Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:51 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2019-02-04 21:45 UTC · Community Announcements · Papaya Pig
The discount will run until the 12th of February! ːsteamhappyː Progress on the next update is going well. It's mostly done however I've decided to spend some time rewriting a lot of the games super old code since it's causing some issues with the replays. I'm not sure how long it'll take but it's a neccessary update even if it's not as exciting as new levels. ːsteamsadː
2019-01-14 23:41 UTC · Community Announcements · Papaya Pig
- Added 2 New levels to the game. "3 - 18" and "3 - K5". - Fixed a bug regarding moving platforms. - Fixed a bug regarding Best Times not displaying properly. - Added an option that makes the game auto-open the leaderboards upon level completion. The next update will include 10 new levels in world 4, a local replay system and 2 new modes. - 'Unlocked Camera' allows you to control the camera with the mouse / controller. - 'Jump' gives the ball the ability to jump. These modes will obviously have seperate leaderboards. If you'd like to try them out right now and give feedback you can enable the
2019-01-03 22:21 UTC · Community Announcements · Papaya Pig
- Added 3-16 and 3-K1 to the game. - Major improvements to level 3 - 2. - Minor improvements to levels 2 - 4, 2 - 11, 3 - 1, 3 - 3, 3 - 5, 3 - 7, 3 - 9, 3 - 11, 3 - 12, 3 - 13, 3 - 15 - Changed the goal mesh to a circle and improved it's collision - Fixed a bug that caused the stage collectible to become invisible - Fixed a bug that caused the leaderboards load several times. - Local Co-op Fixes - Lots of interface fixes.
2018-12-29 15:28 UTC · Community Announcements · Papaya Pig
This update is the first major content update to the game since launch. It features the following. - A entirely new world! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33747944/996be158ac38ecd6b470f3403b751404b6ef39d6.png It's placed between the original world 2 and 3 and has 19 levels with 4 more coming tonight. - World 2 Improvements! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33747944/0f124fa4325ff271f65e989c9ef9f30436f622d3.png 10 New levels have been added to world 2 along some rebalancing and polishing of the original levels. - A ton of minor
2018-12-20 19:00 UTC · Community Announcements · Papaya Pig
One More Roll is 20% off during the winter sale. This will be one of the deepest discounts during the early access period. ːsteamhappyː Patch 0.6 will also be coming out in a couple of days. The planned date is december 23rd 27th (a beta is out now though). It will include a new world and over 30 new levels + a bunch of other minor stuff. Merry christmas everyone! :ChipJoy:
2018-11-24 20:19 UTC · Community Announcements · Papaya Pig
- Made an attempt to fix a bug regarding levels being randomly completed for some users. - Removed the 0,5 second time add-on on pause and replaced it with a pause counter on the leaderboards - Minor UI improvements and a lot of code refactoring.
2018-11-20 22:25 UTC · Community Announcements · Papaya Pig
- Fixed a bug that caused the grass in world 1 to slow you down while in the air. - Improved goal and teleporter collision during low fps - Fixed a bug regarding moving platforms in local multiplayer - Fixed a bug that caused locked levels to unlock when they should not have. (Any one who have experienced this bug will keep their levels) - Fixed a visual bug regarding the timer/best times. - Added a toggle to have the level auto-restart upon the timer reaching your best time. - Minor fixes to levels 1 - 9, 2 - 1, 4 - 18, 5 - 6. - UI fixes - Nerfed pause buffering. Pausing now adds .5 seconds t
2018-11-15 16:43 UTC · Community Announcements · Papaya Pig
- Fixed a few issues with the new levels. - Added an option to disable the animated portals in world 5. (improves performance a lot) - Added an option to disable camera collision. - Made the timer show miliseconds (x,xxx) instead of just deciseconds (x,xx) to match up with the leaderboards.
2018-11-15 00:14 UTC · Community Announcements · Papaya Pig
- Added 5 new basic levels to world one. 1 - 3 "Slingly Slopes" 1 - 5 "Bent Path" 1 - 9 "Elevator" 1 - 11 "Plankway" 1 - 13 "Connected Platforms" - Added 2 new Kaizo levels to world 1. Kaizo 4 - "tilted" Kaizo 5 - "screw these screws" - Fixed a bug regarding the grass in world 1 that caused performance issues. - UI fixes - Fixed a bug that causes you to spawn the wrong way if you played on a low fps World 2 Improvements with 10 new levels will hopefully be done in about 2 weeks. But there will be a couple of minor bugfix patches until then.
2018-11-08 20:13 UTC · Community Announcements · Papaya Pig
- Added 3 new levels. These are part of the world Kaizo 1. The start of a really hard world meant to be played after completing the rest of the game. - Changed the physics on the cube shaped bumpers to be more consistent. - UI fixes, improved it slightly for 4:3. More needs to be done though. - Added a option to reduce (or remove) the camera tilt. - Fixed a few bugs regarding secret levels - Made another attempt to improve goal collision during low fps - Fixed an issues regarding leaderboards sometimes going blank - Fixed a rare bug that occured if you bumped into them while restarting - Fixed
2018-11-07 07:43 UTC · Community Announcements · Papaya Pig
- Added the level name on top of the leaderboard visible inside the level. - Removed physics from signposts in order to made speedruns more consistent - Fixed a few UI issues - Made it possible to actually select the final hidden level after it had been completed - Made hat times also count for normals times on the leaderboards - Improved collision with portals and goals. The ball should not pass through while playing on very low fps anymore. - Made an attempt to fix a rare crashing bug on 1 - 12 Patch notes went out ~ 8 hours too late because the steam server was down last night and I fell as
2018-11-04 23:21 UTC · Community Announcements · Papaya Pig
- Made minor improvements on levels 1-5, 1-7, 1-8, 1-10, 5-4, 5-6. - Made major improvements on levels 5-1. - Fixed a minor issue with the portals. - Fixed a bug that caused the game to forgot to unload a level when exiting to the main menu. - Improved the bouncing on top of cone shaped fires. Also made a discord server for the game. -> https://discord.gg/8zYmdyA
2018-11-03 19:55 UTC · Community Announcements · Papaya Pig
- Fixed a music track that couldn't be turned off. - Fixed a bug that caused certain bonus levels to not unlock. - Improved the transition to secret levels. - (hopefully) Fixed a bug that caused the game to launch in VR. - Fixed a bug that caused the level name to dissapear - Made minor improvements on these levels. 1-3, 1-4, 1-5, 1-7, 1-9, 2-1, 2-6, 2-10, 3-7, 4-7 - Made major improvements on 4-10. There will be another minor patch tomorrow fixes the other issues that have been noted so far. I need to sleep right now.:yawning_creep:
2018-11-02 18:56 UTC · Community Announcements · Papaya Pig
That's it. Early Access Release. Yay. I hope everyone that buys it will enjoy it. If you find any issues / have feedback please let me know on the steam forums. Some other info: I ran into an issue with the character editor causing chrashes. I have decided not to include it in the launch instead of simply delaying the game. I hope that's okay. It, along with some other minor things will be patched into the game in a few days.
Full appinfo as delivered by Steam PICS, changenumber 34841256. Also at /api/app/911520/raw.
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