2026-09-01 16:00 UTC · Community Announcements · EHG_DerrickG
Hello Travelers,Summer's winding down, but the excitement for Season 5 is heating up. This is the last Eterra Monthly before it hits, so consider this the final briefing before Morditas unleashes his rage across Eterra. Inside: the release date for our countdown to Season 5 calendar, a warm welcome to your new Lead Community Manager, an adorable new addition to Pets of Epoch, and a surprise all-new reveal straight from Mike. Let's dive in!Countdown to Season 5: Coming September 14We're taking a different approach this season by sharing an countdown calendar leading up to the launch of Season 5
2026-08-06 16:01 UTC · Community Announcements · EHG_DerrickG
Hello Travelers,Welcome to the July edition of Eterra Monthly! We know Season 5 is on everyone's mind and we are excited to share in this month’s edition: The Season 5 teaser trailer and release date! Additionally, we've got a build spotlight on a Bleed Bladedancer from Max Pita. We're also giving you a glimpse into our furry friends in a new feature called Pets of Epoch.Season 5 Teaser TrailerWe know you’ve all been itching for it and here it is, the Season 5 teaser trailer. Welcome to Rage of the Frostborn!Build SpotlightThis month's build comes from Max. This is a mobile bleed build built a
2026-07-01 16:02 UTC · Community Announcements · EHG_DerrickG
Hello Travelers,Spring has come and gone and as we enter the warmer months of summer the team continues development on Season 5 and Last Epoch: Orobyss. This edition of Eterra Monthly looks at what you’ve done in Season 4. From what masteries and classes are most popular to what Idol Altars you use the most, it’s always fun to look at the numbers. We also dive into an Ignite Werebear build, and teasers from Mike’s streams.Season 4 by the numbersFrom shattering Omens to corrupting items and everything in between, Season 4 has been defined by the choices you made and the builds you brought to li
2026-06-01 16:00 UTC · Community Announcements · EHG_DerrickG
Hello Travelers,As we’re hard at work on Season 5, this month's update provides a look at how we're keeping community voices at the center of our development process, a build spotlight by maomao gaming and a wild defeat of Aberroth with only basic attacks. We’ve also include the teasers revealed over the last month. We know that players are itching for more details on Season 5. We’re hoping to share more in the coming months so be on the lookout!Feedback ForgeThe Feedback Forge is fired up and ready for another month of shaping Eterra's future. Thank you to every Traveler who took their time t
2026-05-13 16:00 UTC · Community Announcements · EHG_DerrickG
Bug FixesFixed an issue where the connecting overlay could persist after leaving the game to character select and then reconnecting to the same server.Skills and PassivesFixed an issue which caused the Moments Stolen node in Erasing Strike to not grant haste when hitting a rare or boss enemy.Fixed an issue which could cause abilities with On Hit effects to become unresponsive when you had Challenge the Elements in Ice Barrage, Kolheim Ballista, Power Word: Hail in Frost Claw, and Warden's Echo in the Spellblade Passive tree.Fixed an issue in the English version of the Explosive Traps skill tre
2026-05-01 16:00 UTC · Community Announcements · EHG_DerrickG
Hello Travelers,Eterra continues to evolve after the launch of Season 4. This month’s update reflects the steady momentum behind that journey. We’ve upgraded our audio design to level up the combat experience, from piercing dagger thrusts to legendary loot drops, to the continued partnership between our team and the community in tracking down issues and shaping future systems, there’s a lot to dig into. In this edition of Eterra Monthly, we’re spotlighting the ongoing transformation of audio across the game, celebrating the Travelers who helped us refine Season 4, and showcasing a high-impact
2026-04-29 16:00 UTC · Community Announcements · EHG_DerrickG
Quality of LifeOptimized the logic responsible for updating loot labels on the screen, improving the overall frame times when many items are on the ground.Bug FixesFixed an issue with key based interaction that allowed players to interact with objects while dead.Skills and PassivesAcolyteProfane Veil: Fixed an issue where casting Profane Veil while having the Singleminded node allocated would sometimes cause the player to teleport back to their starting location after the ability is ended.MageShatter Strike: Fixed an issue where indirect casts with the Clash of Lightning node allocated would p
2026-04-22 16:00 UTC · Community Announcements · EHG_DerrickG
