Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:21 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-06-24 20:02 UTC · Community Announcements · Tea Monster Games
If you like RC racing, you're in for a treat! (Click here to jump straight to the RC Rush Steam page!) {STEAM_CLAN_IMAGE}/33472494/e718dcbb5dd1bc4e44b51717a6b9698358107f16.png RC Rush is an exciting arcade racing game featuring toy radio controlled cars. Win races to unlock career events, compete in head to head battles to unlock new vehicles, and level up your way to becoming the ultimate RC champion. {STEAM_CLAN_IMAGE}/33472494/0806e2ac068a4f251c38a5703a6a558f13a6c5c3.png Features a full career mode, free mode and a whole load of locations and tracks to race on. Whether you like to race in V
2020-07-31 18:50 UTC · Community Announcements · PsychicParrot Games
Walking into an amusement arcade during the 1980's overwhelmed your senses. The audio from every arcade machines screamed out for attention, each one fighting to grab the passer by, begging for you to feed it with coins. My Nuclear Octopus is what might have happened had I been born a few years earlier and landed a job designing arcade games in 1984. It's loud, it's simple to pick up and it's tough as old badgers. The graphics are crunchy old sprites, something you might see in an old Commodore 64 game, a BBC Micro game or maybe even a 1980's arcade. The logic is simple - you play for a few mi
2018-11-05 03:11 UTC · Community Announcements · PsychicParrot Games
Hello to all of you axe-cellent throwers out there! Hope you had a fun Halloween and that you found some time to try out the new survival mode. Halloween may be over, but the zombies will remain in the game forever! Today's update fixes some issues we've found since the last one and should help to keep that framerate nice and silky smooth. You may notice pretty quickly that the menu items for practice and survival have been switched around - that's to make it easier to get to those zombies and to make survival mode more visible. One other little addition is to allow navigation of the main menu
2018-10-23 19:50 UTC · Community Announcements · PsychicParrot Games
Hello again, you axe throwing superstars! Great news! The new zombie survival mode is here! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33472494/35954e29d52b1d5bbd67c1f5b26bdc42ad6886cd.png This is a totally FREE update. Just update the game on Steam (if it isn't already up-to-date) and you'll find a new option on the main menu to join zombie survival mode and get playing! Here, you'll get to throw axes at the undead (don't worry, though, it's all in a very cartoony style that's unlikely to freak anyone out too much!) to see how long you can survive. It's high score chas
2018-10-07 19:01 UTC · Community Announcements · PsychicParrot Games
Hello to you, awesome axe throwers! Just made an update with some minor things in it: (1.91) Menu code updated (dynamic positioning making it easier to update in future) Hit sound added to bonus Skelly bones Fixed bug with rapidly looping Skelly hit sound on head and torso when axe rested on it or nearby Tweaked center of mass to reduce impact Put back the angular velocity to use median instead of directly getting the controller angvel (median reduces side wobble) Moved game saving to a 'safer' place to try to reduce potential of save file corruption when closing the game down without exiting
2018-10-04 13:45 UTC · Community Announcements · PsychicParrot Games
Here's a great place to start - an introduction and gameplay video from the designer of Axe Throw VR! Jeff gets to level 18 and shows off some of the new targets that arrived in the big massive 'Bonus' update earlier this week. https://www.youtube.com/watch?v=W0WDWxvSRCw&t=25s
2018-10-02 03:09 UTC · Community Announcements · PsychicParrot Games
Greetings to all you axe throwing superstars! Great news! Bonus levels are here! Along with bonus levels, there's a whole slew of fixes and rejigs, tweaks and improvements. I'll post a full list below. Thank you again for all of your suggestions, comments, support and amazing reviews! I can't tell you how excited I am to deliver this update and I hope you enjoy it as much as I do :) Don't forget to tighten those wrist straps and throw safely (make sure you have a clear space around you and the cat isn't going to get stood on!). Have fun! Full list of improvements, fixes and changes: Fixed bug
2018-10-01 18:45 UTC · Community Announcements · PsychicParrot Games
Targets with spikes on? Oh, that's just mean! New target types are one of the awesome things you'll find in the next game update. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33472494/b373b717937f8101e13e728ec42f7e2423f119da.png
2018-09-24 19:14 UTC · Community Announcements · PsychicParrot Games
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33472494/768f76e4e572f7d740f28b559c51ef5b80c03a64.png Howdy, axe throwers! The next update will bring in a whole bunch of minor improvements and fixes, of course, but you're also going to see .. (drumroll please!) .. the bonus round! In the bonus round, there's no way to lose. Just throw and hit some balloons. You do need to try not to hit Skelly the skeleton, though, because he won't be happy about it! Having bonus levels should break up the intense action of the main game a little, and that means we have to re-balance the dif
2018-09-18 03:44 UTC · Community Announcements · PsychicParrot Games
Hello again, you VR axe-perts! A quick update with some bug fixes: Added timed despawn check to non hit axes Fixed mixed up axes 11 and 14 in the mystery boxes Added check to make sure the target makes it home ok, otherwise despawns axes to avoid a wall/axe jam Fixed unlocked all axes achievement Fixed 5,000 and 10,000 points achievement bug Enjoy!
