Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:00 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-02-06 21:23 UTC · Community Announcements · Emitters
V2.9 ✅ 0 - Fix Emissive Saber kill enemies ✅ 1 - Fix hitmarkers replication ✅ 2 - Player camera shake replication ✅ 3 - Update button menu styles and fix 'Reset' buttons positions ✅ 4 - Grenade kill replication ✅ 5 - MPS_Drones replication damage (HUD), same as grenade issue ✅ 6 - Partially fixed (improved but not perfect) closing multiplayer session ✅ 7 - Multiplayer main menu interface updates like logs and table of sessions ✅ 8 - GameOver Multiplayer 🟩 9 - Flying Bike MP ✅ 10 - Fix MP arms replication visibilty ✅ 11 - Fix PG1 gun arms overlapping camera (FOV) ✅ 12 - Fix - Remove Sprint whi
2023-12-22 18:48 UTC · Community Announcements · Emitters
I'm working on a Multiplayer Co-op version at the moment. This implies a significant refactoring of the game to prepare everything, with additional optimizations along the way. I appreciate your patience as you wait for the next version update. Follow me on X or join my Discord from here: emittersgame.com Check some Beta version action of that multiplayer here:
2022-06-04 14:05 UTC · Community Announcements · Emitters
Maintenance: - Refactoring some part of FirstPersonHUD for better workflow on toggling UI when possessing other actors, like drone, computer, hook, etc. - Refactoring Possession system (possess hook, drone support, doors, turrets, etc.) - Refactoring All Weapon systems - Load specific gameplay settings for social media post gameplay recording - Load last wave and godMode for better action gameplay footages for social media posts - Load random weapon social media post gameplay recording - Created handy UI to debug actors - Created handy function to cam focus any objects - Clean some Internal er
2021-09-13 13:10 UTC · Community Announcements · Emitters
- Maintenance reusable wave system for other game modes - Maintenance added maps states for menu/unlockable levels display (Demo, Released, NotReleased) - Creation of new map "The Unknown" (WIP) - Creation TheUnknown Hook Object (puzzle system) - Optimize maps - Optimize EscapingTraining - Optimize Sounds overlapping priorities EscapingTraining - Improvement jetpack mod HUD and mechanic/gameplay - Improvement WeaponBench camera get closer to screen - Improvement Window type/resolution screen selection in the graphics settings menu - Fix Turrets stop shooting when enemies die (TRTZ V5) - Fix pl
2021-06-30 23:35 UTC · Community Announcements · Emitters
v.2.5.1 ============== - Fix level transition for "Final Test" - Remove "The Escape" wall dev testing - Added cheat code menu panel for Dev testers
2021-06-30 13:19 UTC · Community Announcements · Emitters
v.2.5 ============== - Level Transition menu screens workflow (steps of unlocking guns, continue button, loading next map and thanks messages for full or demo) fix - Metropolis enlightenment post process - Industry map lighting - updateting some fences and stairs on Industry map - Reduced car crash damage from 15 to 10, and ghost mode after crash set for 2 seconds - Industry map smoothing roughness aliasing + style - Jetpack Mod https://emittersgame.com/ https://twitter.com/Emitters8 https://www.instagram.com/emittersgame/ https://www.facebook.com/emitters/ https://soundcloud.com/mickael-morga
2021-06-19 16:13 UTC · Community Announcements · Emitters
Linux full game update v2.4
2021-06-19 15:09 UTC · Community Announcements · Emitters
v2.4 ============== - Teleport inner frame portal size fix for UE5 - Reduced size of teleport particles - Fix multiple spawn on AITraining map - Fix Drone Stuck on Adaptation - Update Events Trigger for mods - UI Slider style update - Increased Rain collision distance to 70000 - Sway weapon movements for lateral movements - Crosshair subtle style - Barrel Explosion particle update - Drones now can follow and attack DroneSupport - Player slide ability - DroneSupport projectile increased damage - WeaponBox primary / secondary gun switch - Fix unlock levels after unlocking weapons
2021-06-08 19:35 UTC · Community Announcements · Emitters
v.2.3.7 ============== - Drone Performance enhancements - Temporary removed drone random speech/noise sound (uses timer function instead soundCue) which can affect perf. - Remove glitch low health effect
2021-05-24 19:33 UTC · Community Announcements · Emitters
v2.3.6 =============== - Correct French keyboard movement layout - Shortened version of tutorial video for TV screens - Digital Glitch bigger effect for low health - Added Tutorial explanation TV on Underground - Added Explanation text near Charger - Batteries location HUD show indication at proximity
2021-05-10 18:02 UTC · Community Announcements · Emitters
Implemented new Steam Depot for Linux
2021-05-08 16:56 UTC · Community Announcements · Emitters
v2.3.4 (hotfix) ============= - Adaptation optimization - Remove all maps lighting build - Remove level transition delay on training
2021-05-07 19:52 UTC · Community Announcements · Emitters
v2.3 =============== - New Drone Fly system plugin (Major update) - Hit Camera Shake - higher flyby projectile noise - Fix music randomly restart when too many sound effects occurrences - Difficulties - Fast throw grenade - Fix call Metropolis elevator from 3rd floor - All maps update (style and lighting) - New song: Emitters - In The Fight - AK new Sound Effect - Cam shake update - Maps style update - Update Credit menu - Chargers new activation sound - Camera dirt screen effect - New low health screen effect Note: some level performances will be updated (especially the "Adaption" map), and I
2021-02-02 19:00 UTC · Community Announcements · Emitters
fix beta branch validation on main menu for default release
2021-02-01 22:20 UTC · Community Announcements · Emitters
v2.2 =============== - New Level (The Escape) - Reduce overall sounds when dialogues - Update overall health system - Update gameWin/Over screen for better and easier backend workflow - When voices sound reduce other effects SFX - Remove Stats from gameWin/Over screen - Update Muzzle flashes for all guns (effect and backend structure) - update player HUD with weapons thumbnails - update room map style - Player HUD toggle visibility of WheelSelection when player has perk - Wheel Selection release key message - Working on new overall voices - Update GlassBreaker Sound from @Josh Bak - Added @joj
Full appinfo as delivered by Steam PICS, changenumber 34841452. Also at /api/app/920640/raw.
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