Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:59 UTC.
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2022-10-18 16:22 UTC · Community Announcements · L_Draven
Hi friends!! I continue working hard in the complete re-design and refactoring of the game in the little free time (and nights) that I have. Recently I started a new job as Lead Artist in a company and this let me very little time, but this game is my dream and I continue working hard on it. I just spent lot of hours last week/weekend structuring everything to avoid working and working in a untidy way, so I prepare the complete map for the new version and I want to share with you my ideas. {STEAM_CLAN_IMAGE}/33284541/93d8e227daf096e0ba5835cfbd28ad6e0b1b077f.jpg {STEAM_CLAN_IMAGE}/33284541/6b80
2022-06-25 16:43 UTC · Community Announcements · L_Draven
Hi friends!! I want to share with you how the new redesign is going in terms of art, new UI, and of course all the refactor code work that I am doing, creating all the code again from scratch. The main idea is give to everything a more clear and organize aspect, for example in the cards you can see that now the description is not in the card itself (that let me have less visual noise in the game screen and have the info when you put your mouse over) same with other info in the game, more clear and organize is the goal. And also the game will have a more dark atmosphere. I hope you like how is
2022-05-07 11:44 UTC · Community Announcements · L_Draven
Hi friends, I am opening this post in order to ask you and have everything collected in the same place. I would like you can help me running the new version in the correct way telling me what things do you like about the game and which ones you think needs improvements or directly you think is better to remove from the game. For example: I LIKE: - I love the art/style of the game - I like the forge system - I like the combat system - ..... I DON'T LIKE - The alchemy gives nothing to the game, better remove it or I have this idea for that {tell me your idea...} - Glatta must be only at the end
2022-04-17 10:08 UTC · Community Announcements · L_Draven
Hi everyone. I receive several messages from you in different social media asking about the new Deck Hunter project and I would like to explain the current situation about it. Some time ago, as you know, I decided to re-do the Deck Hunter game from scratch and completely alone (in the first version, a couple of friends helped me with excels data, some game designs and marketing & communication) but in this new project, everything must be created from scratch from me (game design, documents, art, programming, etc…) During this process, lot of things are happening, health issues, job issues, fin
2021-05-19 12:21 UTC · Community Announcements · L_Draven
Hi friends! I want to communicate you that, after 2 months reviewing, in one side ALL the feedback you guys are giving me in forums (all threads), checking bad and good reviews, Discord and RRSS, in the other side the game code entirely, and trying to implement new features and applying feedback from you, and being difficult to scale it or create/improve something, I decided to re-design and re-factor the game in order to improve it a lot for future (portings to consoles, add new features/sections, improve the balance, create tools for going faster adding content, etc...) and update the code t
2021-02-06 17:04 UTC · Community Announcements · L_Draven
Hi Hunters! As I promised, I am trying to release one update per month. This new update comes with some new features and fixes that will do the game more challenge and enjoyable. UPDATE CONTENT: WEAPONS EFFECTS ARE BACK!! Each weapon has an effect that can be executed if its activation condition is accomplished, check weapons info at Forge to check its effect and the activation condition. NEW DECKS BASED ON CLASSES !! Unlock new classes decks to select when you start a new run. New PALADIN deck added in this update. LOOT LOGIC RE-DONE & RE-BALANCED! Now you can receive a bigger spectrum of car
2021-01-07 17:53 UTC · Community Announcements · L_Draven
Hi Hunters! As I said, I am working hard to trying to release one update per month (more or less) This new version comes with some interesting features to improve the future balancing of the game. Now the game includes a connection to a backend in order to get always the latest versions of the game data avoiding do a lot of steam updates only for balance. Also, new environments have been added to improve the progression feeling and avoid repetitive backgrounds during long time periods. UPDATE CONTENT: From this version (0.82) an internet connection is recommended in order to synchronize game f
2020-12-11 23:54 UTC · Community Announcements · L_Draven