2018-09-17 15:07 UTC · Community Announcements · PsychicParrot Games
Hello you VR axe masters! I hope you are all having fun throwing virtual axes out there. Here is the first update to the game. This update brings: Fixes to practice and random mode achievements Side hit code improvement (should result in much less side-on target hits!) Fixed small haptic buzz on throw Fixed a few rogue axe scoring center points Added warning splash message on load Have fun!
Full appinfo as delivered by Steam PICS, changenumber 37058536. Also at /api/app/928370/raw.
{
"appid": "928370",
"common": {
"name": "Axe Throw VR",
"type": "Game",
"logo": "ae2d6462163a675f0caeedd9924017cef3fa66bc",
"logo_small": "ae2d6462163a675f0caeedd9924017cef3fa66bc_thumb",
"icon": "f2b2d1f19056edb7d985b97c9df6457dd5653893",
"oslist": "windows",
"osarch": "64",
"controllervr": {
"steamvr": "1",
"oculus": "1"
},
"playareavr": {
"standing": "1",
"roomscale": {
"width": "2",
"depth": "1.5",
"360_required": "0"
}
},
"clienttga": "b895abb14cc5456fe07033f18d27a583b8ceede5",
"clienticon": "03540f3f8f8d106e92cba86dcaf1dc005945e476",
"releasestate": "released",
"openvrsupport": "1",
"metacritic_name": "Axe Throw VR",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"store_screenshot": "ss_520aefe97d599990111dc8d38eae07e9877c52e6.jpg",
"store_asset_mtime": "1540339208",
"associations": {
"0": {
"type": "developer",
"name": "Tea Monster Games"
},
"1": {
"type": "developer",
"name": "PsychicParrot"
},
"2": {
"type": "publisher",
"name": "Tea Monster Games"
}
},
"primary_genre": "4",
"genres": {
"0": "1",
"1": "4",
"2": "18"
},
"category": {
"category_2": "1",
"category_25": "1",
"category_22": "1",
"category_23": "1",
"category_52": "1",
"category_54": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
}
},
"steam_release_date": "1537179473",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "928370",
"onlyvrsupport": "1",
"store_tags": {
"0": "597",
"1": "701",
"2": "21978",
"3": "3968",
"4": "1773",
"5": "1662",
"6": "4195",
"7": "1659",
"8": "4182",
"9": "5154",
"10": "4191",
"11": "3839",
"12": "4252",
"13": "1684",
"14": "4172",
"15": "4835",
"16": "7926",
"17": "1663",
"18": "3978",
"19": "19"
},
"review_score": "7",
"review_percentage": "94"
},
"extended": {
"vrheadsetstreaming": "0",
"developer": "Tea Monster Games",
"publisher": "Tea Monster Games",
"homepage": "http://www.psychicparrot.com"
},
"config": {
"installdir": "Axe Throw VR",
"launch": {
"0": {
"executable": "Axe Throw VR.exe",
"type": "vr",
"config": {
"oslist": "windows",
"osarch": "64"
}
}
}
},
"depots": {
"928371": {
"config": {
"oslist": "windows",
"osarch": "64"
},
"manifests": {
"public": {
"gid": "198352336213284753",
"size": "450266183",
"download": "126978624"
}
}
},
"baselanguages": "english",
"branches": {
"public": {
"buildid": "3276004",
"timeupdated": "1541386954",
"timebuildupdated": "1541386932"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "10000",
"maxnumfiles": "2",
"savefiles": {
"0": {
"root": "WinAppDataLocalLow",
"path": "PsychicParrot Games/Axe Throw VR",
"pattern": "*.jef",
"platforms": {
"1": "Windows"
}
}
}
}
}