Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:22 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-10-18 08:59 UTC · Community Announcements · VanilleGames
Hey, I've made the decision to unlist Defend The Keep from Steam as I've already unlisted it from the other stores. I haven't pursued game development for a long time now, and I've moved to a completely other field of employment. The main reason for the removal of Defend The Keep is get rid of the paperwork related to it. The removal of the game won't remove it from the libraries of the people who have already bought it. Thank you all for the support and I hope you liked my first game! - Ville
2019-10-17 08:46 UTC · Community Announcements · VanilleGames
Defend The Keep will be 50% off between October 28th and November 5th! Now is a great time to pick up Defend The Keep if you still haven't.
2019-08-10 17:15 UTC · Community Announcements · VanilleGames
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34992824/d942c06b24f8c13a03f0ad91577c1c352cff7315.jpg CHANGES: Updated the hay foliage texture and model. More detailed texture and lower polygon count. Reduced the polygon count of the low detail meshes for all models in the game. Made static mesh LOD transitions happen at shorter distance than earlier. Added more LODs for rigid bodies, and made LOD transition happen at a shorter distance than earlier. Reduced the texture resolution of all non-priority textures. Difference is visually unnoticeable.
2019-07-24 21:27 UTC · Community Announcements · VanilleGames
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34992824/9836cde37a2432e4087164f12624e4de66e1f43d.jpg CHANGES: * Changed "Audio"-text which was visible in a wrong options windows. * Contagious poison can only be triggered once per pool, by the same enemy unit. * Upgraded poison slow reduces enemy movement speed by 70%->50% (Upgrade tooltip used to say 50%, but actual slow was 70%) * Poison damage is now 2-4 instead of 4. * Slow motion can now be used for maximum of ten seconds. It takes 25 seconds to recharge from completely empty to full. Slow motion re-charge speed is affe
2019-07-20 22:18 UTC · Community Announcements · VanilleGames
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34992824/ca7274a18a23ac6d0002d23fba56cff90c8174c3.jpg First patch is here. Changes and new content are based on player requests by email and on the Steam discussion page. CHANGES: * Increased the camera's maximum distance. * Increased the camera's maximum movement and zoom speeds. BUG FIXES: * Adjusted enemy path finding logic, to avoid the rare occasion (found once), where the enemy cannot resolve a path and the level becomes unfinishable. NEW CONTENT: * Made awarded building upgrade crystals visible in the world map. * Added
2019-07-15 21:34 UTC · Community Announcements · VanilleGames
Hey all tower defense fans! My first game, Defend The Keep is finally out. Thank you all for the support and interest in my project. Please post about any and all bugs and problems you come across, so I can get them fixed! - Ville Happo
2019-05-02 10:22 UTC · Community Announcements · VanilleGames
Hey all! The steam page is finally live! There's still some time to the summer release, and I don't want to set an exact date yet. To get the latest news, information about the state of development, pics and videos, follow Vanille Games in social media! Instagram Twitter
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/929870/raw.
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