Manage your own gym, train fighters and chase championships! Control every aspect of your fighter's training to build the perfect weapon - all while expanding your roster to dominate the competition.
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14038831
2024-04-12 19:23 UTC
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913821
windows
113.72 MB
92.80 MB
1140683297717677934
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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14038831
public
2024-04-12 19:23 UTC
5 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:49 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-04-12 19:35 UTC · Community Announcements · hugeboulder
{STEAM_CLAN_IMAGE}/33380887/7432969ac2cc45aba34b5ca74a494f9624089064.png Made some small bug fixes: Fixed tooltips displaying underneath fighter profile picture in fighter creation. Fixed editing a fighter's reversal skill not saving. Expanded training screen to display skills all on one line Fixed music volume inconsistency (playing too quietly when game is launched, slider not accurately showing volume level) Updated current year to 2024 Enjoy and thanks for playing!
2021-10-18 21:22 UTC · Community Announcements · Fuel
Hi all, Small update to address some small bugs that were reported: Fixes: Fixed fighter gender not updating properly when edited. Fixed missing flags for fighter countries in the recruit screen Changes: Added another day as a buffer to event creation to avoid skipping it. If fighters have the same last name, it will use their full names during fights to distinguish them. Thanks for playing! Nick
2021-03-12 15:41 UTC · Community Announcements · Fuel
Hi all, Here's what's new in version 1.20: Fixes: Fighter rankings update properly when editing a fighter to a new weightclass. This should resolve crashing issues related to this in new games. No longer need to hit enter or deselect skills when editing a fighter (values were not sticking in some cases before.) Fighter stamina can no longer be set to negative numbers. Several fighter perks now save properly on fighter creation when selected. Music toggle now works properly. Fighter profile image scaling on event creation. Nationality flags on event creation and rank screens. Fighter retirement
2021-02-25 22:26 UTC · Community Announcements · Fuel
Hi all, here's what's new in MMA Simulator: Fixed bug with nationality flags not showing for the following: France Ukraine Poland England Japan Netherlands Croatia Scotland Austria Wales Argentina Belgium Norway Iran Bosnia Nicaragua Colombia Afghanistan India Ecuador Armenia Thanks to Varaosa for pointing this one out! I also alphabetized the list of nationalities to make it easier to go through, enabled an option that had been disabled by accident, and removed the US Flag icon that was mistakenly left in the list. Shown below: {STEAM_CLAN_IMAGE}/33380887/3c5aa05fdaff9bbf1815ec1ba03de9e1ee1e7
2020-04-12 22:27 UTC · Community Announcements · Fuel
Hi all, In this update, fighter retirement has been introduced to the game! When a fighter turns 34, if they hit a losing streak of 3 fights they will now retire. If they turn 47, they will retire. This seems like a good number that is pretty far past the point of realism and a good starting point for a firm retirement age. (May adjust this in the future) New fighters will also generate every other month now so there will be a steady stream of up and comers to take their places. This add some longevity to a playthrough and keep each game more fresh. Thanks for playing!
2020-03-25 21:39 UTC · Community Announcements · Fuel
Hey all, Hope you're doing okay through this pandemic the world is going through right now. (Never thought I'd say that in an update.) Here's a run down of what's new in version 1.18, it's a big one! Changes to simulating time progressing To sim forward in time, there is only one button now instead of the previous three (day, week, month) - once pressed it will automatically sim 1 day each second. There's two reasons for this: • It was easy to miss mail messages before, which could mean missed fight contracts / fighter departure warnings etc. • Now you will be able to see fighter skills going
2020-02-27 02:30 UTC · Community Announcements · Fuel
Hey all, This one is a wall of text! Update 1.17 revamps the finance system to make the game both more flexible AND have consequences based on your money management. Previously, fighters and coaches could only be recruited if your monthly income was high enough – this was purely based off of income from classes, not from your money in the bank. Now, you can make offers that as long as your total cash amount can support, they can go through without that arbitrary limitation. The new offer formula is income from classes + bank / 12 In addition to this, expenses are now being calculated by adding
2020-02-22 15:36 UTC · Community Announcements · Fuel
Hi all, More fixes for various bugs: Fixed fatigue incorrectly going up for fighters with higher stamina - now works as intended with fighters with higher stamina not taking as much fatigue. Fixed fighter workout schedules not saving properly. Fixed fighter skills not increasing properly from training. Fixed coaches not saving properly. Added label to recruiting fighters & coaches to clarify salary / contract offer. If you run any issues, email me at support@mmasimulator.net with details and I will work to resolve them as quickly as possible. Thanks for playing! -Nick
2020-02-14 01:05 UTC · Community Announcements · Fuel
Hey all, Pretty straightforward update with some juicy bug fixes: Fixed fatigue to not be below 0 or above 100 Fixed decimal places on money. Fixed display of remaining time on contracts not updating. Fixed gym expenses not lowering after ending contracts. Fixed expenses being able to go to negative numbers. Fixed certain mail not being able to be deleted. Thanks for playing! - Nick
2020-01-25 16:46 UTC · Community Announcements · Fuel
Hi all, Just a small update, here's what's new: Weightclasses are now on the recruit screen per suggestion. Fixed a bug related to how jiu jitsu submissions were being calculated. {STEAM_CLAN_IMAGE}/33380887/d35fded8287ae2b9d2b4802114bd10e10cde920e.png Hope your 2020 is off to a good start! -Nick
2019-09-28 22:09 UTC · Community Announcements · Fuel
Hey all, Bug fix update, here's the changes: Fixed a bug with messages with id's over 100 (Thanks for the bug report!) Made fighters become available again after being sent offers that were rejected Thanks for playing, keep swangin' and bangin'!
2019-07-29 14:56 UTC · Community Announcements · Fuel
Hi all, Thanks to a user report, I was able to fix a crash bug with creating female fighters as well as editing them. If you run into any issues, don't hesitate to let me know. With an accurate report of what happened / what screen an error occurs I can typically have a fix out very quickly. All the best!
2019-05-05 14:43 UTC · Community Announcements · Fuel
Hi all, I hope everyone that bought the game on sale or received a copy during the giveaway on Reddit is enjoying it. This update addresses a lot of bugs, most of which were reported by TheZygoteTalentShow - big thanks to him for pointing them out to me! Issues fixed Fatigue not reducing properly for some fighters (improved formula used to calculate this) Sometimes inaccurate judging from spectated fights Fighter 1/2 has won message on spectated fights Blank fight results on the event result screen (related to the above fix) Certain mail not deleting when OK is pressed Spar intensity crash whe
2019-04-28 19:42 UTC · Community Announcements · Fuel
Hi all, 1.14 is hot off the press! This update was mainly to address some bugs with classes being infinite money - as you probably know, this is the opposite effect of what opening an MMA gym will do to you in real life. Memberships are now properly limited by how big your gym is. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33380887/e2ca5cedb9c7de0336679403649036aaa105fdbe.png Gym rankings are also now in on the gym screen - this is calculated based on the ranks of the fighters in your gym. The higher the better, so take your gym to the top!
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/913820/raw.