Quality of LifeCrafting: Added more specific messaging about why an item is incompatible with the Rune of Shattering when an attempt to use one fails.Settings: Renamed the "Loot Filter Toggle" keybind option to "Disable Loot Filter (Hold)".Bug FixesFixed an issue where player cosmetic visual effects could disappear in towns.Fixed an issue where, at high attack speeds, Primalist attack animations would appear to repeat the same swing over and over instead of swapping between multiple types.Fixed an issue where the visual effects on the Idol Crafting station were still present after all charges
2026-04-16 16:00 UTC · Community Announcements · EHG_DerrickG
Omen WindowsAdjusted the size of the Omen Windows in the Omen's Veil Woven Echo to provide slightly more space where all three windows overlap.Class and Skill UpdatesSentinelShield Throw: The Sentinel affix which converts Shield Throw to void now behaves more in line with expectations for a conversion. It causes bleed chance to be converted to time rot, physical resistance shred to be converted to void resistance shred, it converts Lava Burst to void, and it causes effects within the tree related to fire or ignite to instead affect void or time rot.RogueBladestorm: The Shadowstorm node can now
2026-04-08 16:00 UTC · Community Announcements · EHG_DerrickG
Class and Skill UpdatesGeneral Skill ChangesAbility Usage: Channeled abilities now only end when you have insufficient mana for an uninterrupted duration of 0.2 seconds. This resolves a case where Warpath could end due to insufficient mana despite Void Well restoring your mana.The player is now restricted from using any ability while portaling within the Monolith of Fate. This prevents an issue where using abilities with a movement component at the same time as transitions in monolith could result in the player ending up in the wrong spot.RogueLethal Mirage: Mirages now prioritize targeting en
2026-04-02 20:31 UTC · Community Announcements · EHG_Kain
Bug FixesFixed an issue that could result in audio becoming degraded over long play sessions under certain circumstances. This would sometimes lead to degraded overall client performance as well.Fixed a potential cause of Monolith Echo Complete portals not functioning in certain circumstances in offline.Fixed an instance of an issue that would cause characters get stuck while using Dancing Strikes in online. This may still happen due to a separate bug we are investigating, but should be less common.New FeaturesInput: Added a dedicated setting for WASD to define whether Evade is directed by cha
2026-04-02 16:01 UTC · Community Announcements · EHG_DerrickG
Hello Travelers!March has come and gone. With it, the long-awaited launch of Season 4: Shattered Omens happened. What was once just beyond the horizon is now here, inviting you to dive into a darker, more unpredictable Eterra. From shattering Omen Windows to experimenting with the risks and rewards of Item Corruption, Season 4 introduces new systems that reshape how you approach combat, loot, and progression.We’ve loved watching the community jump in, theorycraft new builds, and push the limits of what’s possible with these new features in Season 4. Whether you’re chasing corrupted gear or bra
2026-04-02 01:50 UTC · Community Announcements · EHG_DerrickG
BugsFixed issue preventing quick filtering idols from working in the Bazaar.
2026-04-01 18:00 UTC · Community Announcements · EHG_DerrickG
The only companion to stare back at you in the abyss and never blink. Why settle for ordinary when you can watch the void grow in front of you!? Each Void Pet arrives ready to bond with its owner with an appetite that may increase over time. Just unpack it, set it down, let it fester and watch as it grows into something truly unforgettable.That’s not all we have for you, there’s more! For a limited time, empower your Void Pet with the Rune of Corruption. What results will you discover with it? (Sold separately). Perfect for your desk, your shelf, or anywhere else you’d like to showcase the voi
2026-04-01 16:00 UTC · Community Announcements · EHG_DerrickG
Omen WindowsDecreased the tether range on the Omen to incentivize it to stay within the window more.Made adjustments to the Timeglass Core UI for improved readability and ease of use.Omen Window range in the minimap is now more accurate.Roaming Omens can now drop Idol Altars and Omen Idols in addition to their regular loot.Switched the minimap fog to red when you exit any non-greater window.Corrupted ItemsAdded a visual indicator to item UIs if the item is ruined.Added a sound effect when an item is ruined by corruption.Minor UI polish for ruined item tooltips.Content UpdatesCampaign: The Town
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