Price drop!
Hello The price is now 1.99$ instead of 4.99$ We have decided to change the price since many gamers did not like the ratio between price and game itself. So we think, the 1.99$ is a fair price for this game.
🎶 THE VERY FIRST MUSIC ADAPTING FIRST-PERSON SHOOTER IS HERE! 🎵 Always wanted to shoot mobs while listening to your own favorite music tracks? Now you can.
| App ID | 930620 |
|---|---|
| App type | Game |
| Developer | AbstractArt |
| Publisher | AbstractArt |
| Homepage | https://www.abstractartgames.com |
| Release date | 2019-10-31 15:09 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/930620 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Music Killer.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:21 UTC | $1.99 | $1.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 5599130 | 2020-09-26 07:50 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228987 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 229006 | windows | from app 228980 · shared install | ||||
| 229012 | windows | from app 228980 · shared install | ||||
| 229020 | windows | from app 228980 · shared install | ||||
| 930621 | windows | 885.67 MB | 407.60 MB | 4983631375197423978 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 5599130 | public | 2020-09-26 07:50 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:21 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Hello The price is now 1.99$ instead of 4.99$ We have decided to change the price since many gamers did not like the ratio between price and game itself. So we think, the 1.99$ is a fair price for this game.
We have added AUDIUS music streaming https://audius.co/ Now you can choose any song from Audius library and play it!
Hello! We have added the trading cards.
The game is moving to VR direction and VR mode will be the primary mode. FPS mode will be also available when launching the game. {STEAM_CLAN_IMAGE}/35948664/52e8dae600caf24542264ac763747e1ed48e5c96.png
Added snow to all arenas. Added Christmas hats to player(s) and skulls enemies. Added a new enemy that might appear closer to the second half of a track. Changed notes texture to make it visible in most circumstances. Various game improvements. Bug fixes.
Adjusted previous update player's movement a little. Adjusted enemies speed to fit the player's speed changes. Fixed UFO attack warning HUD icon being present in next match if player died while it was shown on screen. Fixed Retro arena different mountains colors.
Added random colors option. Updated arenas music colors. Updated enemies music colors. Changed hard and hardcore modes rules. Made player's character movement feel more tight. Made player's character view controls feel less floaty. Improved performance a little more (optimization).
Added difficulty modes (see full descriptions in the game): Zen+ - no damage, automatic beats. Zen - no damage, easy beats. Normal - normal damage, normal beats. Hard - more and tougher enemies, harder beats. Hardcore - enemies one shot you, precise beats. Added partial gamepad support (no UI elements support yet, currently tested with XBOX 360 Controller only). Added displaying some of the game's errors on screen. Added beats range and forthcoming settings. Added trails and increased speed of Ghost's shots (the long robot in a hooded coat) to make them more visible and dangerous. Changed enem
Added a new secret gameplay feature. Added "rocket jumping" using lightsaber. Added first launch automatic screen resolution and graphics quality detection. Added leaderboards player's position highlighting. Added an experimental option for playing a successful beat sound (disabled by default). Changed footsteps sounds to be more bland. Changed enemies hitboxes to be more accurate. Changed Neurobot enemy (the levitating sphere one) to hurt other enemies with its laser as well. Fixed main menu background vertical black line that appears only for some players. Fixed the warning HUD jump icon not
Added rhythm bar settings (you'll be able to switch new rhythm bar beats going from top to bottom or from bottom to top). Added weapons icons to the HUD and corresponding number keys beside them to inform the player about weapons selection and to show what weapons were unlocked during the match session. Added new gameplay option that allows to disable new weapons automatic pick up when a player reaches new score level that unlocks certain weapons. Fixed walls pushing player too hard sometimes. Fixed lightning not disappearing when strikes from Dragon right before it dies. Fixed main menu music
Temporarily made it easier for players to catch rhythm beats to make the overall gameplay less stressing for now, but later, when we add difficulty modes that setup will be different for each mode. Reworked score system a little to fit the new rhythm system changes. Changed rhythm beats visuals (we'll keep experimenting with this one). Added collected beats percentage affecting the final score. Moved pop-up messages panel, so it wouldn't block the new rhythm system bar (oops). Fixed tracks titles language detection and according fonts changing. Fixed music importer freezing on the loading scre
Reworked rhythm system (due to players complaints). Added a special icon beside the aim that will warn about the upcoming UFO attack, so players could time their jump right. Added mouse smoothing option (smoothing is now disabled by default). Improved mouse sensitivity settings for more precise setup. Moved slow motion bonus drop to UFO, since this bonus ruins the flow, so now you won't accidentally trigger it when you kill other enemies up-close anymore. Fixed enemies movement speed being affected by a constant music track beats per minute value instead of realtime dynamic one. Fixed player's
Increased aim's size a little and added rhythm animation. Fixed multiplayer music track not being synchronized sometimes. Fixed not being able to join a password protected multiplayer game after one multiplayer match session. Fixed weapons swapping enabling two weapons at once. Improved server region selection and switching on startup.
Added an option to disable in-game special events changes (e.g. Halloween pumpkins instead of skulls). Added an option to disable weapons switch animations. Added a button to swap between current and last selected weapons. Added saving and automatically connecting to previously selected server region. Fixed not being able to finish remote music track loading before the second game session. Fixed beats and notes sometimes being not refreshed and stuck. Fixed not being able to quit from the multiplayer lobby. Removed the quick join button from the main menu (players find it confusing). Removed n
Full appinfo as delivered by Steam PICS, changenumber 34841659. Also at /api/app/930620/raw.
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