Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
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2022-08-24 09:41 UTC · Community Announcements · Vallynne
Long time no see, mercenaries. First of all, I'd like to thank all of you for your patience and support in these trying times. Good news though! I'm happy to announce the development of Shores Unknown is continuing where the team left off when we announced our hiatus in March. The Adventure Continues! {STEAM_CLAN_IMAGE}/34782113/ae4307ba43c77610f348167c2a0004b044ee947f.gif That's right. This means that you all will soon be able to continue your search for Brisst in the next content update, which will introduce the third chapter in the story of Shores Unknown. {STEAM_CLAN_IMAGE}/34782113/052c6b
2022-03-05 10:15 UTC · Community Announcements · Vallynne
{STEAM_CLAN_IMAGE}/34782113/950f348877345b906547b1b9f3a395d04474d2a6.png
2021-12-06 10:27 UTC · Community Announcements · Vallynne
Greetings, Mercenaries! Update 0.8.1.1 is now available to download. It includes fixes to important issues found by our QA and reported by the players since the launch of Content Update 3. As usual, we thank you all for providing feedback and helping make the game better! Bug fixes and improvements Restored Hilde's Unstoppable Force ability logic, she will now correctly use this ability if engaged by two characters at the beginning of the turn Quest - "Beneath The Iron Peaks": Korrinn should no longer reappear in the location after loading a save Improved the initial positioning of units in ba
2021-11-24 21:06 UTC · Community Announcements · Fenrir Deimos
Greetings, Mercenaries! The release of the next intermediate content update is upon us! This update brings new major features and QoL improvements, as well as several new mercenary contracts to provide players with a playground to test the new additions in! New Major Features Highlights New mercenary contracts Item comparison functionality The Alchemy Laboratory unlock in the Hideout is now available (requires completing Carrines Bay main quest) Animal familiars are now available to help you in battle Morten can now learn magic Buddy the Dog is now not just a good boy, but a very useful one as
2021-10-08 07:15 UTC · Community Announcements · Vallynne
Greetings, Mercenaries! Update 0.8.0.1 is now available to download. It includes fixes to important issues found by our QA and reported by the players since the launch of Content Update 2, as well as balance changes aimed at improving the combat experience in Carrines Bay quests. As usual, we thank you all for providing feedback and helping make the game better! Bug fixes and improvements Fixed a blocker issue at the end of Carrines Bay main quest chain where game would get stuck depending on a choice the player made. Fixed an issue that allowed companion quests to be taken again after complet
2021-10-04 13:55 UTC · Community Announcements · Fenrir Deimos
Greetings, Mercenaries! We're happy to announce that the second major content update for Shores Unknown, which introduces the City of Carrines Bay and continues the main story of the game, is now available to download! Note: save files from the previous versions of the game are compatible, but can cause some unforeseen issues. As always, we recommend you start a new game when a big update like this drops for optimal experience. Below, you'll find the patch notes for Content Update 2 (version 0.8.0.0) - please be wary of potential spoilers. {STEAM_CLAN_IMAGE}/34782113/4fbef85059600ab436951cc959
2021-08-11 14:01 UTC · Community Announcements · Fenrir Deimos
Greetings, Mercenaries! The work on the next big content update is in full motion. Today we would like to share a little preview of what you can expect once the update hits, and a surprise sale! A merchant special - this week only - 30% off. {STEAM_CLAN_IMAGE}/34782113/2e665708bc1081188729bd2891b265f129fc0510.gif As the main story continues beyond the point we left off during the previous update, the breadcrumb trail leads your team to a sprawling port city of Carrines Bay, where you'll have to track down and confront a mysterious figure only known by their alias — the Alchemist. Carrines Bay
2021-06-07 13:44 UTC · Community Announcements · Vallynne
Greetings, Mercenaries! Update 0.7.1.1 is now available to download. It includes fixes to bugs found by our QA and reported by the players since the launch of Content Update 1, as well as balance changes aimed at improving the Contract combat gameplay. As usual, we thank you all for providing feedback and helping make the game better! Bug fixes Fixed an issue with UI corruption caused by incorrect tooltip shown when looting items (wrong item icon was shown) Fixed a couple of issues caused by loading an autosave made immediately after finishing certain scripted combat sequences in Iron Peak Fix
