oh how time flies… Unlike reapers.We’d like to take this opportunity on the game’s 5th birthday to thank all of you for playing our game, for reaping the souls of the dead, for hunting high and low trying to find that last dang seed… and being our motivation to make games.If you haven't yet you can grab the game for 80% off now!Thank you for being there with us for so long, we couldn't have made this game without all the support from you! - Acid Nerve
2023-11-12 10:42 UTC · VG247
Hades, one of the best games from 2020, will be joining Netflix's lineup of mobile games next year, alongside a number of other titles. It's currently Netflix Geeked Week, meaning the streaming giant has been announcing all sorts of new shows - including a Witcher anime that's bringing back Doug Cockle as Geralt. But, Netflix had more than just shows up its proverbial sleeve this week, as it also announced a slate of games that would be joining its gaming side of the service across 2024. The biggest and most exciting announcement is easily Supergiant's incredible roguelite Hades, which honestl
2023-07-26 16:29 UTC · VG247
PlayStation Plus has a killer line-up of free games this August, available for free across all tiers of subscribers. PGA Tour 2K23, wonderful PlayStation exclusive Dreams and the excellent Death's Door will all be downloadable starting August 1. This offer stands for PS Plus Essential, PS Plus Extra, and PS Plus Premium subscribers. Once you download them, they'll remain in your library forever. However, once August is over they'll no longer be downloadable, so you'll need to redeem them quickly before they must be bought again. First up, PGA 2023 is the latest entry in a franchise of golfing
2022-01-18 19:02 UTC · PCGamesN · editor@pcgamesn.com
While we contemplate the possibilities of Call of Duty, Overwatch, and Crash Bandicoot on Game Pass, Microsoft's acquisition of Activision Blizzard isn't slowing down the subscription service. A pile of new games have just been announced for Game Pass in January, including one of the best indie games of last year. Oh, and Microsoft has just confirmed that Game Pass has reached 25 million subscribers. The indie game that I'm excited about is Death's Door, a fantastic action game from the developers of Titan Souls, which blends some Souls-influenced design tropes with a gorgeous aesthetic and Ze
2021-11-24 18:14 UTC · Community Announcements · MattN
We at Acid Nerve and Devolver Digital humbly request your nomination in the prestigious (pronounced the snooty way) category of "Outstanding Visual Style" for the Steam Awards 2021. We thank you for your consideration.
2021-11-23 18:00 UTC · Community Announcements · jonathan
Special Reserve Games has teamed up with Devolver Digital and Acid Nerve to create outstanding physical collector's editions of DEATH'S DOOR... plus a premium hardcover art book! PS5 and Switch "Singles" — physical editions of the game for consoles — are available alongside special collector's editions featuring a high-quality, limited-edition Special Reserve Games box. These "Reserve Editions" include: SEQUENTIALLY NUMBERED GAME PACKAGING REVERSIBLE JACKET ARTWORK SHIPS IN A SPECIAL RESERVE BOX INSTRUCTION BOOKLET REDEEM CODE FOR TITAN SOULS (PC GAME VIA STEAM CODE) Additionally, Special Rese
2021-11-23 17:40 UTC · Community Announcements · MattN
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry. Visit playdeathsdoor.com for more details.
2021-10-27 21:50 UTC · VG247
Death’s Door, the fantasy action-adventure about a crow that collects souls, is coming to PS4, PS5, and Nintendo Switch on November 23. PlayStation owners can pre-order now. Death’s Door features a quirky and curious world where crows are in charge of collecting the souls of the dead. For one, the job gets a bit out of the ordinary when its assigned soul is stolen. In order to get it back, you will need to track down a thief to a realm untouched by death. Here, creatures grow past their expiration date and "overflow with greed and power." Read more
2021-10-05 10:26 UTC · Community Announcements · Mark - Acid Nerve
Fixed Guardian of the Door material cracks not showing as it took damage Removed some unused files Fixed some minor collision issues in some levels Fixed potential to soft-lock the game in some specific cases
2021-09-15 09:30 UTC · Community Announcements · Mark - Acid Nerve
Upgraded Controller plugin to fix issue with Dualsense controllers and bluetooth. Added rumble to supported XInput controllers. Added option to menu to disable Native Input for controllers which have issues, some PS Controller drivers work better with this option off. Split options menu into sub menus Added chromatic aberration toggle to graphics options. Added blood toggle in accessibility options. Added enemy flashing toggle in accessibility options. Added fullscreen flash effects toggle in accessibility options. Minor optimisations throughout the game. Changed player interpolation methods t
2021-08-06 12:42 UTC · Community Announcements · Mark - Acid Nerve
Fixed an issue where the game sees multiple controllers but didn't handle them correctly.
2021-08-06 08:43 UTC · Community Announcements · Mark - Acid Nerve
Tweaked controller configuration in game to allow DS4Windows to work correctly with Playstation controllers. Added "uinput" flag to config file, may allow some users to have native controller support over Bluetooth when using Dualsense controllers. Some general code optimisation for UI. Fixed some lag spikes in some AI pathfinding. Optimised some ray cast checks for moving platforms. Changed some characters' animated interpolation to be smoother at higher framerates. Enabled Graphics Jobs in Unity, should allow more code to run spread over separate CPU cores while preparing for rendering. Chan
2021-08-02 11:30 UTC · Community Announcements · Mark - Acid Nerve
Removed left over debug script.
2021-08-02 09:48 UTC · Community Announcements · Mark - Acid Nerve
Controller input switched to native input, changes from the controller beta moved to main branch - this should fix most issues with controller compatibility including allowing players to use Steam Input. Removed screenshake and wait frames from fire DoT ticks. Fixed minor collision softlock in mansion. Fixed bat AI that would cause issues in rare circumstances in the Avarice fight meaning it would never complete the battle. Fixed potential similar AI issue on spear enemies that may cause them to just run off or stand still. Fix for people affected by a previous ghost save issue. Fixed softlock
2021-07-30 12:00 UTC · Eurogamer
I keep coming back to rhythm with games like this. Rhythm's always had a part to play in action games, where good combat is a dance, and bad a little out-of-step. It's all in the one, two, dodge, the little passive mental counter ticking over from that boss' second smash to the third, the half a beat between the third and the jump. So it is with Death's Door, a sumptuously beautiful Zelda-like about the immutable beat of time, the rhythm of life and death. Except there's something else, hard to place, that seems to give it something extra. Death's Door has something, like a flavour that maybe
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