Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:37 UTC.
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2024-08-01 19:41 UTC · Community Announcements · BumbiBengt
You can now play and create co-op missions. One mission is available in the game but you can make your own using the scenario editor or download user created ones. (you can find and share scenarios on the discord server https://discord.com/invite/x7KbXEp) In addition: Improvements to the Scenario editor Added option to disable music. Fixed issue with text chat not working.
2024-04-20 15:17 UTC · Community Announcements · BumbiBengt
The editor allows you to create your own scenarios. Add or remove capture points, spawn positions or change the game type. The plan for the future is that this editor will also allow for coop missions. The user interface is not very user-friendly and I hope to improve on that moving forward. Sharing Only the host needs to have the scenario files but feel free to share them. There is no workshop integration so this is what you will have to do: Navigate to where you installed the game. All scenario files are stored in “\SteelCrew\Content\Scenarios\” The ones that comes with the install is called
2024-03-08 21:07 UTC · Community Announcements · BumbiBengt
Fixed a bug where the crew was knocked out to easy
2024-02-27 20:38 UTC · Community Announcements · BumbiBengt
Hi. Finally back with some updates. I hope I will be able to keep doing more and I’m sorry it’s been so long since the last one. When capturing a point NPCs will now be spawned to defend the point. This is very much WIP and has not been tested and I expect there to be some issues with performance or replication. The host can turn off the spawning before starting the game if needed. The bot tanks have also gotten some love and should no longer just charge straight into the point. I hope you like the changes.
2023-07-12 10:05 UTC · Community Announcements · BumbiBengt
Hello! A bit of a bigger update this time. A new map is added to test your driving and shooting skills. There are currently 2 different tracks and one shooting range. (Before you say anything I know the distances on the sights are not correct, this will be addressed) Also added a soundtrack in the menus by Tim Philippsen https://tphilippsen.carrd.co/
2023-07-06 14:08 UTC · Community Announcements · BumbiBengt
The game should now respect the Max players, Tank health and Tickets settings.
2023-07-01 11:17 UTC · Community Announcements · BumbiBengt
Hi. After a long time the VoIP should now be back in the game. There are still some features missing (mute, active talkers). If it works as it should the plan looking forward is to make a roadmap together with the community on where the focus will be. https://discord.com/invite/x7KbXEp
2023-05-21 09:52 UTC · Community Announcements · BumbiBengt
The reset camera position is now saved when changing seats (some issues still present) Collision fixes on the palm trees on wake island Ability for the server to not allow in game changing of tanks
2023-05-16 17:25 UTC · Community Announcements · BumbiBengt
Hi. I know it's been a long time since the last update but I hope that I'm finally back to be able to support the game. Just a small update today but more to come. Added the option to not allow spectating when hosting the game. Abandoned tanks will now stay on the battlefield and will cost the owning team tickets if destroyed. I am working on getting the voip issue solved and are in contact with the team providing it. Looking forward my plan is to finish the art on the current maps. I want to investigate the possibility of having a co-op gam mode with objectives and obviously better AI. (no pr
2022-10-02 11:37 UTC · Community Announcements · BumbiBengt
Hi, here is another small update. Added so the camera now follows the sight when playing as gunner on PC in the Firefly Indicator is added to the sight to see relative turret rotation All positions should now have the correct hand models Voip PTT buttons is now also bound to mouse 4/5 buttons
2022-07-21 16:47 UTC · Community Announcements · BumbiBengt
Hi! A very small update today. The hitboxes on the t34 turret has been changed and there has also been a few tweaks on the bounce chance of projectiles. The AI on the old map should work now again.
2022-07-08 15:38 UTC · Community Announcements · BumbiBengt
I know it has been a long time since the last update but a new map is finally here. It’s still in a blockout stage but should be playable. The map is 55% scale of the real island and comes with a new gamemode where you will need to capture the points in order. There have also been some changes across a lot of the base systems that may have caused issues so please report if you find any.
2022-02-23 22:27 UTC · Community Announcements · BumbiBengt
Hello. Another small update today. Instead of joining a crew you can now spectate and fly around the map. Exit the spectator mode by pressing esc or one of the menu buttons if using motion controllers.
2022-02-20 21:31 UTC · Community Announcements · BumbiBengt
{STEAM_CLAN_IMAGE}/36645596/7f6b16978a3d33049b7d3a29500fa6e11beca94e.png Hi. Here comes another small update with some bugfixes, some updated voip support and the ability to lock tanks. To lock a tank press "L" when in the tank or interact with the switch where it says "Tank Open" If the light is red other players should not be able to join your tank. Have a nice week!
2022-02-12 22:35 UTC · Community Announcements · BumbiBengt
Hi. The voip stability has been a big issue since the game was released. Vivox is now used instead of steam voice and I hope it will be more stable. So there is some big changes when it comes to how the voip works. All crew voip is now proximity based so you can hear other crews when you are close, even enemies. The range is 40 meters. I hope to add more options like volume control for the voip soon. Please test this out and let me know how it works. All feedback is welcome!
Full appinfo as delivered by Steam PICS, changenumber 37919584. Also at /api/app/905970/raw.
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