Crasher Updated
Log : _ Forfeit bug correction. _ Localisation bug correction. _ some other small fixes.
| App ID | 90800 |
|---|---|
| App type | Game |
| Developer | Punchers Impact |
| Publisher | Mindscape |
| Homepage | http://www.crasher.com |
| Release date | 2011-01-28 18:30 UTC |
| Store page | store.steampowered.com/app/90800 |
| Last store refresh | 6 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Crasher.exe | windows | windows | |
| 1 | Crasher.app | macos | mac |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| No price changes recorded yet. Price tracking starts the first time SteamRaw sees an app. | |||
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 11618 |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 90801 | windows | 915.49 MB | 0 B | 2011955076730775352 | ||
| 90802 | macos | 912.56 MB | 0 B | 5014139427043585207 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 11618 | public | 2026-09-11 21:42 UTC | 6 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:42 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Log : _ Forfeit bug correction. _ Localisation bug correction. _ some other small fixes.
v1.0.0406.15 =>06 april -New page "Profil" -New "breakables" added to every maps -New sounds added -Ingame withdrawal button added -Ingame suicide button added -Alienware items added -Leaderboard sort by columns -MacOSx mouse cursor support -Intro screenshot -Special code option menu -Ingame F10 menu update -Automatic life and energy balance when teams have a different number of players -Item: Neutralizer effect duration reduced from 5s to 3s -Bulldozer: Rain of Torment cooldown reduced from 9s to 6s -Bulldozer: Rain of Torment energy cost reduced from 60 to 40 -Bulldozer: Rain of Torment dura
Hey all, if some of you think you can't be defeated at Crasher, Wednesday night is you night ! Thanks to the ESL, the aAa team, one of the best French pro-gaming team has accepted to be challenged in 8 matches from 8 to 11pm. The tournament will take place on the European servers (if any US team would like to join we can explain you how to access the EU servers). And to make sure your victory will not remain unknown, the matches will be broadcasted on their webTV here: http://www.team-aaa.com/news-18433-0-1-defiez_les_aaa_sur_crasher.html CHECK ALL THE INFORMATION AND REGISTER PROCESS HERE: ht
To commemorate the Mac version release, CRASHER is available at 66% off now through Mar. 14, 2011. CRASHER is the first Multiplayer Online Battle Arena (MOBA) game to stage motorized team battles, pitting up to 5 vs. 5 players. The usual mouse-controlled heroes are replaced by heavily-armed vehicles hurtling across huge maps at 150 mph. Each vehicle belongs to one of the 6 CRASHER classes (specialized in close or range combat, defense, healing etc.), and features specific skills and tactical features enabling players to design a well-balanced team.
Hey all, the patch notes about the latest update is available here: http://forums.steampowered.com/forums/showthread.php?t=1779492 Also, the "Work in progress" thread has been updated as usual, but this time with more infos about the new features coming in the future: in-game tutorial, balancing system, game leavers management, or of course new maps, new vehicles etc... Check it all here: http://forums.steampowered.com/forums/showthread.php?t=1754130 We'll do our best to add all these features as soon as possible, thanks for your patience and your support!
- CTC: Reduced Capture Time from 30s to 20s (for one vehicle) - Scoring improved (useful actions such as heals, stuns, area captures... give more points) - New sounds added (and more/better is coming!) Vehicles: -Titan: Added Freezing Impact some slowing effects (35% less during 3s.) -Titan: Reduced Freezing Impact damage from 72 to 60 -Titan: Increased Neutrobomb damage from 95 to 130 -Titan: Improved Neutrobomb trajectory (makes targeting easier) -Avalanche: Increased Big Boss damage from 42 to 50 -Avalanche: Increased Explosive Madness damage from 21 to 23 -Deluge: Improved Speed Reducing B
Updates to Crasher have been released. The updates will be applied automatically when your Steam client is restarted. General * Outgame Interface: Some cleaning and improvements; * Map: Freefight renamed Sand Fire (the winning entry, submitted by Vlad Teodor during the facebook contest); LD * Abyss: Height distances changed; * Entalia: Several collisions fixes; * Eruption: Changes LOD distances fade; Balance * Vehicles:; * Armor system reworked (for all); * Colossus: Reduced Lasso damage duration (-35%); * Colossus: Reduced Seismic Shock cooldown from 12s to 9s; * Colossus: Removed Seismic Sho
BugFix & Optimization - Wrong Team correction. - List of all hosts ( in red = playing hosts )
BugFix & Optimization: - Remove debug cars from garage - Leaderboard fix - Error message if database connexion fails - Localization update
Vehicular multi-player combat game Crasher – from the awesomely-named studio Punchers’ Impact – now has a demo over on the Steam digital distribution network. I am downloading it! Will be it any good? I just don’t know, but I guess we’ll soon find out. The game’s blurb says “The usual mouse-controlled heroes are replaced by heavily-armed vehicles hurtling across huge maps at 150 mph” so that sounds like my kind of thing. Random game footage below – look at those tiny buggies fly! UPDATE: It’s kind of dull, to be honest. Let’s re
Demo Released! - 5 Vehicles to choose from: - Firestorm - Tempest - Zero - Pandemic - Calamity - Player's level capped to 10 - Fully compatible with retail version (demo and retail players can participate in same sessions) General Game Updates: - New CBA Map : Abyss - Garage is now active - You can set up your items for a given car in this page to get it automatically assigned when joining a lobby - You can check all cars characteristics in this page - Each weapon now displays its DPS info when assigned - Added filters on servers list - Tutorial page now fully localized Balance: -Colossus : Da
Details: Balance: - Omega : Dispel skill replaced by Diffraction Shield skill - Pandemic : Diffraction Shield skill replaced by Dispel skill BugFix & Optim: - Fix a random bug which prevented from joining/creating a lobby - Improved localization
CRASHER is now available on Steam. CRASHER is the first Multiplayer Online Battle Arena (MOBA) game to stage motorized team battles, pitting up to 5 vs. 5 players. The usual mouse-controlled heroes are replaced by heavily-armed vehicles hurtling across huge maps at 150 mph. Each vehicle belongs to one of the 6 CRASHER classes (specialized in close or range combat, defense, healing etc.), and features specific skills and tactical features enabling players to design a well-balanced team.
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/90800/raw.
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