2021-06-01 22:00 UTC · Community Announcements · Vallynne
Hello, Mercenaries! The update bringing the game to version 0.7.1.0 is now available! We'd like to thank all of you for supporting the game, providing your feedback and being patient with us! And a special shout-out to kormakrtv, a friend and streamer who provided his voice for one of the characters in this update. See if you can spot him! {STEAM_CLAN_IMAGE}/34782113/c7e8d8003e43366a4c9280f7f868f8cc3c6e6922.png Update notes Content Update 1 - Version 0.7.1.0 A note on save compatibility While preparing for this update, we did some extensive testing to ensure older save compatibility, smashing
2021-05-24 16:26 UTC · Community Announcements · Vallynne
Hello, Mercenaries! We're excited to say that the time for update is nearly upon us! After some unfortunate, but necessary delays, the changes are locked in and the build is undergoing QA - if all goes well, it will reach you by the end of this week. This being our first big update, we really wanted to get it right. And so, instead of merely following the original update plan to the letter, we opted to take some detours to include some of the most requested changes from our community. Those include, but aren't limited to: Expanding, or, in one case, almost entirely reworking existing ability t
2021-03-31 15:03 UTC · Community Announcements · Vallynne
Hello, Mercenaries! On this day of days, we're excited to announce Shores Unknown: The Old Guard. Inspired by classic RPGs of our youth: experience the lush world of Shores Unknown like never before! Watch the teaser trailer below: Other than that, the first content update is still being worked on and is actually shaping to be even bigger than expected, bringing not just Archery, but a whole new magical ability group with it called Conjuration. {STEAM_CLAN_IMAGE}/34782113/487662a9fc8da3338e7de3a5c315a4d3315adcbb.gif From arcane shields, to summoned servants and magic missiles: we hope you'll h
2021-03-22 17:45 UTC · Community Announcements · Vallynne
Hello, Mercenaries! We're excited to announce that the first content update is close to finished and will be launching in the next few days. {STEAM_CLAN_IMAGE}/34782113/7dc10f7c632116f13a6ae1646762a62bd2bbdcb3.jpg The update will include the following additions and improvements: A dozen of new contracts, introducing new locations, enemies and mechanics Bow weapons and Archery ability group New abilities to expand existing ability groups, such as Bardic Lore and Destruction Modal passive abilities such as stances that can be toggled directly in combat Combat difficulty setting Major improvement
2021-02-26 21:29 UTC · Community Announcements · Vallynne
Greetings, Mercenaries! Update 0.7.0.5 is now available to download. This one is focused on balance changes and fixes to major bugs, e.g. quest progression blockers, but it also adds some requested QoL features. Read on for the full notes! Bug fixes Fixed door in Merc Inn not being interactable under certain circumstances. Resolved the issue with certain characters not being interactable or re-appearing upon loading into an area. Fixed the issue with some side-quests being impossible to complete after a certain point in the game (Birgit should now revert to normal dialogue based on the player'
2021-02-22 04:13 UTC · Community Announcements · Vallynne
Greetings, Mercenaries! It's been less than a week since Shores Unknown was released in Early Access, and we'd like to thank you for your overwhelming support! As promised, we're posting a development roadmap to show you what you can expect in the next few months as we continue working on the game. (Please click on the image to view the full-size version!) {STEAM_CLAN_IMAGE}/34782113/ef24bbd9f5f1d983953c64aadcba6db84c28e965.png Please keep in mind that the contents of the roadmap may change as the project evolves based on the player feedback and decisions the team makes. Also note that this do
2021-02-17 20:19 UTC · Community Announcements · Vallynne
Improved the balancing of certain early game combat encounters in the following areas: Hideout - Day 2 Village - Day 3
Full appinfo as delivered by Steam PICS, changenumber 37438766. Also at /api/app/899460/raw.
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