Hi friends! From now, I will try to release more small updates in short time periods with new content, fixes and improvements. UPDATE CONTENT: Added Combo Book to Main Menu Added Alchemy Book to Main Menu Added Cards Library Book to Map Added card preview when cursor is over any icon on Combo Book in order to recognize better the cards Added card preview when cursor is over any icon on Alchemy Book in order to recognize better the cards When you forge pieces in new game or after die or leave adventure, the reward cards was not saving correctly and you lose them when you start the game. Info bo
2020-11-28 18:00 UTC · Community Announcements · L_Draven
Hi Hunters, As you know, and I said in my previous announcement, it´s being a really hard time for me between personal and works stuff, going slowly in the Deck Hunter development, and for that reason, I am not updating the game with the speed that I would like. But finally, a new update is available with important changes in Forge and armors. CHANGELOG v.08 ** BIG CHANGE IN FORGE SECTION *** Due the feedback received from the community about problems with the balancing on several armors in the Forge, and evaluating the amount of work for balance each new piece of armor in future, from now, th
2020-10-15 12:01 UTC · Community Announcements · L_Draven
Hi Hunters, First of all, I would like to apologize for this time without news. Since summer, it´s being really hard times for me between personal and works stuff. That forced me to go slowly in the Deck Hunter development, and for that reason, I am not updating the game with the speed that I would like. As you know, I am developing the game alone, and that is really hard. As a standalone developer, the personal and works stuff impact on the development, it is a roller coaster of changes in the plans, and for that reason, I am writing this post. Anyway, DON´T WORRY, the game is not dead. I hav
2020-07-20 17:28 UTC · Community Announcements · Avery
Hi Hunters!! We have a new Update :) This update has, basically, an important change in the way to play Deck Hunter. After receiving your valuable feedback about the fact that losing your cards after finishing the Forest is very frustrating, we've finally decided that now, You are going to keep your deck after finish the Forest. This change will apply to future zones. This change has the following consequences: The progression between zones (Forest, Swamps,...) is lineal now. So, if you defeat Forest you automatically play Swamps. You can't choose the zone anymore. We increase (a little) the d
2020-07-06 18:29 UTC · Community Announcements · Avery
Hi Hunters! A quick update before the Steam Summer Sale ends. 1. New UI for the Settings menu. 2. New Settings options: Disable camera shakes 3. New Settings option: Enable mouse on the map navigation {STEAM_CLAN_IMAGE}/33284541/7f0cb08fc6e1a661a077db78f5caf1d9c45f0d97.jpg {STEAM_CLAN_IMAGE}/33284541/e6284a3bb2ba03527f2f60a684812335fce0e3ab.jpg 4. Resources balancing: Now is cheaper to forge pieces of armor. {STEAM_CLAN_IMAGE}/33284541/7d519f88d9cc68e4a46f833b06eb4156b05cbf5d.jpg 5. The minimum of cards in your deck is 8 now (20 before). It means you can skip the cards pick from the beginning.
2020-07-04 16:02 UTC · Community Announcements · Avery
Hi Hunters! We hope you're playing a lot these days and buy good games on Steam Summer Sale :) Meanwhile, we continue working and we have a new update. 1. Now you can disable the "Player Turn" and "Enemy Turn" messages in combat. You can activate this option on the main menu settings and the combat settings. {STEAM_CLAN_IMAGE}/33284541/aac5af13c5a6c4a619def011a8be396d58ae39c1.jpg {STEAM_CLAN_IMAGE}/33284541/cc2642657c99bde97e0957620cefa2793b0cf420.jpg 2. New "next turn" button. 3. Access Alchemy and Combo books faster. 4. New UI for Cards, Alchemy, and Combos books. {STEAM_CLAN_IMAGE}/33284541
2020-06-24 16:02 UTC · Community Announcements · Avery
Hi Hunters! We come back with a new update. As you know the Steam Summer Sales are near and we hope new hunters join us. So it's time to clean the nest :) - Tutorial: Finally, you can learn the basics of Deck Hunter! {STEAM_CLAN_IMAGE}/33284541/6781449cb3ec14c7ac4323295886356fa394c6bb.jpg - Updating Power: No more "grinding". This is the power for updating the cards. Every time you use an updateable card you'll lose one point. When the counter will arrive at zero, cards will not be updatable until the next combat. {STEAM_CLAN_IMAGE}/33284541/fe7dd6cc769a60eaa93f8cb955a48aa459899fd3.jpg - "Sens
2020-05-29 18:34 UTC · Community Announcements · Avery
Hi, Hunters! Tomorrow Deck Hunter celebrates its first year on Steam! We're so happy about it, so Deck Hunter has a stunning new price!! Less than 10 bucks! 9,99 USD / 8,19€. If you don't have yet Deck Hunter, this is the moment. And if you have it, spread the word of Deck Hunter! Finally, we have Discord!! We’ve recently opened the Deck Hunter Discord. Join us and participate with feedback, fan art, proposals,... {STEAM_CLAN_IMAGE}/33284541/a60470fce1845a09b1c80730074077670d21e330.png Thanks!
Full appinfo as delivered by Steam PICS, changenumber 35582140. Also at /api/app/905490/raw.
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