Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:09 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2019-12-02 11:26 UTC · Community Announcements · darkbluegames.ltd
Update --- v.1.0.3 + HP of player characters increased (again), now +25% + players' unarmed attack range is increased a little (to avoid miss-hits) + items and weapons pick up range is increased (easier to pick up items) If you find any bugs or have any suggestions, please write to us in the Discussion forums. If you find any localized texts that seem truncated, please make a picture about it or write us exactly the visible part of the text. Thank you!
2019-11-22 21:47 UTC · Community Announcements · darkbluegames.ltd
Update --- v.1.0.2 + player characters HP increased by 20% + elite enemies HP decreased by 15% + the difficulty spike after the first boss and also after the second boss is decreased + smaller text changes in Chinese localization If you find any bugs or have any suggestions please write to us in the Discussion forums. If you find any localized texts that seem truncated, please make a picture about it or write us exactly the visible part of the text. Thank you!
2019-11-20 16:26 UTC · Community Announcements · darkbluegames.ltd
Update --- v.1.0.1 + Chinese localization added! (You can change the languages in the Options -> Gameplay menu.) + Biome randomization starts after the first boss is defeated (in next runs). (Earlier started only when the second boss was defeated.) + Smaller text fixes If you find any bugs / errors or have any suggestions / ideas please write to us in the Discussion forums. If you find any localized texts that seem truncated, please make a picture about it or write us exactly the visible part of the text. Thank you!
2019-11-11 10:25 UTC · Community Announcements · darkbluegames.ltd
Infected Shelter leaves Early Access!!! Version 1.0 available now! The big moment has come and Infected Shelter 1.0 is out now on Steam! Thank you for the support over the time of the development! We've added a lot of content and changes since Infected Shelter was available in Early Access, and a lot of the changes have come directly from player feedback. After the release of the 1.0 version, we will continue to add new content and localize the game to more languages, so if you want to see more, be sure to let us know. Now, without further words, let's play Infected Shelter!
2019-11-08 14:23 UTC · Community Announcements · darkbluegames.ltd
Update --- Early-Access build (08-November-2019) - v.0.9.1108 + Spanish localization added + Hungarian localization added Now the game is already fully localized to English, French, Russian, Hungarian and Spanish. We would like to add more languages later! + small graphics bugfixes + small game balance changes + smaller bugfixes The game is ready for the 11th of November release date. We are going to continue the testings on the following days and if we find new bugs we will fix them. If you find any localized texts that seem truncated, please make a picture about it or write us exactly the vi
2019-11-04 15:21 UTC · Community Announcements · darkbluegames.ltd
Update --- Early-Access build (04-November-2019) - v.0.9.1104 - 4th playable character is finished !!! (with every clothes, heads, belts, etc.) - Russian localization is 100% - French localization is 100% - The Number of Runs increases only when the player leaves the main camp on the right - small graphics bugfixes - small localization bugfixes If you find any bugs / errors or have any suggestions / ideas please write to us in the Discussion forums. Thank you!
2019-10-29 14:08 UTC · Community Announcements · darkbluegames.ltd
Update --- Early-Access build (29-October-2019) - v.0.9.1029 - a very rare, old, but serious blocker bug (finally!) is fixed. There was a bug when an enemy jumped on the player and then the enemy could not be killed, so the player could not go to further areas. - a new achievement when you find the biologist - some graphical layer order bugs fixed - updated to the latest Steam sdk If you find any bugs / errors or have any suggestions / ideas please write to us in the Discussion forums. Thank you! ps. We are working on the remaining clothes of the 4th playable character, we are going to finish
2019-10-28 14:09 UTC · Community Announcements · darkbluegames.ltd
Hi Everyone! Big news: We finally have a release date! Infected Shelter will launch on 11.11.2019. We have a new trailer to celebrate this: The DBG team
2019-10-20 13:34 UTC · Community Announcements · darkbluegames.ltd
Early-Access build (20-October-2019) - v.0.9.1020 - weather system bug fix - smaller weapon balance changes - pet rarity changes, better pets in early scenes - some skill recharge time changes - item price decrease in later scenes and in co-op - some little graphical bug fixes If you find any bugs / errors or have any suggestion / idea please write us in the Discussion forums. Thank you! ps. We have been working on the 4th playable character for several weeks. We are going to finish it in about one week.
2019-10-16 15:15 UTC · Community Announcements · darkbluegames.ltd
Quick bugfix: coop players stuck in a door in the forest and cannot go further. Now it is fixed. If you still experience similar bugs with coop players, please report us in the discussion forums! Thank you for your help!
2019-10-13 18:21 UTC · Community Announcements · darkbluegames.ltd
Early-Access build (13-October-2019) - v.0.9.1013 {STEAM_CLAN_IMAGE}/33478547/536744d30216edb8282d0ebced83e1f5ae25a0ba.jpg First of all: We need urgent localization help to finish the French and Russian localizations. Around 90% of the texts already are localized, but we still need help to translate the remaining texts. Unfortunately, our earlier translators cannot finish the texts so we need to find new translators. If you would like to help us, please write an email. infodarkbluegamescom New things / changes in this build: - desert biome - 2 new bosses - game ending victory screen and outro
2019-08-29 12:47 UTC · Community Announcements · darkbluegames.ltd
We are back from summer holiday, here is the new update: - 13 new areas - 8 new skills - mountain biome changed to a snowy biome - game difficulty balancing changes - smaller bug fixes If you find any bugs / errors or have any suggestions / ideas please write to us in the Discussion forums. Thank you!
2019-07-16 21:23 UTC · Community Announcements · darkbluegames.ltd
- a new playable character (The One Legged Smiling Soldier) his 12 head variatons 15 crutches his 32 clothings - 10 new high level clothings for all playable characters - russian localization (around 99% of the current texts are already translated) - game balance: the HP and Damage values of enemies in the second half of the game are increased a little - we fixed a serious blocker bug when the game was freezed with a black screen when the player moved to a new area - we fixed a serious blocker bug when the gates remained closed and the player could not leave an area because of the body of a de
2019-07-05 16:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Sin Vega)
Change! It is as inevitable as it is clich d. All things must change, from your town and workplace to your bank balance and attitude towards seagulls (they are brilliant). One thing that does not change, however, is the endless deluge of games from Steam, and my place writing Unknown Pleasures. What, you thought because our conquest of Castle Shotgun has begun, we would leave behind the bloody indie death halls? Psh. Our regular round-up of the best obscure games on Steam is the source of my power. Settling in for the long haul this week: (more…)
2019-06-18 09:23 UTC · Community Announcements · darkbluegames.ltd
- Improved popup panel shows every details about the new blueprint when it is added to the collection - Hitbox detection improved (depth and enemy width detection, too) - New gameplay options: Camera Zoom - On / Off - disable the zoom in feature during executions. - Fixed some non-localized texts - Fixed a player character alignment bug during executions - Fixed a bug with area randomization If you find any bugs / errors or have any suggestion / idea please write us in the Discussion forums. Thank you! ps. We have been working on the 3rd playable character for several weeks. It has a huge amou
Full appinfo as delivered by Steam PICS, changenumber 37715523. Also at /api/app/926390/raw.
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