Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-02-03 04:00 UTC · Community Announcements · Oleg Kazakov
The game was updated with patch 1.06j: Fixed localization issues with random dialogues with different NPCs Fixed bugs with modded equipement, when it suddently disappeared after being dragged The game now correctly disregards modded equipment after loading the game, without creating bugs or errors
2019-12-12 04:07 UTC · Community Announcements · Oleg Kazakov
Hello guys! The game was just updated with small patch 1.06h Fixed bug which happened on clicking a main weapon in characters window Fixed a couple localization errors Charge Ally ability now correctly restores energy of the target Nerfed health points of psi-anomalies
2019-10-03 05:05 UTC · Community Announcements · Oleg Kazakov
Hello guys! The game was just updated with first iteration of mod support. I am still working on custom models support, so right now this is just a functional mod support. You will be able to add new type of weapons, armor, equipment, soldier classes, abilities and events to the game. You can upload them to steam workshop, browse and download them, rate and favourite different items. Right now there isn't much explanation with what each particular function does, but I will be working on adding an extensive guide to the community, with explanations and examples. Saving/loading a game with mods
2019-09-10 06:32 UTC · Community Announcements · Oleg Kazakov
Hello guys! The game was just updated with spanish language, please check it out and tell me if you have any problems. Thank you
2019-09-03 09:02 UTC · Community Announcements · Oleg Kazakov
German and French translations are available in the game. Spanish translation is coming a little bit later.
2019-08-17 13:15 UTC · Community Announcements · Oleg Kazakov
Hello guys! Just wanted to tell you what I am working on right now. Galaxy squad I am fixing small issues and preparing a localization of the game to 3 additional languages: Spanish, German and French. I already have a texts, but I still need to implement it to the game. In addition, I am happy to announce that the game will be coming out on gog.com in near future so stay tuned for that! Mod support is still in deep development. New project I am happy to announce a new project I started working on recently: an open world rpg called Gedonia! This game is a huge and ambitious project for me, so
2019-08-05 03:30 UTC · Community Announcements · Oleg Kazakov
The game was just updated with version 1.04a A lot of the people been complaining about too much grinding for unlocks, so I decided to slightly decrease unlock prices for about 20% fixed the bug when using directional keys in the main menu Throwing scanner ability range of scanning was greatly increased by 200% You can now swap soldiers from squad to reserve and the other way even if squad and reserve are full fixed the bug with incorrect energy generation after purchasing recharge at the station fixed small interface and localization bugs
2019-07-29 04:27 UTC · Community Announcements · Oleg Kazakov
Hello guys! I've been adding small updates and patch fixes all the time after the release, and now I want to list all changes with patch 1.03a and all recent patches before it Fixed the bug when you could continue the game after completing or losing a campaign Fixed the bug when you could have negative fuel and distress beacon was not activating Fixed the bug when the camera rotated after some of the campaign missions Campaign boss "Crian in power armor" now has increased armor and health but his rockets how have decreased radius of explosions Campaign mission "an unexpected attack" now has 12
2019-07-18 05:05 UTC · Community Announcements · Oleg Kazakov
Hello guys! The game was just updated with version 1.01a. I was mostly happy with how release went, however few issues needed to be adressed: Fixed the bug when the game froze after encountering shrine in russian language Fixed the bug with escape button in the weapon shop Fixed the bug with tinkerer and engineer icons in battles Fixed the bug when the list of items to sell didn't update when you equipped/unequipped items Fixed the bug when selling an item gave you incorrect amount of money Enemies now spawn more scattered, so they should be harder to aoe at the spawn Fixed a couple of small b
2019-07-15 23:39 UTC · Community Announcements · Oleg Kazakov
Hello guys! I am very happy to say that the game is finally out of early access after almost 9 months of development with version 1.0a. This is the longest my project was in EA, and the hardest I was working on one. I wanted to thank you guys, because without the support of my coomunity, the game would've never become half as good, as it is today. I also wanted to say a special thanks to steam users B4Marc, Tasi and Kienan, who provided a ton of valuable feedback and helped me out with a lot of design decisions. What will happen with the game next? Does this mean that the game will stop develo
2019-07-11 03:01 UTC · Community Announcements · Oleg Kazakov
The game was just updated with version 0.90a Armor amount of some armored enemies was increased Armor piercing bullets ability now destroys 2 points of armor per bullet instead of 1 Minigun weapon now adds new ability - supressing fire Now you can't use sub-barrel grenade and supressing fire when you switch to wrong weapon Small fixes of interface and combat text Hey guys, I am planning a full release of the game in a week or two, so right now I am looking for finding and fixing all remaining small issues and bugs remaining with the game, so if you want to suggest something fixed, I would real
2019-07-08 07:32 UTC · Community Announcements · Oleg Kazakov
The game was updated with the version 0.89a: Fixed the bug where you couldn't start last mission of the campaign, if it was in the red zone Some basic weapons like automatic pistol now drop earlier in the game Defense systems now add new ship ability Remore defibrilator in addition to energy shield and evacuation small bugs and interface fixes
2019-07-05 02:36 UTC · Community Announcements · Oleg Kazakov
New patch 0.88g was added to the game Aid station drone now scales its armor and heal effect during the game swarm mother now spawns more larva in later stages of the game enemies damage was increased by 10% on hard and extreme difficulties railgun shot now has increased radius for hurting enemies swarm leecher sucking blood effects was changed armor implants effects were decreased small bug fixes and interface changes
2019-07-01 04:43 UTC · Community Announcements · Oleg Kazakov
New update was just added to the game: Ship systems changes: Ship abilities in battle now don't use ship energy, instead they have limited uses per battle, you can increase them by building additional systems. Mostly 1 system gives you 1 ability use per battle Energy shield and teleport systems were merged into one system - defense systems, which will give you damage absorb, jumping on the map, energy shield and evacuation abilities Banking system and training station were merged into one system - production system, which will give you money and experience at the same time each jump Constructi
2019-06-30 03:45 UTC · Community Announcements · Oleg Kazakov
New update was just added to the game: New model for neutral bear beast battle victory screen doesn't show picked up objects anymore added label showing start of your turn you can now enter ship systems window and squad window even after the start of the event new icons show which one of your squad member has unspent ability points fixed the bug with the knife in weapon modifications window fixed the bug where xmxl rifle didn't give you grenade ability when it was added as secondary weapon fixed the bug when armor lost secondary stats after being swapped shooter and tinkerer class now restore
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/921710/raw.
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