Backworlds patch 1.2.2
- Fixed an issue that would sometimes prevent the worldmap from functioning (thanks A Crisp Morning for finding this!)
Backworlds is a multi-dimensional puzzle platform game in which you explore by painting. Solve environmental conundrums by using each world’s physical properties to your advantage, and use your own creativity to craft original solutions to the game’s puzzles.
| App ID | 910470 |
|---|---|
| App type | Game |
| Developer | Logic Ember Limited |
| Publisher | Logic Ember Limited |
| Homepage | http://backworlds.com/ |
| Release date | 2020-02-20 12:58 UTC |
| Release state | released |
| Controller support | full |
| Free app | Yes |
| Store page | store.steampowered.com/app/910470 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | backworlds.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:58 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 9358106 | 2022-08-22 01:23 UTC | ||
| beta | 4778377 | Public Test | 2020-03-14 20:23 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 910471 | 218.38 MB | 211.94 MB | 2145471600048728852 | branches: beta | ||
| 910472 | windows | 3.44 MB | 2.47 MB | 6696122111170399408 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 9358106 | public | 2022-08-22 01:23 UTC | 4 hours ago |
| 4778377 | beta | 2020-03-14 20:23 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:58 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
- Fixed an issue that would sometimes prevent the worldmap from functioning (thanks A Crisp Morning for finding this!)
- Disabled the use of debug keys to skip certain puzzles (thanks fordremat for finding this!)
Added several resolution options to the video menu Added rumble support for gamepads Improved navigation of pause menu when using gamepads Worldmap now colors each region of the world Menu pages always scroll in and out Various level design and art issues fixed, mostly relating to overscan visibility and jittery physics
We have been quiet for quite some time here, in part because things have been running smoothly but mostly because we have been busy working on a version of Backworlds for the Nintendo Switch! While Backworlds started as a PC game, we think it is a natural fit for the Switch and we are really happy with how the port came out. It is available on the Nintendo eShop since this morning. So, what does this mean for the Steam version of the game? some of the changes we made for the Switch version take advantage of the unique hardware, but the more generic improvements we will add to Steam in an upcom
Prevented game from crashing if certain keys on non-english keyboard layouts were pressed (thanks Gen for finding this!) Made sure doublesize mode setting is saved and restored properly Adjusted physics in one level with dubious collision response
Adjusted scripts in one of the levels to prevent the possibility of getting it into an unsolvable state Screen borders when using the 'freeze' functionality now display properly Fixed bug that could break rendering if entering the video options menu without changing anything Made it possible to change keyboard inputs even if only mouse inputs had been detected Made joystick cursor movement speed consistent across window modes Added option to play the game in a fullscreen window if regular fullscreen causes problems (thanks Martoon for identifying and helping us test this out!) Doublesize mode
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/910470/raw.
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